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Everything posted by 8th lutz
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Both systems. The Atari 7800 version according to DP was designed by Peter F., but there is no prototype found yet. The 5200 version was designed by Joe Capson. Joe thought the title was never burned on an Eprom.
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There is something that no one mentioned about the Colecovision version of Thexder. Thexder is Colecovision game, but it only be played on the add-on for the Colecovision called Super Game module game. Pixelboy on his site mentioned Thexder is on the Super Game Module because it needed extra ram and more sound. That means Thexder being the Colecovision isn't as easy it a couple people made it sound due to the ram the Colecovision has without the Super Game Module..
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The homebrew flood ... good thing, right?
8th lutz replied to Fushek's topic in Intellivision / Aquarius
There is a few things on second hand sales of homebrew. People in the past at classic game expos has bought multiple copies of the same game that has a limited run for selling purposes. There is another problem with selling second hand sales of homebrew from a "morally wrong" standpoint. That problem is an ebay seller false claims a homebrew game has a limited run, but it actually doesn't have a limited run. There has been problems on ebay by a certain seller falsely claiming scramble for the Atari 7800 had a limited run and changes the game $69.00 more dollars than Atariage store does despite Atariage store still has the game in stock. -
I think this is a re listing of 2 items this seller tried to seller a couple months ago that another member linked to. You think this seller would get the message to lower the price of selling the item besides not misleading people into buying the item, but I guess not.
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8-bit misconceptions -- a little rant
8th lutz replied to gamecat80's topic in Classic Console Discussion
Calling systems before the Nes 4 bit is not all caused by youngsters that are currently 20 somethings or younger. It is possible that the younger gamers got that misconception from older gamers that were teens back when Sega Genesis was being sold in stores. I am saying that based on what I heard in 1992-1993 school when I was in 8th grade because a classmate didn't like I got a Sega Genesis for Christmas instead of SNES after he heard me answering a question from another classmate about what I got for Christmas. The classmate told me that the Sega Genesis is 4 bit like the Atari 2600 is back in January of 1993 The behavior I heard in January of 1993 in terms calling Atari 2600 a 4 bit machine was something that already started before than. Sega Genesis came out in 1989 and Sega caused the bit mess. Sega in 1989 had their Sega Genesis system say 16 bit power on the system itself. That means the teenagers at the time decided to label what system was in bitness without having a clue what each CPU actually is. The people who where teenagers during the Genesis era are now in their 30's or in their 40's now and may still don't have clue what the CPU for older systems are. -
I am very impressed on what Cpuwiz is doing with the creation of the new boards. I am looking forward to what games Bob has plans taking advantage of them.
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The Atari 7800 XM is an add-on. The technology it has is vast improvement over the 7800. The XM has 128k of ram, 2 additional sound chips, ability to record high scores, and 2 expansion ports. The 2 sound chips the XM has is a pokey sound chip and a YM2151 sound chip. The YM2151 sound chip is a an eight-channel, four-operator sound chip. It was yamaha's first single-chip fm synthesis. The YM2151 sound chip has similarities to other several other Yamaha single-chip FM synthesizers including the YM2612, a sound chip that is built in the Sega Genesis. The YM2151 sound was used in a lot of arcade games from the 1980's by Sega, Data East, Konami, Capcom and Atari Games corp. The first arcade game the YM2151 was used was Marble Madness. The expansion port of the XM is for keyboards or storage devices. The expansion port of the XM actually is something that GCC had planned for the Atari 7800 back in 1984, but was something that Jack Tramiel didn't buy from GCC. GCC matter fact had computer programs ready for the computer side of the Atari 7800 including a word processor program and a keyboard already built.
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The XM doesn't cost $200.00. Proof: http://www.syzygycompany.com/store/index.php?route=product/product&product_id=51 Curt also has plans making more XM units once the pre-order units are shipped.
