wally nellenbach aka suhrim555
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Everything posted by wally nellenbach aka suhrim555
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music fix stop it right after start (music keeps going anyway but no slow down) if music=1 then psgvol 1,10 psg 1,140 sleep 1 psg 1,664 psg 1,544 sleep 1 psg 1,140 psg 1,140 sleep 1 psg 1,665 psg 1,546 sleep 1 sleep 1 psg 1,140 psg 1,140 sleep 1 music=2 endif after the music has played set psgvol to 0 to stop it if music=2 then psgvol 1,0 music=3 endif
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my was broken to again they are trying to take bud fighter and they fucked up a 3 mouth project that was not out yet try to fix it if sony or any one else puts it out wirth out me don't buy and bitch that you download for free and that you nknow what they did also got an email the asked me for 740 to remove trojans they put on my pc to stop me dead there corp fuck them
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Gens emulator was acting up and not working right so I switched to fusion sega emulator instead so if you have problems with gens fusion and the other emulators will work just wanted you to know. Also the next game might take awhile it's a rpg I'm working on and I'm adding more stuff like different weapons and armor and the party members are animated and turn with player now
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this is the IDE BasiEgaXorz - Sega Retro to use the ide you have to go to the option menu and put in the path for your tile editor and emulator (i use sgtd tile editor and GENS emulator) after that go to the compiler option and check mark copy output file to project directory and rename so it shows up in the folder, then check mark after compilation run in emulator. After that go to target option and pick a output type (cart,sega cd,32x cart) hit apply then start coding this is the tile editor sgtd051beta_setup (1).exe
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this is the IDE BasiEgaXorz - Sega Retro to use the ide you have to go to the option menu and put in the path for your tile editor and emulator (i use sgtd tile editor and GENS emulator) after that go to the compiler option and check mark copy output file to project directory and rename so it shows up in the folder, then check mark after compilation run in emulator. After that go to target option and pick a output type (cart,sega cd,32x cart) hit apply then start coding this is the tile editor sgtd.rar sgtd.exe unins000.dat unins000.exe