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jab

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Everything posted by jab

  1. Hi, Balloon is a game made up of 10 levels in which you have to try to land by clearing all obstacles using the fire button to avoid a collision. With each passage the hot air balloon will lower in altitude and the impact risk level is displayed by the three colors of the bar (green, yellow and red). When you eliminate all the obstacles you will receive a bonus points depending on the altitude of the hot air balloon while if the hot air balloon hits an obstacle you lose a life. You have 3 lives available and an extra life at 5000 and 10000 points. Be careful that if the shot doesn't hit anything you will lose some altitude. Regards Alberto Baloon.bin
  2. On the home screen you can choose 1 or 2 players using the left or right joystick. In the case of 1 player you will play against the computer. You are a waiter and the aim of the game is to try to fill the tray in the center of the screen with 4 objects. Each turn you have 3 moves available (green rectangles) that can be selected by moving the joystick left or right. By pressing shoot the move is performed according to the following rule: the objects in the tray corresponding to those in dark green will be modified; if present they will be removed, if absent they will be placed. For example, if I press the move selected in the figure, the objects will be modified in the following way. Every time you manage to complete the tray with 4 objects, you get 1 point + 1 point for each move you make (from a minimum of 1 to a maximum of 3). Presings fire on empty green rectangle you change turn. Whoever reaches 21 points first wins. Regards Alberto Tray4.bin
  3. I hope this time I made the right patch. The bonus is applied to the first player that conquers all 3 territories in the same row or column and consists in extra score depending how many troops conquered the city. For example four troops equal four points extra score. The bonus is only one for game. Regards Alberto
  4. Thank ypu for feedback. I corrected the bug (hope) and updated bin Your tips are goods . May be possible in the next Regards Alberto
  5. Hi, Caesar is a simulation game set in ancient Rome. You have a total of 64 troops to use in nine battles to conquer the cities highlighted on the map. You have the blue troops the computer the red ones. At the beginning of each battle the score of the city is displayed (using Roman numerals 3 ,4 or 5) and at the top will be displayed the total number of troops you still have available For each battle you can set from a minimum of 1 to a maximum of 9 troops using the joystick up and down. By pressing fire the battle begins and you will see the progress. The simulation of the battle is carried out by the computer in successive steps in each of which 3 dice are rolled for each team and the scores compared using RISK rules. After the second step (a flashing sword will indicate the moment) you have the possibility to add troops using the joystick up and down from a total of 15 that you have available only for reinforcements. (the remaining ones are displayed above) then press fire to continue battle. When the battle is over, an eagle will be displayed and the battle score will be given by the city score + the number of troops left from the battle. A special bonus (depending on how many troops conquered the city) will be awarded to the first one who conquers 3 territories in the same row or column At the end of the 9 battles whoever has the highest score will be the winner. Greetings Alberto Caesar.bin
  6. Hi, this is my version of Domino game. Each player (you play against computer) has 7 tiles chosen at random by pressing 'fire' buttom during setup. At top will be displayer two number (on left and right) that are the 2 numbers that you can use to attach your tile. On your turn (tile will be displayed on the left) you can select one of your tiles using Joystick Left o right. For play your selected tile, the top number must be equal with the upper left number (green bar indicates a correct move and you can press fire). If a yellow bar appair , You can use joystick 'Up' to swap upper left/right number or joystick 'down' to swap 'top and bottom tile number) until the green bar will indicate the correct position. If the tile can't be attach a red bar will be displayed on top. If no tiles can be played, you can press fire on any of yours tiles than the turn goes to the CPU. The game will end when a player ends his tiles or when none of the players can move. Each player takes the points of the opponent's remain tiles. For example the tile 6/6 give 12 points (6+6) . Whoever reaches 64 points first wins On the bottom left there are your score and the remain tails while on the right there are CPU tiles and score. A big bar indicates if the last move of the player was good (green bar) or bad (RED). Regards Alberto domino.bin