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The Atari 7800 did have some games on the internal Atari document called Unscheduled options besides Elevator Action . The catch is it is unknown if Atari Inc. actually considered GCC for doing Elevator Action. The Atari 7800 had on the n the internal Atari document called Unscheduled options is Cloak & dagger, Disney #1, Garfield, Jungle Hunt, Super Pac-Man, and Tempest. I remembered Tempest being mentioned on this forum years ago with Atari doing the game, not GCC with Dave Getreu being the designer. All I remembered reading Tempest didn't go far as a completed game and it is obvious why from a ram standpoint. I have no idea what of a Disney game Disney #1 was supposed to be. It does makes sense with Atari Inc. released Disney games for the Atari 2600 and there was other prototype Disney games found for the Atari 2600 and the Atari 5200.
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Elevator Action was supposed to be on both systems although an internal Atari document had the Atari 7800 version as Unscheduled Options. The catch is the name of the elevator action programmer for the Atari 7800 version isn't know unlike the Atari 5200 based the Digital Press Collector's guide and there was 2 documents about the Atari 7800 version the game with the first being an internal Atari Inc. Document called Unscheduled options. The 7800 version was expected to be shown at the June 1984 ces and was 80 percent completed according to a 2nd document. The 5200 version was also around 80 percent done according to the 5200 programmer of the game Joe Copson before Elevator Action was pulled. People at Digital Press thought the title wasn't burned to an eprom.
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What you said is true on the regular Atari 7800 based on what Kenfused mentioned years ago on Qix for the Atari 7800. This is where the Atari 7800 XM comes in. The Atari 7800 XM has 128k of ram.
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We really don't know the 3DO sold 1.3 mile more than the 7800. The fact is the units sold for the Atari 7800 stated was only for North America. Curt Vendel made it known it the time he was giving out the sale figures. The Atari 7800 was released in Europe, New Zealand, and Australia for sure besides North America. I don't know about South America if the Atari 7800 was released there.
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That was not always the case. Atari Games Corp. affected the Atari 7800 in a negative light. While the Atari 7800 had Food Fight, Asteroids, Centipede, those were started for the Atari 7800 before Jack Tramiel became the owner of the computer and game divisions of Atari and Atari Games wasn't a separate company yet. The other thing with the Arcade games I mentioned was they were going to be launch titles for the Atari 7800 in 1984. The fact is Atari Games didn't have a close relationship with Atari Inc. before later in the life of the Atari 7800 and it was too late for the Atari 7800. Atari 7800 had arcade games from Atari Games Corp planned in Klax, Steel Talons, Pitfighter, and Rampart, but weren't released. Atari 7800 didn't have Gauntlet, Gauntlet 2, Marble Madness, Paperboy, 720 degrees, Super Sprint, Toobin, Road Blasters, Skull and Crossbones, Vindicators unlike the NES and those games weren't even planned for the Atari 7800. The Atari 7800 had a lot issues such as not a lot of good original games that weren't arcade or computer ports, but not having any games that were created after the arcade division of Atari being renamed Atari Games didn't help matters.
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I remembered Perry mentioning something about considering doing Prince of Persia and to see if it is possible for the Atari 7800 back in August. The thing is I also remembered Perry mentioning about him planning to do a 7800xm version of Dig Dug based on the same post in August of this year.
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It is much bigger than that. I remembered reading about Kirby's Adventure being 6 MB. I know there is a legalized famicom game that is 8MB It is called Metal Slader Glory.
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He's been on the Intellivsion message board on this site. His last post on the Atari 7800 board was in late April and left the Atari 7800 scene at this time.
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Most Popular System for Retrogamers Today?
8th lutz replied to sandmountainslim's topic in Classic Console Discussion
I don't think you have to be 40 to like the Atari 2600 based on my younger brother and I as examples. I have a younger brother that is in his early 30's and he gave a Christmas list that included 4 Atari 2600 games. My younger brother is into multiple systems including the Atari 2600. I am in my mid 30's and I still do play Atari 2600 games on my Atari 7800. My younger brother and I back in the 1980's didn't have a NES. We played Atari 2600 games on an Atari 2600 Jr. and on an Atari 7800 before getting a NES in 1991. -
Do You Buy Retro Videogames as an Investment?
