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rockfistus

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Everything posted by rockfistus

  1. Alright check it out, When the bass sound plays(It's a 15KHZ instrument) it conflicts with the first rythmic instrument(The first one you hear when the song starts), it sounds to me like it makes the other instrument 15KHZ too as the sound kind of goes down an octave on it when the bass sound plays......Can anyone explain to me why this occurs? I'm curious: Elite.zip
  2. Thanks for the replies, I was just curious because I don't know anything about the lynx other than I had one back in the day.
  3. Er....so a van pulls up to your house and some guys in black suits pick up the "goods" now or what?
  4. Right on, I like the first 7 FF games and the first 2 Zelda's + Windwaker. I haven't played any FF after 7. I've started the first Elite song and right off the bat I ran into some evil note-clash with that distorted bass sound that comes in but I've managed to work around it by using two different instruments to play the same part. I didn't get any of that with the Metroid song so I guess I got lucky with that one. Hopefully I'll have the first song done pretty soon, these things usually don't take me too long.
  5. What kind of sound system did the lynx have? I can barely remember it but I do remember some of the games having some good tunes. And how do you go about writing music on the thing? Anyone?
  6. Sweet, it's a David Dunn soundtrack....I like his music. Just did Finders Keepers for someone not to long ago, also did Highnoon for my own remake a couple years ago(pretty sure he did that one.) As for Armalyte, I like it the soundtrack...It's going to take some work to get a good sound outta Pokey for that one, since I'm new to the chip. Guess I got my work cut out for me guys. BTW Wrathchild(Comin' to get you! Oooooh Yeaeeeeyeah!) What's the Final Fantasy battle tune gonna be used for? Just curious....
  7. No pain, no gain. Nah, I like writing music for games but I'm already busy doing a lot of em and here I am volunteering more of my time away since I discovered Raster Tracker...so I want to make sure anyone that wants some music done is doing a serious project....ya know. It also helps if I'm actually interested in the game.....like Shinobi, Double Dragon, Dk Jr., Metroid, Skaterock, 720 Degrees, Super Mario Bros, Zelda, Super Pipeline II, Ghettoblaster, Spelunker etc.....those are my kinda games. Can't remember Armalyte(Shooter right?) and I hate Elite but I'll still do the music, just gotta dig up the SID's and hear 'em out. I'll post here again when I've got something.
  8. And Jussts dude let's see some more of those mock-up graphics! You got me drooling everywhere
  9. I'm using Raster Tracker to do this stuff, so if that's going to cause a problem let me know before I get my hands dirty Also, you guys are porting these games right? I hate re-writing music for nothing cause it's a pain in the ass.
  10. And here's the RMT file so you can experiment with it, exported at $d000 like it says to do. So if that needs changed for the 2600 just let me know. EDIT: Oh yeah, I think the Brinstar song down there still has the deleted channels notes and a drum track(It was 4 channels to begin with)....They still need to be deleted, so don't let the filesize shake you up Brinstar_2_Track_RMT.zip Chozo_RMT.zip
  11. You've probably made my music actually have a purpose now, so thanks.
  12. Thanks I prefer the 3-track version but....what can ya do? I'm about finished with yet another 2-track version and it doesn't sound too bad but it grates on my nerves pretty quick.... We may be in luck vdub_bobby, this guy made a reader for raster tracker music on the 7800, (found it on these forums): Original Thread Another thread with questions about it So maybe you could port it to the 2600?
  13. Heya, if anyone does any ports of arcade/console games to the Atari 8-bit I'm itching to do some music for the system. This is my first NES>Atari song: Metroid My email is [email protected]
  14. Yeah I know, it sounds crappy now. Stay with me here, I'm trying something new.....combining the notes by having different instruments for each 2 note chord. We shall see what happens....it's a pain in the ass though EDIT: So far I'm having some luck this way, I've got about half of the song done....but it's all gonna be in vain unless I can get the author of raster tracker to give me a special export option.
  15. You'd just have to work around this limitation, limiting the amount of birds on screen period... hence it wouldn't be arcade perfect...but what 2600 game was?
  16. Satans Hollow all the way! Kickman would be my second choice.
  17. And here's a 2 track version of Brinstar I'm working on: Metroid_Brinstar_2track.zip
  18. Here's what that Chozo song asm code is supposed to sound like: Metroid_Chozo.zip
  19. Yeah I liked the *second* screenshot the best BTW. It looks completely possible, even if you have to cheese out some stuff to make it happen. Pitfall 2 is a lot like Metroid if you think about it.
  20. After examining it some more I realized that it's pretty bare-bones......All it contains are the tracks, note values and empty spaces. I left some feedback at the authors site about maybe getting an export to A2600 option in the program so I've got my fingers crossed. The other export options that exist right now do export the instruments, tempo, volumes....etc but they are native to the Atari 8-bit computers so that doesn't help us much.
  21. Okay here we go, I looked at the ASM dump and it contains the tracks and note-data, but not the instruments or anything.....so I guess I'd have to write down what each instrument should sound like or something? This is the Chozo song, the real short one. The first instrument/track is a pure-tone, any kind of lead sound that fades out would work, and the second instrument/track is a really short cutoff percussive sound. (BTW, if you download Raster Tracker it comes with some Docs about this stuff which you'd probably understand more than me, I just learned how to use the program last night after I saw you guys talking about this project, been tracking songs for a long time though. I hope you have luck with this.) Raster Tracker Metroid_Chozo.zip
  22. Okay, thanks. I'll do one of the songs with 2 tracks, dump it, and post it here when I get a chance....that way you guys can look at it and see if it will be usable.
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