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James Vontor

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Everything posted by James Vontor

  1. No, the 5200 made Warner overrely on the 2600 and push heavy marketing for outdated machine, the mindshare so large people were becoming irritated which is why if they learned of Colecovision they ran to it with open arms. 5200 was disconnected from reality from start. First main issue is basing it off the computers. Atari never made money on any of them, this meant 5200 launched at a higher cost than Coleco but was still losing money. Arguably Coleco had a better machine too Second Warner messed up the supply chain without thinking so they were trying to push production to Taiwan which delayed shipments, so early shipments were small. Third price war from computers started to slowly hit console prices, Coleco stand alone game machine with no game went to drop to $129, than $99. 5200 actually gained not going that deep press and customers thought it was premium and sales jumped, but Atari decided to join the cutting, they were already not making money I remind you. So now the premium value perception is gone sales hit a wall. Incompetence with their facilities also made it hard to drop internal costs for all Atari computers. Warner never fixed it, instead they decided to brute force with cash, but usually when a company does that they have a plan to generate revenue. Warner did not. So why did they do it? Don't know. Some press say they wanted to force impulse sales to get parts and prices cheaper, but then they go to GCC to get a much stronger machine at 40% discount on production? But then that news just leaves a bunch of unsold stock. Now it's Atari not just at -10 profit and only earning +5 per sale, which was still negative, now they just have product sitting there not selling at all so -10 per unit flat. Warner then sells to Jack but my problem is you are the one who caused the finishing blow to your divisions losses, with intent to switch to a cheaper alternative, why quit on your own plan? So now you just wiped out any chance of recouping some of your money? If it wasn't for media division that company never would have survived I guarantee. There is no way in hell. It's like I sell you shirts taking $50 losses on each shirt sold, I lose even more money because I stop production because I'm planning to replace the shirts I'm selling with ones that are cheaper to produce, but then lost millions more by cancelling both, then I blame you, the customer, and my employees, and go bankrupt. It's upside down land.
  2. ST was a success, it stopped when it's upgrade released. Jack left and things were starting to slow then Sky messed things up at lightning speeds. ST was what saved Atari Corp it was the only product to get them in the game. They had the success and mindshare but several later staff did not understand the blue print. As quoted by other above I mentioned way before the three prong strategy that was set to sim at multiple demographics, that made Atari insane money across 3 consoles. Add in ST and you are looking at a money train. But that strategy was wrecked. 7800 was supposed to be the new 2600, 7800 replaced, and new XEGS like console for high end. Instead we get no TV machine and only a portable. Then we have mega st super st mega ste, stacy, Falcon all failures.
  3. You are confusing the problem. The problem was Atari destroyed all their products even if they made marginal profits. 7800 just one of the pieces. At some point you just have the Jaguar only. Where is your reserves? None exist. So you can't make a mistake. But this is Atari Corp under Sammy, mistakes every hour.
  4. Sega Mega Drive 1994 lineup. With nothing much interesting to play I got Super Ninkendo and some early popular stuff at for bundle deal.
  5. Final Fantasy II in japanese. Eventually I beat long ago. But everything I thought was obvious wasn't and aI ran around blind for hours. I played English version much later I think on Playstation? Level Systems still don't make sense and game has moments where you have to go is not clear.
  6. Oh you thought this would slip by me you sneaky guy you. I'd like a 3rd person dig dug btw, but not sure how that would work.
  7. I see bias do the same dance over and over. What is available does not mean the machine is limited to that standards. Shenmue demo showed that Saturn could go farther than what most developer put out. It was not limited to games like Bug 2 or Megamix like people thought in the bad press or bias web forums. Sega Saturn had problem making game development difficult at time. But that does not mean it could not go further because games available did not figure it out. Using a game on one system to say this is why hardware is better on the other makes no sense that only works for real generation jumps. It's like me doing the reverse example using the very bland 7800 version of scrapyard dog. Virtua Racing looks better than Club drive, is 32X hardware stronger than Jaguar now? No! What are you doing then?
