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Posts posted by Pixelboy
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1 hour ago, adamcon said:No Luc, it is about the us postal system being totally screwed up; thank you trump buddy Dejoy and your stupid ways to save money and make the post office self sustaining.
I have no doubt postal services are often to blame, but during my visits to my local post office (mainly to ship Team Pixelboy orders) I've seen packages from other people with horrible hand-writing on them. It can be so bad that I have to wonder if those packages ever make it to their destinations. It's no wonder postal services encourage the use of online forms for printing labels and customs forms, but such forms are not widely used yet.
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It's possible there's a labelling problem with the package, like a faulty barcode they're having problems with. What kind of label did you put on the shipping box? I usually put hand-written labels on all the packages I drop off at the post office, as a sort of backup label. As anyone who has received a package from me will attest, I have good handwriting and a good "original" label can help the postal service figure out their own processing errors.
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47 minutes ago, Classic Pac said:How about the Game Boy games that stood the test of time. Besides Link's Awakening and deserve a Switch remake. The 2 I think deserve it are Super Mario Land 1 and 2. They are both great games, even though 1 can be a pain sometimes it's ending is great.
Gargoyle's Quest comes to mind. I'd love to see a remake of that one come to the Switch. With the Game Boy's hardware restrictions no longer an issue, Capcom could make the game longer and better in many ways, besides the obvious graphic overhaul.
A Wario Land trilogy, with a colored remake of the Virtual Boy game as an unlockable surprise, would also be great on Switch.
Should they remake the two Zelda Oracle games on the Switch using the same engine as the Link's Awakening remake? I think that would be super cool.
Also, I wouldn't mind seeing a Castlevania GB trilogy remake on the Switch. Or better yet, arrange the levels from those games into a unified Metroidvania map.
EDIT: Of course, there's always Mega Man, but for that series of video games, what I'd like to see on the Switch is a make-your-own-game product: The game gives you a list of ALL the Robot Masters from ALL the games, and you pick and choose up to 8 levels from that list, and after collecting all 8 weapons you tackle four randomly-generated Wily levels. I could go on and on about the details, but suffice it to say that'd be an awesome addition to the Switch library.
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I assume you mean for the ADAM. I'd like to see a barcode reader designed to be plugged into the expansion port. I suppose it could work on a ColecoVision console too.
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1 hour ago, bradhig1 said:What do the rations do? I picked up several and nothing happened when I selected them and pushed the fire button.
A ration gives you 5 Xblips.
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6 hours ago, NIAD said:In today's world, even tickling can be misconstrued into something that is bad! 🤔
Yeah, you can get arrested and sued for non-consensual tickling.
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So essentially, you defeat your opponent by tickling him/her?
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40 minutes ago, evg2000 said:Yes I created it, sold some for the intv. Then I created a simpler version and released it as open source. The simpler 3d model and electronics are available in Thingiverse and git hub. The box is just a splitter so my paddle and joystick can both be connected so I can use the keypad.
It's essentially a handheld version of Coleco's Expansion Module #2 (steering wheel controller).
It requires batteries, right?
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I can send you an official paper manual of the game if you want.
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To me, this was the result of a string of "logical" decisions that, at the time, didn't seem like a bad idea:
- We want to make a family computer that does more than play games.
- Okay, so what would this computer offer to a family in terms of useful features?
- Well, they would probably need to type stuff, like they do with a typewriter. Students and parents alike tend to do that on a regular basis.
- Good idea! Perhaps would could have a typewriter as the default program when you turn the computer on.
- Yeah, but a computer can be much more than just a glorified typewriter.
- Alright, so we'll include two modes, a typewriter mode and a word processor where you type first and print later.
- This all sounds really good, but if you're going to have this kind of software as the default boot software, then shouldn't the computer come with a proper printer?
- Well yeah, that's kind of an understatement, isn't it? Ha! Ha!
- Is it also an understatement that the printer and the memory console will each have their own power supply blocks?
- Ouch! No, wait, that's way too many wires, especially given that the ColecoVision will not be able to provide enough juice to power the custom tape drives. We need to simplify the design.