8th lutz replied to boxpressed's topic in Classic Console Discussion
I don't believe in Videogames as an investment. I buy game to play. From an investment standpoint, Videogames is usually isn't what you want to invest in. I understand the increased value on NES, Genesis, and SNES games though. The fact is people are using existing game cartridges to make reproduction games out of them. Reproductions for the Nes is making current games more rare based on what I am reading based on what type of a chip some of the reproduction games need. -
Do You Buy Retro Videogames as an Investment?
8th lutz replied to boxpressed's topic in Classic Console Discussion
I am very familiar with Atari 2600 pricing in the late 1980's and early 1990's since I got an Atari 2600 Jr. in 1988 and an Atari 7800 in 1989. It was indeed a great time being an Atari 2600 owner at the time. The fact is people from my generation in the late 1980's usually were into the NES, not the Atari 2600. The games were cheap at the time. I remembered My younger brother and I bought 2600 games at a Flea Markets as cheap as 50 cents. There also was deals in stores also like when my Younger brother and I bought Atari 2600 and Atari 7800 games on Clearance at Circus World. -
There are sequels to Qix in the arcade called Super Qix and Volfied. Both games are in Taito Legends compilation for the PC, Playstation 2 and Xbox. Volifed also is known as Ultimate Qix on the Sega Genesis.
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I am a fan of Qix on the Nes, Gameboy,Lynx and the arcade version. I can't speak on the 5200 version since I never played any 5200 games. I also can't talk about the Atari 8 bit version of Qix either since I never owned any 8 bit Atari computers although I do I remember seeing the XEGS at Toys"R"US back in the late 1980's. I think a 7800 version of Qix would a nice addition to the Atari 7800 Library, but I rather see other Taito games on the 7800 first. The Taito games I rather see on the Atari 7800 before Qix is Elevator Action, Bubble Bobble, Space Invaders part II, and Return of Invaders.
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Newer "retro gamers" and pre-NES titles
8th lutz replied to Nateo's topic in Classic Console Discussion
Pac-man and ET was overproduced despite being Million sellers. There was 12 million copies of Pac-man made, but only 7 million were sold. That sounds like a game that was overproduced to me. This wasn't even counting all the copies of Pac-man that was returned. The other way Pac-Man was overproduced was the time Pac-Man came out, Atari 2600 has around 10 million units sold, but Atari made 12 million Pac-Man Cartridges. ET sold over a million copies, but there was also was anywhere from 2.5 to 3.5 million copies of ET not sold. That meant ET was overproduced no matter how you look at it. -
This might have been more of an confusion on the seller's part or is trying take advantage of the fact a Super Cobra Atari 7800 cartridge was sold on Ebay on October 13th. Super Cobra was sold on Good Deal games for the Atari 7800 and all 30 copies were sold out and no more has been made. Super Cobra for the Atari 7800 actually was a hack from Bob's game Scramble. Here is proof of a Super Cobra Atari 7800 Cartridge was sold a couple weeks ago: http://www.ebay.com/itm/Super-Cobra-ATARI-7800-VIDEO-GAME-CARTRDIGE-LIMITED-30-CARTRIDGES-NTSC-FORMAT-/111186196033
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I don't know about the games GB had in development for the XM will never the light of day, but it is safe to say GB isn't going to program any XM games in the near future. GB currently has 2 Intellivision games the people paid him money earlier this year on the Intellivsion forum, but they are not finished yet. All I know is he mentioned the 2 games are taking longer than he expected and wants to complete them. I don't know if $149 is the final price for the XM.
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2600 vs. 7800 -- how much would I be missing out on?
8th lutz replied to Bixler's topic in Atari 2600
The $125.00 price for an Atari 7800 is much higher than the system usually goes for. Bennybingo has the best advice for getting a system. I can tell you that you missing a good deal from a homebrew standpoint for the Atari 7800 if any of the Atari 7800 homebrew games already appeal to you. The Atari 7800 has an active homebrew scene since the 2004 to 2005 time period. By the end of this year, don't be shocked if there is a total of 19 to 20 homebrew games in the Atariage store. There also is the fact there is some Atari 7800 homebrew games are are completed, but are being held back due to the Atari 7800 expansion. The homebrew games and the Arcade ports is what you would be missing if you don't get a 7800. The other thing the Atari 7800 homebrew scene is still active and that means you don't what what games will be programmed next.
