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Big Player

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About Big Player

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    River Patroller

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    Overrated 70's dinosaur
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    Cincinnati, Ohio

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  1. That is an interesting article. The big part is that these two researchers are baffled by the logic behind Entombed's maze generating algorithm. Have any of the homebrew authors or anyone else who disassembles 2600 games taken a look at Entombed's code? If so, is it doing anything special when it generates the maze?
  2. This is damn impressive and it's still a WIP. I was about to post a long rant about how this game is so addicting but ultimately frustrating. I could not break 100 points after lots of play. Most of my time during game play was spent watching what was happening and then make one or two moves, if there was even any option. I was going to say this game sure has low interactivity for being such a short game. But then I watched ZeroPage Homebrew's video and learned how to move across the 2 block gaps. Thanks a ton James and Aerlan! This really changed everything. The game is still difficult but my frustration from having a limited number of moves went away. As you can see below, I'm doing better now. For those of you who don't know how to get across 2 block gaps, the time stamp for the explanation on ZeroPage's video posted above is 40:20.
  3. They are playing the game right now on Zeropage's Twitch stream. Link in the first post in this thread.
  4. You should see how smooth the animation is. The scrolling star field, wow! Yes, I brought myself out of hibernation for this.
  5. I'm still waiting for that serving of crow.
  6. Here is the text under the that table. I was hoping someone could explain to me the bar with Double Dunk. And here is extended data table 2:
  7. Here is a link to a preview of the paper in Nature. Nice graph there listing out the games. http://www.nature.com/nature/journal/v518/n7540/full/nature14236.html#access Here is the Breakout video. https://www.youtube.com/watch?feature=player_embedded&v=cjpEIotvwFY
  8. Have you tried playing the game with both difficulty switches on A?
  9. Even if you don't like Pac-Man as a game, you should check out the ROM. It is an amazing technical achievement for the 2600 and it isn't even finished yet.
  10. I saw the thread and I thought this might have been some elaborate joke. From the video, the game just looked too good to be running on the 2600 with a 4k ROM and not using any illegal opcodes. After playing the ROM, I am glad to be wrong. What an stunningly awesome game. The author is also working on an improved version of Mario Brothers. No ROM released yet but looks damn impressive on video. http://atariage.com/forums/topic/229153-a-better-mario-bros-for-atari-2600/
  11. I remember seeing the ad in Electronic Games magazine but that is all I have ever seen or known about it. I put the mailing address listed into Google maps. It is for a house in LA. From the looks of the stand, it could be put together by someone with woodworking skills. I know my cousin, who used to be a carpenter, could build one. So this was probably just a guy working out of his garage, building the stands to order. I do wonder how many orders he got. Just think of the rarity of it.
  12. Another reason to go with Medieval Mayhem, you can also select whichever corner you want to play. So you can get used to playing all of the corners.
  13. Sure they did. You might not know that Microsoft mainly uses Mac's at their corporate headquarters.
  14. I know I have seen that picture sometime before I was on the Internet. If I can remember correctly, that picture was in the instructions in the version of Eastern Front that I owned. Can anyone else confirm it? Sadly, I threw away all of my 8-bit stuff when my 800XL died in 1992.
  15. Nukey Shay's Hack'em! beats all of the above.
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