  7. No, but some rules are similar to the card game "Dummy" (Italian name) regards Alberto
  8. Hi Lupin 3 is a card game dedicate to the famous cartoon 🙂 On the table there are three bags of money: first Row is for yellow cards (Lupin), second row for green card (Jigen) and the third row fo blu cards(Fujico) Fourth row has a police hat and is for red cards (Zenigata) On each turn you can play one, two of three cards (yor cards are at the bottom). To select card use joystick left/right (the select card will be displayed ) then press fire to play card. To end your turn select the hand icon then press fire. When you complete a row (putting the fourth card) you get the money (the value is on the correspondig bag) and the row will clear. Last row (red cards) needs only 3 cards to complete and subctract 1 point to your opponent (if his score is grather than 0 ) or add 1 point to you if his score is equal than 0. During computer moves, the joystick is disabled The game will end when all bags (13) will be stolen 🙂 Regars Alberto. Lupin3.bin
  9. Hi, this is my second version of word game. You must find the word that use all displayed letter. Use the joystick to move/select letter than press fire. When you press fire on empty cell the word will be reset. If you find the correct word you get 1 point and a new word. The lenght increases if OK and decreasse when you fail ( if time expired) The range starts from 7 to 9 chars. A progress bar will displayed the remain time and when it expire the solution will be displayed. When you make the third error the game ends (game over). On the le left your scoe on the righy the high score. Regards Alberto wordgame2.bin
  10. jab

    wordGame 2

    Hi, this is my second version of word game. You must find the word that use all displayed letter. Use the joystick to move/select letter than press fire. When you press fire on empty cell the word will be reset. If you find the correct word you get 1 point and a new word. The lenght increases if OK and decreasse when you fail ( if time expired) The range starts from 7 to 9 chars. A progress bar will displayed the remain time and when it expire the solution will be displayed. When you make the third error the game ends (game over). On the le left your scoe on the righy the high score. Regards Alberto wordgame2.bin
  11. Hi, is there any document or thread that explain how this tecnics works? I' m not able to find. I attach two screeshot for example from "compumate" where it is used. Thanks in advance. Alberto
  12. Hi, in this game you can try to solve 16 different puzzle. At the beginning you can select the puzzle using joystick left/right then press fire. To solve the puzzle you must get original image. To select line move joystick up and down then press fire (the line will turn red) and you can move up or down. To release the line press fire again. A small green icon will help displaying the original image. If the puzzle is correct the image will flash and you can select another puzzle, On the top left you have best time on the right your time (the counter stop after 99 second). Regards Alberto upDownPuzzle.bin
  13. Thank you for the tips. I appreciated
  14. Hi, this is a memory game. At the start of the game 5 objects will be displayed. When you press fire, only one of the previous objects will appear in a random position. You, using the joystick, have to move it to the correct position and then press fire. If you are right go to the next screen , else for each error you loose a life (you have 7 lives like a cat:). If you find the right position at first attemp , go to next level (1 object more until a 9 object max) at second attempt you remain at same level and more then 2 attempts go to previous level When you loose the last life (displayed in the centre of the screen) the game ends and the correct position will be displayed. Press fire to start a new game. On the ltop left your score on the right the high score. Regards Alberto LioLa.bin
  15. Hi, this is my version of famous game "Mastermind". The aim of the game is to find the secret code consisting of 4 colors. Use the joystick LEFT and RIGHT to select position and UP and DOWN to select colour (one of six colors red, yellow, white, green, blu and black). When you have create a sequence of four colour press fire. To the left of the row you will have the number of the correct colours in correct position while on the right you will have the number of the correct colors but in wrong position. You have 6 attemps to resolve the code and go on. In every cases, The last row will display the solution. On top left your score on top right High score. Regards Alberto Mastermind.bin
  16. Hi, For a stupid error the previous version of the game never change the last row of bouncer. Now I have update the bin with the patches. Regards Alberto
