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Everything posted by NightSprinter
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Now the question is: can we git it to display properly on a 15KHz monitor. *smirk*
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Yeah, for the Albatross I would first just focus on getting the Bazooka upgrade before tackling the Albatross completely. Sure as hell makes that stage easier to get to the boss of it when you can snipe with something that one-shots droids and people.
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Just curious, Eduardo, will both the USA and JPN versions have their respective kill screens?
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n00b here - ST sound chip AY-3-8910 ?
NightSprinter replied to happy_comrade's topic in Atari ST/TT/Falcon Computers
I'm no programmer, but the YM-2419 used in the ST is more or less Yamaha's variant of the chip. http://www.msx.org/forum/msx-talk/hardware/difference-between-ym2149-and-ay-3-8910 Has a little bit of extra info on the differences between Yamaha's and General Instruments' chips. -
Developing USB adaptor for Colecovision & Intellivision controllers
NightSprinter replied to dualcam's topic in Emulation
I can loan my INTV2 if you need. -
That's the spirit, man! No matter how much these Capcom-Hard games kick your ass, keep at it.
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I've been curious about whether it would be possible to add NES controller ports (and maybe an FC expansion port) to the FC Mobile II for using real controllers.
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VC : Street Fighter II: Champion Edition PC Engine
NightSprinter replied to NinjaWarrior's topic in Nintendo Wii / Wii U
I've been tired all day. Must not've paid attention. -
Items For Sale, have excess to do away with.
NightSprinter replied to NightSprinter's topic in Buy, Sell, and Trade
Got some more stuff up, folks. Though not many have been taking interest lately, would it be a better decision to post this stuff on an auction site? I seriously gotta start getting this stuff sold and moved out of here. -
VC : Street Fighter II: Champion Edition PC Engine
NightSprinter replied to NinjaWarrior's topic in Nintendo Wii / Wii U
It will be interesting to see how the VC handles emulation of controllers like the Avenue Pad 6 for this game. Otherwise, think of the TurboPad working in a manner similar to the Genesis version: Run/I/II acting as your attacks, and Select switching between punch/kick. -
Developing USB adaptor for Colecovision & Intellivision controllers
NightSprinter replied to dualcam's topic in Emulation
The ones I've seen/used are MESS, MEKA (which also does the Master System, Game Gear, and SG/SC series), and BlueMSX. I think BlueMSX is the one that opcode's working with to help develop his games for the Coleco. -
Keep it up! I know you can do it!
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Console vs Arcade ports: Harder or easier?
NightSprinter replied to SoulBlazer's topic in Classic Console Discussion
Yeah, the spider in Centipede on the 5200 is flat out EVIL. On Hard, he gets hyped up like on speed+crack just on the second wave. -
Speaking of, where's Master Higgins (Toshiyuki Takahashi/Takahashi Meijin) going to work now? Even if his manual rapid-fire skills went down by three shots per second (from 16/s), the guy's been doing a lot still in the gaming industry over in Japan.
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So, I start working again at Disney's Hollywood Studios again after almost a full year out on medical leave. I seriously have to thank my managers for busting their asses to ensure I stayed a part of the team. With my foot/ankle/leg recovered (playing Dance Dance Revolution for the first time in almost four years was great), I can actually resume hunting for game bargains. I've actually found several boxed Intellivision games for incredible prices at the Play n Trade in Oviedo, FL. Once a paycheck or two comes in, I'll see about snatching them up and making them available in the Marketplace. On another note, I've manged to finally get a working Linux installation set up for emulation and retro-gaming purposes. I'm surprised at the sheer number of retro-styled games linux has (either free or commercial, like VVVVVV and Jamestown). With that said, could anyone suggest a compatible PCI TV Tuner card? The computer in question is a Gateway GM5472, and the AverMedia card that came with it is not compatible (hell, even selecting its inputs for audio causes capture software in Windows to lock the card up). I do have friends wanting me to do some gameplay footage (such as walkthroughs), and need a decent capture card that can at least take s-video and has a header for the front composite inputs.
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Trust me, when I said this remake PUNISHES you for blazing through the original.. I meant it. I shudder at having to fight Hitler on that difficulty..
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It can be pretty easy to max out your score in the game. Bad as some people think of it, I still find it a good game to play in short bursts (then again< I also get mild enjoyment out of Pac-Man on the same system).
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Just bear in mind, on Super Hard without the armor or lifebar upgrade you're a 2-hit wonder.
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Best (and Worst) Video Game Endings?
NightSprinter replied to BillyHW's topic in Classic Console Discussion
I think one of the best out of my collection was Willow for the NES. It brought some nice closure to the game's story, and the music was quite nice for an ending theme. One of the best "Zelda" clones ever made in my opinion. -
I definitely have to say that Journey Escape was a game I liked a lot. Then later on (long before TRON: Legacy), I discovered "Separate Ways".
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Taking a Look at Skylanders: Spyro's Adventure
NightSprinter replied to pocketmego's topic in Modern Console Discussion
I've been watching Classic Game Room's review, and for me it's a LOT like Gauntlet Legends/Dark Legacy from what I see in terms of gameplay. Might have to check it out. -
Yeah, on the NES if you had the Satellite or Four-Score (and didn't mind the controllers being rotated 90 degrees clockwise) you could play two players with four controllers.
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Oh, man, Gauntlet II was probably the best one I've played. All of the sounds and voice samples were surprisingly clear for a stock ST, and it had every feature from the arcade original.
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For the Smash T.V. part, I think using the d-pads of the two controllers also locks the game out of two player mode. Shame, since I think that port came out before the six button controllers did.
