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Posts posted by Pixelboy
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Would you, by any chance, happen to own a complete-in-box European edition of Gyruss for ColecoVision? I'm still looking for that one for my trading card project.
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1 hour ago, Swami said:Sorry, but I think I just vomited a little in my mouth.
Jokes aside, though, if someone pulled off SMB on the ColecoVision with relatively smooth scrolling, I'd be mighty impressed.
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Speaking from experience, I'd say using my income as an adult to get stuff I couldn't get as a kid is the main reason why I buy the video games and memorabilia that I occasionally buy. I can't imagine myself collecting for the PlayStation or anything that came afterwards because I never developed any nostalgia for those later consoles (aside from Castlevania SOTN and maybe Mega Man Legends). If I endeavor to assemble a collection of video games, I'll be satisfied with a partial collection that encompasses the games I genuinely care about, I'm not going to force myself to buy shovelware crap just to say that I own every last game for a particular system. That means if I go on a shopping spree, there will be an end to it at one point, and I won't have spent a fortune to acquire everything I set out to get.
So is there such a thing as toxic nostalgia? Seeing the large collections some guys have assembled seemingly just for the heck of having complete collections, while being fully aware that they'd need five lifetimes to actually play all the games they own, I'd say toxic nostalgia in indeed a thing, but it can only really be called "toxic" if one is spending beyond his disposable income. If he has the money and has nothing better to spend it on, then hey, it's a free country.
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1 hour ago, coleco_master said:Yeah, Happy B-Day J-F!
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Wow! Super nice work on this!
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7 minutes ago, NIAD said:i tip my hat to those that start auctions at $1 with No Reserve and No BIN.
Thank you.
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1 hour ago, NIAD said:Good Lord man! There was a lot of love put into making that collection of CV Mini Carts with labels. 😍
Tell me about it! I put a lot of time into all those label templates!
1 hour ago, NIAD said:BTW, there are 2 openings in the 1 case to fill... I think Super ****-Bo would be a good filler. In the infamous words of our dementia laden President-elect, “Come on man! Are you high or something?”.
Actually, I don't see how that would fit on a mini-cart...
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Just in case anyone here is interested:
https://www.ebay.ca/itm/254792747493
I also put a few non-ColecoVision items up for auction, notably some MSX and SG-1000 games, everything with a starting bid of 1$ because I don't have the hardware to tests the games.
Good luck to all bidders!
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43 minutes ago, timdu said:I should have included a picture of the top of the game cartridge label. It says "COLECOVISION MEAN SANTA" on it.
It is not on the front because I wanted to spotlight the artwork by Dan Skelton.
And on the box... again, it is not on the front but it is on the side spine. It says " MEAN SANTA COLECOVISION " on it.
Again, my idea here in the design is that I wanted to spotlight the artwork by Dan Skelton without anything else on it.
See picture.
Also on the back of the box it does state " MEAN SANTA a game for your COLECOVISION " on it.
Sorry for any confusion there.
thanks,
Tim
Ah, I see. Okie dokie.
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I'm not looking to spark any kind of controversy here, but if you're going to include a box for this release, shouldn't there be some text somewhere on the front of the box that says "FOR USE WITH COLECOVISION AND ADAM", or something of the sort? Same goes for the cartridge label. Unless the box is meant to be used for multiple platforms?
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1 hour ago, doubledown said:It's already a cake walk for anybody selecting skill 1, wherein there are no enemies to evade...but nobody other than a very small child would select this skill level...right!?!
Well, if you just want to test that your Smurf cart still works, you're probably just going to pick skill level 1, right? 😜
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8 hours ago, NIAD said:However, jumping could be made a lot easier to accomplish by using the fire buttons, say left fire for regular jump and right fire for a super (double) jump.
That would make Smurf like Pitfall without any challenging obstacles. In other words, a cake walk. Be careful what you wish for!
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30 minutes ago, Neogeoman said:Do Run Run...I never heard of it but you got my attention I'm going to go check it out now. The good times keep coming!
Here's a video of MSX Super Pierrot in action. The music and sound effects alone are great.