  8. I don't buy the Atari Jack sale causing computer problem. It is clear compared to other competitors even if you remove Commodore systems there was never any great demand for Atari computer. Only the game console. 8 bit died very quick In US after 84, huge % drop. What proves more is the ST success, Jack did something Warner failed to do. Remember Atari when you add each manufacture models together was 4 or 5th place starting maybe early as 1981. I like the Atari computers, I think it's better than 2600 for games, but only minor group actually wanted them back then. Commodore was more popular before C64, as was some others. Only when starting from scratch with ST did actually put Atari foot in the door. No coincidence as Jack also brought C64 to peaks before he was terminated. Warner had more money than Jack C64 invested in Atari computers, here is the question: what did Jack do right with ST, that Warner did not do with Atari 8 bit for almost ten years? Warner wasted near billion dollars, did nothing.
  9. I was wondering if there are any free programs to make chiptune music either new or maybe an old abandoned program from yesteryears. I am thinking Midway early 90's arcade, Sega model 2 or model 3, Amiga, or maybe even Jaguar or Namco Tekken 1 arcade machine type chip tune music. What kind of programs do you recommend to make comparable chip tune music? I can only find maybe C64 or NES level programs but I need much more than that. Something not a pain to set up too, but maybe that's asking too much lets do one at a time haha.
  10. So was toshinden but Tekken had a better budget and more FMV.
  11. This never really happened, as explained above Atari was going for 3 step strategy in each region except Japan where they had only two 7800 was never there to gain ground in Europe, the XE game machine was. 7800 was there for extra money, 2600 was entry step, XE was the big one and it did its job expand interest in 8bit computer for a few years longer. XE machines were mostly made from parts of unsold XL and XE parts they did produce a small original batch but most shipments were those, by 1990 production stopped and all was left were leftover unsold inventory, idea was to move console players to computer because of computer domination. XE TV console would have been more successful if they continued but they ended up gaining more out of computers. Remember goal was for Europe to get computer Atari to profitability and it did. In US 8bit line was niche and couldn't be revived XE TV machine just took over from XE computers in the dying 8bit market sans c64. Instead ST was surprise and ended up reviving Atari computers in USA. 7800 and 2600 Junior model nice success in US also, so they aim for two markets instead of one like Europe. Honest truth is Atari was never in position to challenge the C64 in anything when it came out other than games - which was a no go in the US because consoles much cheaper and popular, and in Europe most game players had cheaper machines that parent also use for the education as well as games. Even with no sale, C64 would have been dominant platform for game devs, even in US C64 was ahead. By early 1984 Atari 8bit was really nowhere it sell less than 1.5 million units world wide. Nothing they could do to find the spark imo, they had nice computers and good advantages over many other companies but they never took off. Sad but truth. Best sales periiod for Atari 8bit computers was most likely when they were in US setting fire to prices, C64 was selling well before that even happened out the gate. With that they did maybe 10 to 1 what Atari did. What you going to do? They tried everything. Tramiel did better job for a short time only but that was only time Atari computer was viable competition. I think Atari was doomed from the start, never make money, most competitors sold better out the gate, and by time of 84 Atari managed only over 1 million in over 5 years, I don't think there was anything they could do even with price cut it only gave slight nudge. Never not just market leader but they were not even number 2 and for many years not even number 3.
  12. Or Sears which already make their own 2600 and publish their own games, they understood how industry worked. Bally Williams also big contender.
  13. Wasn't just Commodore, when Commodore started to fail and end was nigh, Commodore and Amiga was split over the fight. People pass Commodore brand around like prostitute while Amiga was grabbed by Gateway PC which in turn was brought by Dell?P? forgot.
  14. I had Jaguar and lots of promised games were coming. But no games were out when I brought it I got it waiting and waiting. One year later I have Jaguar and no games. One game come out finally it is some cartoon game with some armless guy right out of the Mega Drive. I thought this was supposed to be 3D system, so I go to the local game shop trade in for 32X and 3 games including Virtua Fighter, Mortal Kombat 2, and Primal Rage fighters bundle. Only a couple years later I get Jaguar again and games on clearance rack, I find out there were some nice games and 3D games I missed but honestly I would still prefer 32X ended up with 20 games for it in the end, It also sold more than Jaguar by two times if I remember.