- Well, since we want to include a printer in every box, how about we daisy-chain the power through the printer? That'd be one less power supply to worry about.
- Splendid idea! Let's do that!
- Umm... This printer is going to be big and loud. Are we sure we want to force everyone to use it? What if they want to use a different printer, like one of those newfangled dot matrix printers?
- Sorry, I thought I heard noise. Did you say something?
- (*Sigh*) Never mind...
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NOS power supplies seem like a no brainer at first glance, but since they've never been used since they were made over 30 years ago, I have to wonder if there are any components inside the power supply that can decay after all those years, rendering it an unreliable as a "used" one.
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9 hours ago, jgkspsx said:The real goal of Hexcite is to screw over your opponent as mercilessly as possible whenever possible and stick them with as many unplayable pieces with as many sides as possible. Unless you get a bad hand, in which case you try to play nice as long as possible and lose by as narrow a margin as possible.
I believe you almost described an ordinary relationship between men and women. 😜
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See post #8 in this thread:
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This is standard behavior for the ADAM when using the monitor cable instead of the standard RF output.
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Do you have any expansion cards or other extra hardware connected to your ADAM memory console?
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That's a "no" on my end, sadly.
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On 4/23/2021 at 10:56 PM, zetastrike said:I can't put my finger on it, but GBC games never looked very good to me, even the clear cart games. I think it's the way color palettes are allocated across the sprites and backgrounds, but the games don't look like they're truly in color, but just monochrome games that were inked up.
Or maybe it's the reduced screen size that makes that little voice at the back of your head say "I should be playing this on a bigger screen, on my NES"? I know that's the general feeling I get from playing most GBC games. You can let the reduced screen size slide with the original GB because of the black-&-white graphics and motion blur, which makes the unit very distinct from the NES, but the GBC feels like an NES with a screen that's way too small for its own good.
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I know Opcode has a "better version" of Time Pilot on their to-do list. I don't think any other homebrewer has any interest in a re-release of this game.
Since the original game was only 16K in size, adding the missing UFO level should be possible within the limits of a 32K ROM. But I'd rather see Opcode's version get made and released, whatever shape this takes.
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1 hour ago, doubledown said:The "star" shaped version is available with a few different plunger colors. Yellow, pictured above, as well as red, blue, and white...all of the different colored plungers share the same yellow body/bezel. The "heart" button is only available in the pink apparently. I don't know what I'd use them for...but I'm pretty sure I need to at least use 1 of them for something, so somebody help me out and think of a good game tie-in where it would make sense to use 1 or more of these. Popeye comes to mind for the "heart" button...but I'm drawing a blank for the "star" button.
I could use both buttons for a "Cabbage Path Kids - Adventure in the Park" controller: Two star buttons for left and right, and a heart button for jumping. Another possibility would be a "Girl's Garden" controller.
Not sure I like the idea of a heart-shaped button to make Popeye perform a punch, by the way, but it's not a totally terrible idea.
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The games listed above are really good suggestions, and I can recommend a few more:
- Donald Duck - Goin' [email protected]
- Elevator Action (European release based on the arcade game, but adds a lot of fun little features)
- Tomb Raider: Curse of the Sword
- Lufia - The Legend Returns
- Montezuma's Return (if you can stomach the annoying music)
- Shantae
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Many ColecoVision games require only one fire button, but you need the keypad to select a skill level or to enter some other kind of input during the game, so there are probably only a small handful of ColecoVision games that will work with only an Atari joystick (Antarctic Adventure comes to mind).
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Just now, Ikrananka said:Commodore Cartridge (oh no - hang on - that doesn't sound right).....
Why not Doomsday Machine Cartridge while we're at it? (Star Trek TOS reference). 😜
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Captain Cartridge!
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14 minutes ago, Steven Pendleton said:Okay, I found the answer: it does not work on the Switch. Sadness.
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I, Robot on Super-NES with Super FX Chip?
in Super Nintendo Entertainment System (SNES) / Super Famicom
Posted
Just a thought I had while looking at footage of Star Fox on YouTube earlier today. Seems to me like the Super FX chip could have rendered I, Robot without breaking a sweat.