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NightSprinter

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Posts posted by NightSprinter


  1. Yeah, Disjaukifa and a couple others have a good point. There can be some lawyers (especially in a worker's comp. case) that can be very ruthless and scary people, but are actually quite pleasant to speak to otherwise. I think it's mainly the ones shown on TV that people mostly associate with.


  2. The ports of games like Defender, Dig Dug, Centipede and Pac-Man are incredibly well-done. The system also enjoyed some pretty swank ports of Burgertime and Lock'n'Chase. A couple of really good non-arcade games to try (if you can find them for cheap) are Thunder Castle (awesome music), and "Tower of Doom" (some serious RPG stuff for the system's time). I hope to score a boxed INTV 1 soon locally, and might look into the CC3 as a result myself.


  3. So, friend of mine gave me an old Sharp "Linytron" CRT television, and hooked up my Coleco for a round or three of Defender. Picture and sound from it were ok, but if I connected something else like my 5200's RF switch as the first device, the Coleco would buzz incessantly. Is it possible something inside the RF plug is going bad? (Yes, I know I need to get it refurbished and have the full A/V mod done soon.)


  4. Yeah, once you remember what symbol does what (and the locations of important ones like Call Home and Landing Zone) the game can possibly be beaten in 5 minutes or less if you're fast enough.

     

    Another thing to keep in mind: when you fall into a well, hit the fire button to stop yourself in mid-air. It actually conserves more energy than hitting the bottom and levitating out.

    • Like 1

  5. Eh, people are always gonna find new ways to try and make as much as they can on used. Should see what a few places in central Florida want to charge for pre-modded 80s consoles.

     

    Oh, to ax and Shawn Sr, according to a friend of mine anyone who uses Twitter is called a "twitterpatter" (just to keep that movie's references going, heh).

    • Like 1

  6. True, Brian, but they were nowhere near as powerful in the arcade as the Nintendo (or even SMS) ports. Many of the end-bosses are taken out in a single bomb with the home versions (TAS videos of them show how easy it is, especially the Tengen port). It's just sick.


  7. I'm not aware of the/any differences between the Sunsoft & Tengen versions. I'd be playing it on a Sega system anyways.

     

    There were a few. Sunsoft's sprites and colors are a lot nicer and easier on the eyes (even the stage 4 boss swings its tentacles more closely to its arcade counterpart). Tengen was a bit easier, as you always got high-value coins and bosses dropped BAGS of money worth a lot. I think in both versions, the Heavy Bombs are quite overpowered.


  8. Well damn, man. I've a spare one. Would you like with or without orange stripe? Just bear in mind, I haven't been doing well at all mobility-wise lately (I'll need a friend to help me with getting to/from the post office and such). I can still provide, though. I'll probably need to scrounge for a replacement power brick.


  9. I'm surprised noone mentioned it, but: Frogger. The Parker Bros. version is incredible, don't get me wrong, but there are just a few small nuances that could be touched up on to make it even better. For example: More music (I kinda missed the additional stuff that's in the Genesis version, which is virtually spot-on), a few extra sound effects (like when the frog lands in the water, or the race cards going by), and even an opening screen.

     

    I definitely want to see a completion of Bird Ass.. er.. Joust. Damnit, that review has me calling it that now.. The playable prototype seemed quite nice so far, but of course it needed more work and a lot of polish.

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