  15. Bosconian. Of these three it's funny it's like asking if someone likes Pacman or Super pacman or Pacman Junior and everyone going to pick Pacman just like everyone will pick Galaga. Namco is known for one hit wonder series, mspacman would be exception but it was not made by namco and don't count. Poleposition wasn't that good but was popular for time, Poleposition II hot garbage. Pacman fever put people in hospital, Super pacman put them in the grave. Dig Dug was nice for the time, DigDug 2 I don't even know what they were smoking. Galaga was classic, the others hahahaha no. Rally X was a neat idea, New Rally X crash and burned off road. Mappy a great classic, Mappy Land was something but I don't know what it was. Druaga was a bad game, Return to Ishtar even worse game. Steel Gunner was impressive, Steel Gunner 2 was oppressive, to your intelligence. Namco sometimes hit it out on the first date, but then he hurts her and she leave now. I mean these are just classic titles it continues with modern titles, something wrong with Namco and follow-ups. Big exception is Tekken. Soul Calibur debatable.
  16. Very interesting! You use rpg maker to make this? What program?
  17. I use the water protection CD cases for many many years now, since many cd consoles use standard jewel case I brough them for each one just in case. There are also DVD box size versions supposed to keep water out as well as other problems. I use electronic safe seal containers, the kind that dont have heavy dust and are hard to knock open even if you hit the ground with it. After a major hurricane long ago I do all this. Now it's hard to find the CD and DVD box case protection as few sell it but you may find something online.
  18. I did more research on Nolan Bush. Before buyout he had been at odds with staff and he usually wasn't much of a good decision maker himself combine that with his personality and I think now it was a good idea to sell Atari. I think mistake was selling to Warner they did not understand any of the electronic markets they were involved with they were at best movie and film company and for a time arguably telecom. 2600 shot to success the big part being post asteroids 1979, but from there they had no idea what to do and they brought in computers but never had a plan to make money, they never did much market research they did not know what people want or not want and they never had a software strategy to bring in revenue. I'm wondering who would be a better company to sell it to. And you know who was big at the time, also was a major retailer and made their own products and had good brands, had great mindshare & plenty of financial backing, and for another 10-15 years was among most competent companies in the country and no one thought they could be beat, and even interacted and produced their own version of Atari console systems, and would have been much better company to sell to than warner? Sears. Case dismissed.
  19. Atari never intended for Europe the 7800 to be a contender, just extra side dish for money. That is why it was quickly replaced in stores by XE game system to extend 8bitline and give upgrade path to ST for 8bit users and maybe get 2600 users also to upgrade to XE or to ST. The European computer market was pretty huge for many things including games and Atari took notice, computers in Europe and certain countries in Mesopotamia and Africa, some south asia, and the rest all consoles. In computer areas the 8-bit series was the first step at a cheap price, XE and XL for the more sophisticated, ST for those ready for next generation. XE for those that want easy TV XE and to get console players to computers. In console areas 2600 Junior model is first step machine, then you have 7800 as the main machine with XE as a bridge machine to get some consoles to move to computers or to have a nice console with nice library of games that console generally missed out. Atari marketing plan was always in 3's for "multi-demographic targeting" because it was expected this approach would sell more machines and push more in peoples homes because each age would be covered so someone would buy at least one if not more of these machines. This did seem to work but Sam was not potty trained and broke the plan. Killed everything but dead cat bounce Jaguar. amazing.
  20. Yes truth, which is why I am confused people try charging for them on phone store.
  21. Startropics 2 Mega Man V Clash at Demonhead Trojan Burai Fighter Twin Eagle Revenge Joe brothers Shadow of the ninja Vice Project Doom Shatterhand Dynatron city defenders Rush n attack Heavy Barrel Narc Rygar Castlevania xexyz Astyanax Castlevania 3 Dracula Isolated Warrior Many hidden gems.
  22. Where is the love for Fighters Megamix in here? Clearly better than VF or VF2 to me. Makes fighting vipers characters appear in playable game. lol
  23. Amiga supported more multibutton controllers than st but as we all know that didn't stop half the game from using only one button. You had more multibutton game on IBM machine. Which was 4 years behind in games unless you want CGA Kings Quest
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