Thank you for the reply.
I searched for similar issues being reported and found nothing, so it's obviously not a common problem at all.
I've tried the spacerocks20121129_PAL_encore.bin ROM, but it is more apt to crash on my system (shortly after a game is started), than the spacerocks20121129_PAL.bin ROM. Not sure if that is suggestive of anything. Using the latter ROM I haven't experienced crashes for a while now.
The shot hit detection is weird though and makes the game quite hard to play. It's not every shot, or even most shots, but quite noticeable, particularly for the large saucer and medium narrow waisted asteroids.
The saucer in particular allows shots straight through it most of the time. Likewise the shots from the saucer rarely hit the player, again passing through.
And yet on Stella these ROMS perform flawlessly.
I've given the harmony cartridge and console contacts a clean, but it's not changed anything.
Thank you again for your time. If other people with the same spec as me (6 switch PAL and harmony encore) aren't having similar problems, then I suppose I might have a hardware issue of some kind, that is being exposed by this scenario.
Are there any usual suspect components that might interfere with this sort of operation? I've recently recapped, replaced the voltage regulator and cleaned up the power switch on one console and in every other respect it works great.
Dave