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taylordurden

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  1. Hi all, Thank you for all your replies. @karri Are you saying that the total size of the game doesn't really matter, as long the current level/stage can fit on the Lynx 64kB RAM? I am a big fan of RPG and adventures. It would have been beautiful to play the Lucasarts or Sierra adventure on the Lynx. I completed Dracula a few times and it was an amazing game. It has been a long time since I played it and I still remember the beautiful graphics. Please correct me if I am wrong. Thats a high-level summarise of porting an existing videogame to the Lynx: 1. Get a freeware game (must be awesome game so people would like to play it on the Lynx) 2. Code the game in ASM or C to compile with the 6502 CPU 3. Test the game in Handy 4. Create prototypes eeproms to run on the Lynx hardware Cheers Taylor
  2. Thank you for all your feedback. It helps a lot to get my head around. I had no idea that the full version of Eye of the Beholder was released. Good stuff. Thank you for the links. I reckon its a bit too late to get a copy. Same for Zaku. In the past months, I have reconnected with my Lynx and the scene. It fantastic to see, that so many people are active and develop new games for the Lynx. I am asking all these questions as I am keen to give the Lynx community something in return. The maximum capacity of the Lynx cart is 1 MB? If so, how big has the game to be successful ported to the Lynx e.g game is 4 MB big so I assume it has to be programmed in a way to fit into the 1 MB Lynx cart? (or is that how long is a piece of string question?) Thank you. Taylor
  3. Thank you all for your insight. I thought Eye of the Beholder was never released. According to some sources it was 30% completed. My copy of Wyvern Tales has been ordered and I am looking forward playing it. I have read a few reviews and it seems like a great game. The Lynx is a very impressive console and some games demonstrated it really well. Few more questions: The game that has to be ported to the lynx has to be programmed in either Assembly or C? Someone with this skill will be able to "rewrite" the game to run on the Lynx? I reckon a 8-bit system game will be easier to port to the Lynx than a 16-bit game (due to the Lynx hardware limitation)? Cheers
  4. Hi Long time happy and proud Atari user. Started when I was eleven with a 2600, followed by an Atari 1040 STFM, Lynx II and last but not least a Jaguar. My older sister had a Gameboy and my younger brother a Game Gear. We shared all three systems and had a great time. It seems that the Gameboy and Game Gear had a few more complex games, which the Lynx was lacking back in the 90s. I was always hoping for Storm over Doria or Eye of the Beholder. How complicated is it to port an existing game from one platform to the Lynx? I am not talking about games which are still owned by a software company (e.g. The Secret of Monkey Island, Lucasarts belongs to Disney). Are Amiga games "easier" to port to Lynx? Is there a preferred system when porting games? There are games I would love to see on the Lynx. I don't have an IT background and I would like to know what is achievable on the Lynx. Cheers Taylor
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