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Is the Analogue 8 still a thing? After the Duo's announcement, I thought it was just a passing trademark that fell in the proverbial crack. Did Kevtris or someone else at Analogue confirm that the Analogue 8 and the Analogue Duo are not one and the same?
Also, I feel a bit cheated myself, having bought an "original" Nt Mini at full price and now the Noir in seeing cores that were not (and probably cannot) be released on the original. As far as actual gaming goes, I don't mind it too much, I'm okay with the jailbreak stuff I have now on my Nt Mini, but the value of the "old" Mini is obviously going to go down in value. If I ever decide to part with my Nt Mini, I'll be lucky if I sell it at half the price I payed for it.
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On 3/26/2019 at 10:13 PM, boxpressed said:Interesting. Are both pictures above taken from the same boxed unit, meaning that they packaged the two-button version of the Fire Command II in a box which only shows one fire button on each side?
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11 hours ago, Neogeoman said:This game absolutely deserves a physical release, a very underrated and fun game that never got the release it deserved
Another one that deserves a release is Do Run Run. The MSX version (known as Super Pierrot) is surprisingly well done when compared to the arcade game, so a port of that version would be a good addition to the ColecoVision library.
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Ah the memories...
I do hope the game gets made with those graphics. We did prepare the graphics for all the levels, didn't we?
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53 minutes ago, thegamezmaster said:Does anyone know for sure if you can use the above to use earphones with this?
The following video indicates that the data pins of the USB port are not connected to the CPU, so no earphones, sadly.
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2 minutes ago, 7800Knight said:I wouldn't mind the licensed Game & Watch titles like Popeye or Peanuts, but I wonder if there are copyright/trademark issues.
They could probably get away with replacing Popeye/Bluto/Olive with Mario/DK/Pauline. Same goes with Snoopy Tennis, just replace the Peanuts characters with various Mario characters.
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2 hours ago, 7800Knight said:Now if Nintendo decides to reissue some of their other Game & Watch titles, you've got my money.
Indeed. Releasing a new unit with the exact same form factor (and color screen) as the SMB unit, but with a collection of Game & Watch games would be an interesting product for many. They could easily fit these into the unit:
- Ball
- Flagman
- Vermin
- Fire
- Manhole
- Helmet
- Lion
- Parachute
- Octopus
- Chef
- Egg
- Turtle Bridge
- Donkey Kong Junior
- Mario's Cement Factory
- Tropical Fish
- Super Mario Bros
- Climber
- Balloon Fight
Many of the best Game & Watches are the ones with two screens, but I think the list above contains enough interesting classics. You can leave this in your coat pocket, take it out whenever, and play whichever game you're in the mood to play.
Flagman and Lion could be a bit awkward to play, but it could work with a combination of D-Pad and buttons I suppose. Sadly, they probably couldn't include Popeye and Snoopy Tennis because of licensing. T'would be nice if they could manage it though.
Fire Attack could also be included, but they'd need to replace the far west setting with a circus backdrop and replace the Indians with monkeys, because 2020.
The best thing is that they wouldn't need to alter anything in the physical design of the unit: Use the same electronics, controls, screen and casing as the SMB unit, and just do reproductions of their G&W games like they did with Ball. And they could include clock features too, of course.
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2 minutes ago, Itchy Scratchy said:Hey...From Scratch.
That's my company Logo, thanks for the free advert lol
No problem.
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Nope, it's actually being programmed from scratch by long-time collaborator Mystery Man. If it hadn't been for Covid, it probably would have been completed months ago.
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Just for the record, Team Pixelboy's version of Asteroids is going to look a lot like this.
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Team Pixelboy News Bulletin - January 15th 2020
in ColecoVision / Adam
Posted
I'm "resurrecting" this old thread just to mention that, last Saturday, I contacted all the people who pre-ordered an Asteroids Controller earlier this year, in order to start collecting the 50$ deposits. There are plenty of people who haven't replied yet, so if you pre-ordered an Asteroids Controller, you should really take a quick look at your junk/spam box.