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Everything posted by Fort Apocalypse
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Just curious for those that did bB development before in Crimson Editor and who now used/tried Visual bB- has it significantly decreased the amount of time to get what you want done? Have there been any notable advances in bB over the past year? Just curious since I've been out of it for a while. (Sorry that I got so much help from Michael and everyone, and left so much undone, btw.)
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And they've even been seen on ER. Arcade Legends runs on PC hardware? Think so. On their gamepack install doc, it shows a USB drive and PC. I don't know what else it would be running. http://www.chicago-gaming.com/Brochures/AL...ack_install.pdf
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The TRS-80 Model III as demonstrated by old people
Fort Apocalypse posted a topic in Tandy Computers
(from http://www.armchairarcade.com/neo/node/2314#comment-6688) -
And they've even been seen on ER.
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I never got my head ripped off. Could someone please rip my head off? Figuratively, not literally, please.
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I think the question is not how good it is in terms of quality, but how good it is for the preservation of classic gaming and computing. The old equipment will die eventually, and unless people keep focused on bettering emulation perhaps by comparing the emulation to the real thing, then there is no hope that generations from now they will have any idea what playing pacman was really like, which would be a shame.
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Sweet!!! Thanks, Al!!!
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Interview with Curt Vendel at RetroBlast!
Fort Apocalypse replied to Albert's topic in Classic Console Discussion
I know this operation is really about replacing the 6507 powering your internals with a brand new one built by Legacy Engineering. But I'll keep that secret between you and me. Oops. Seriously though, good luck and we'll be praying for you. -
http://www.gamasutra.com/view/feature/3900...id_missing_.php from http://games.slashdot.org/article.pl?sid=09/01/11/0841229
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Albert, Is a wiki still being planned? Sorry to bother about it. It also be killer to be able to host homebrews developed in the forum somewhere other than the forum (just to make them easier to find). Maybe even alongside the other 2600 cart images (or in similar manner)? Better yet would be the ability for people to request carts for those games easily (so anyone on forum could put a bB game up on the site along with cart label image, and they/someone else could request AA to burn to cart for $30 or similar). I know some stuff in the forums that is homebrew have names that might have more licensing issues if they were easier to find (using cartoon character names, etc.), but it still would be nice. I know it probably isn't possible (that last thing). Thanks in advance!
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this is worth the price, no?
Fort Apocalypse replied to CARTRIDGE STEALER's topic in Classic Console Discussion
I don't know much about these things, but would you make a good bit more by selling each individually? -
Any update on when they will be shipped?
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Warren Buffet, if you're reading this, please buy them all up and produce the FB3 and a home Atari vector arcade console. Then I will be happy.
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http://tinyhack.com/2009/01/02/wiiapple-ap...ulator-for-wii/ http://games.slashdot.org/article.pl?sid=09/01/03/162226
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http://tinyhack.com/2009/01/02/wiiapple-ap...ulator-for-wii/ http://games.slashdot.org/article.pl?sid=09/01/03/162226
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Apple IIe emulator for the Wii
Fort Apocalypse replied to Fort Apocalypse's topic in Classic Console Discussion
http://games.slashdot.org/article.pl?sid=09/01/03/162226 -
http://tinyhack.com/2009/01/02/wiiapple-ap...ulator-for-wii/
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How to get started with part-time development work?
Fort Apocalypse replied to Fort Apocalypse's topic in Programming
Thanks, PH! -
How to get started with part-time development work?
Fort Apocalypse replied to Fort Apocalypse's topic in Programming
For those interested, I got some feedback on same question posed to slashdot, although I'd love to continue to get responses here also! http://ask.slashdot.org/article.pl?sid=09/01/02/161231 -
How to get started with part-time development work?
Fort Apocalypse replied to Fort Apocalypse's topic in Programming
All good ideas. We are getting rid of cable, etc. and budgeting better. I would basically just like to start my own company and consulting or contracting part-time (5-15hrs/wk) would be optimal. The extra money definitely wouldn't hurt, but I don't have to mow lawns or work at McDonald's just yet (nothing against either of them- I like groundskeeping. That was a fun job (hard work though)). -
How to get started with part-time development work?
Fort Apocalypse replied to Fort Apocalypse's topic in Programming
Thanks for the reply! Not married to Java, but unfortunately I'm not really adept at any other languages yet (that anyone would hire me for at least). I wish I liked lower level coding. I probably won't be writing anything in assembly anytime soon , I haven't done C++ professionally, and never done any C, although the syntax is close. No COBOL, etc. I'd do consulting, but I just wish I knew the right places to advertise myself for part time work and how to start that up. (I could read a book/research for the latter, but don't know about the former other than codemonkey. Which dev boards would you suggest? Have thought about writing a product/service a lot, but I would rather start making money sooner rather than later (after I have a product/service). Good idea but I've networked, and there are other jobs I could take, but none of them are closer to home and none pay more. I've also attempted to network for contracting work and could get it, but not part-time at 5-15 hrs a week. Thanks for all of the advice! Great motivation! -
I'm getting paid a good salary as a Java developer and the hours are great. It is also very stable, which means something in today's economy (especially with a family to feed). However, I'm very unmotivated both because of the work that I do (which is boring) and because the organization I work for is highly political, disorganized, and there is almost no accountability. I've done what I could to try to change things at work, and have pretty much given up on that. I've wanted to go out on my own (either starting my own company or just working as a contractor doing Java development), but I'm not sure of the best way to get started, and my family needs the stability of my current job, so I don't want to quit just yet. I'd really like to start out part-time (I could spare 5-15 hours a week, even though I know that is really not much) to use it as supplemental income (which my family really needs at the moment), but I really don't know where to start. (I doubt many contracting agencies would be interested in part-time work.) What would you guys suggest for someone in my position? (Note: this is just a general development question- I'm not a game developer, unless you count my bB games. )
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Is the target date still January 2009? I'm patient- just curious. Thanks!
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Play Atari 2600 games online at Atari Times
Fort Apocalypse replied to Fort Apocalypse's topic in Emulation
That is a really good question. I am guessing if there were a way to map the joystick to key input somehow (and maybe there is an app for that somewhere) it might be possible. Longhorn Engineer just told us about this utility to map joystick to keyboard. Maybe it could be used by those that want to use a USB joystick with JStella: * http://www.electracode.com/4/joy2key/JoyTo...h%20Version.htm
