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asprinwizard

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  1. Thanks very much for your response. I had been through the documentation several times (it is quite substantial) and not seen this. I think this will be fine then. According the Tynemouth guy the Help is mapped to the Windows Key in firmware so If I can map the Windows key to the Hatari Menu function that will work perfectly. If that's not possible I'll map it to something else on the Atari Keyword, no worries. Thanks again.
  2. Thanks for your reply. Hatari uses SDL but I'm still pretty unsure as to how to do this. Hatari does allow you to set a keymap file in the config but as far as I know this is for mapping keys from a USB keyboard to the emulated ST keyboard within Hatari. But what I want is to map a system key that is not emulated (f12) so essentially outside the emulator. I guess therefore this would need to be a Linux remapping of keys not Hatari. Essentially either setting the Windows/Application key to bring up the Hatari menu or somehow mapping the Windows/Application key to F12 on order to bring the menu up. Does anyone know if this can be done?
  3. HI there, I'm sorry, I'm sure this has been answered before but my searches weren't conclusive. I am building a Hatari based ST emulator on the Raspberry Pi. For this I wish to use the original keyboard and joysticks so I have bought a Tynemouth (TS) USB adapter (it hasn't arrived yet). However I notice the ST keyboard does not have an F12 key for bringing up the Hatari config menu. It also does not have an Alt GR key either so I'm not sure if I'll be able to access this menu out of the box. For the Arduino based solution I think the Help key maps to F12 but I'm lead to believe on the TS it maps to the Windows key. I understand I can use keymaps.txt to remap these keys but I'm unfamiliar with this process. Can anyone help me with the following: 1) Where is the keymap.txt file located for Hatari? Or where does it need to be located 2) Do I need to run a command to load the keymap at bootup? 3) Where can I get the list of key codes so I can map F12 to, say, the Help key? Thanks in advance.
  4. Thanks very much for your reply. I much prefer the Arduino solution since the Tynemouth is a bit off the shelf, and is a lot cheaper. I'd feel more accomplishment with the Arduino. Did you do anything with the attached joystick connectors on the keyboard board? I'd be happy to remove them and use the iCode ports for joysticks but I'm worried about desoldering and ruining the keyboard! They aren't cheap. As any ST user knows the ports were notoriously bad for connection issues but they were pretty well mounted. I have a desoldering iron I generally use or could use hot air but would appreciate advice as to whether this is a smart course of action. I've seen parts on Thingiverse for printing an Atari ST mouse case into which you can place the insides of a Microsoft USB mouse. Would this be of interest to you? I found it cost around £30 for the printing, but that was FDM. SLS costs more than twice that. Not sure how much difference the cheaper material would make. Not an expert on 3D printing. Again, anyone have any thoughts on this.
  5. Hi There, Reading this with interest. I too am recreating an Atari ST by using a Raspberry PI mounted inside an original case. So far so good but the next step is to get the keyboard and I'm undecided as to take the Tynemouth path or the Arduino, to conver to USB. My initial thoughts were that the Arduino would be more fun however I then noticed the Mouse and Joystick ports are mounted to the underside of the keyboard and, since the Arduino solution doesn't support them, would presumably need removing and I could then use a Joystick Port to USB convertor like the one on icode.com. I had also hoped that there would be some way to use an original Atari mouse, ideally through one of the Joystick ports but it looks like this might be step too far. Therefore, if anyone can answer the following queries I'd be most grateful since it will inform how I proceed with the project: 1) How easy is it to remove the Mouse and Joystick ports from the Atari keyboard? My main concern here is the risk that overuse or hot air and desoldering could break the keyboard which will be 30+ years old. 2) Does an Atari ST mouse to USB adapter exist in any form. I have seen many examples of converting usb mice to work with 9 pin D-Sub but not the other way around. 3) How does the original Atari ST differentiate between what is connected in Port 0 - Mouse or Joystick. I'm lead to believe there is a 'mouse mode' and 'joystick mode' but how does it know to switch. I'm expecting this to be not possible but I'd love the original ports to work in the same way as on an original ST. 4) An inelegant alternative would be a usb mouse that resembles the original Atari ST mouse. Does anyone have any knowledge of whether this exists. Thanks to anyone who can help me out here.
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