  17. Hi, Drop ball roulette is a game that tests your visual memory. In the game there are 5 rows of bouncer and each row can move the ball left or right. (all the bouncer of the same row move the ball in the same direction) At the beginning a ball will fall down hitting the bouncer and will go in one of six cell at the bottom. From now, one or two rows of bouncer toggle the previous bounce direction (if the previous was left the new will be right and viceversa.)The target row that changes bounce behavior will be yellow. You must move the bet at the bottom (50 if change 1 row and 100 if change 2 rows) to select the next drop ball cell remembering the previous bounce sequence and the new changed rows bouncer. To select position move joystick left or right then press fire and wait that the ball reaches the bottom. If your selected cell is the same of the ball you win the bet (50 or 100 points) otherwise you lost a bonus life (you have only 3 bonus life) displayed at the left side of the score. Every 5 balls there is a golden ball. The bet of golden ball can be : - heart (you can win a bonus life plus 250 points) or - jackpot (1K icon) you can win 1000 points. On the right side of score there is a super jackpot map: when you find a correct cell the corresponding cell map (1 to 6) will be cleared. When all 6 cells are cleared, you get a super jackpot( 1 bonus life + 2000 points). N.B. The bonus life will be added only if your total bonus life is minor of 3. ** HINT *** - if change only one row of bouncer, the next ball position can be only 1 cell left or 1 cell right from the previous. - if change two rows of bouncer, the next ball position can be 2 cells left, 2 cells right or same position from the previous. Good luck ? Alberto. dropBall.bas.bin
  18. Hi, elevator game is a brain game but how it works? In the middle you have an elevator that you can move up and down using joystick. The elevator has 4 lights and each light can be OFF or ON. If the elevator lights are the same of the building floor on the right, all the ligth of the right floor will be turn off. The aim of the game is to clear the number of floor that is over the elevator (white number 2 in the screenshot). You can modify elevetor's lights using left building floor. If you press fire , the lights of the left floor change elevator lights using this rule: - the position of light ON of the left floor toggle the same light position in the elevator. For example (see the screenshot 1) the selected floor (left) has the light 2 and 4 ON and 1 and 3 OFF. The elevator has the light 2 and 3 ON and 1 and 4 OFF. if you press fire on this floor the elevator lights (2 and 4) will be toggled and the new elevators lights will be 1 and 2 OFF, 3 and 4 ON. (screenshot 2) The left floor lights will be cleared and you cannot use again. When you click on empty floor you go on the next level. If you have cleared the correct number of right floor the counter over elevator is 0. If the counter is not 0 you lost bonus like the counter. At start you have 3 bonus (displayed on the left of score). When the bonus expired there is game over. If a question mark is displayed instead a number, you don't know which is the number of the floor to clean, but minimum is one. Remember to clean right floor simply position the elevator at target flooor and if the light are the same it will be cleared. Regards Alberto elevator.bas.bin
  19. Ok. Probably I will use only player1 with missile1 to have correct alignment. Thank you
  20. Hi , I want use missile0 to complete the player0 sprite on the right. But if i set missilile0y=player0y (the high is the same) i have this effect: if i use missile1y=player0y i have this effect (correct alignment) I don't want use missile1 because the colour of the sprite1 is different from sprite0. There is some trick to resolve the problem? thanks Alberto
  21. Hi, this is my version of famous game battleship. I use batari basic to quickly develop game. At start you can select 1 or 2 players using joystick left - right then press fire. if you select 1 player you will play against computer. Each player has a grid of 8x10 cells (player1 on the left) and 1 ship of 4 cells. 2 of 3 cells , 2 of 2 cells and 2 of 1 cell. Move the cursor to select cells and press fire. An empty cursor means that you have already shot on the selected cell. if you hit the ship you have a bonus of another shot. In one player mode, to balance the poor AI of computer, this bonus will be lost when you reach four points. The game has 128 differents random ships map who reachs 16 points will win the game. Regards Alberto BattleShip.bas.bin
  22. Thank you. @SpiceWare @OmegaMatrix. Alberto
  23. Hi , i want dispaly 3 sprites of 16 bits width with 3 different colors (one each sprite) I try in many mode but i'm able to set only 2 different colors. This is my code. Can someone to suggest some tricks/method to reach the goal? (if it's possible) Thanks in advance. (Sorry for my bad english ? Regards Alberto Test3Sprites.asm
  24. Thank you all. @ZeroPage I have room in the binary but not ram. Probably with a good optimizaption it's possible to add two player option (may be next release :-) Regards Alberto
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