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8th lutz

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  1. Sega Master System. I originally wanted wanted the master system for phantasy Star one after owning the other three. I though I could get phantasy Star and maybe 10 games for the system and thats it. I had no idea how good the master system was in games. I was aware of the system in the late 80's as a beginner in console gaming. I now have over 60 games. I could've got more games by now if I wasn't so closed minded in getting phatansy star and the system at the same time instead of getting the sms first a couple years before then I did. Before I owned the master system, I thought the nes was the best 8 bit console and the sms was an afterthought. I really underestimated the sms and though phantasy Star was the only note worthy game.


  2. I want to know how does the 5200 have more memory?

     

    I think he means internal RAM, not cartridge size. Also, the board I built for 5200 MULE can handle a 512K game.

     

    -Bry

    993525[/snapback]

    Thanks for explaining the ram. I agree with the ram with the 5200 being better then the 7800. I had no idea the 5200 was capable of 512k games.


  3. I want to know how does the 5200 have more memory? The biggest 7800 had 144k and the 5200 was 32k. The 7800 does have more bankswitched games then the 5200. The 7800s was capable of doing 512k games with bank switching and the 5200 is a puzzle in that part. The thing is the 7800 was not maxed and I think the 5200 was closer to be maxed out. What happened to the 7800 Jack was not willing to spend the money for memory and that is why there was no rpgs for the 7800. Also a good amount games for 7800 were by contractors such as hat trick instead of being deloped by GCC,the same people who created the 7800. GCC was doing games for the 5200 and were doing the lunch games for the 7800 when Time Warner sold them to the Tramiels in 1984 with the system ready to go. When the 7800 was released in 1986 to the public, that system was behind in generation of games. By 1986, the 7800 should have had 2nd or 3rd generation games not 1st.


  4. SF II, Mortal Kombat and Tekken should all be replaced by Karate Champ. Wasn't this the game that really started the kung-fu fighting arcade game trend? After this game was popular they started filling arcades with fighting games. What about BattleZone or I Robot, the first use of 3D polygonal environments in games.

    992864[/snapback]

    Karate Champ was the first, and I think Yie ar Kung-fu was one of the first and was influential to Street Fighter one. Street Fighter 2 perfected the 2d fighting foundation of previous 2d fighters. Mortal Kombat does not quite come from Karate Champ. It is a fighting game, but its roots came from pitfighter. Both games were dgitalized i think, and no fighting game had that graphical style before pitfighter and mortal kombat improved on it big time. The realism of the graphics of the time responsible for the rating system. The game brought about finishing moves in fighting games.


  5. Nice list.

    I agree with street fighter 2, space invaders, Dragon's lair, pac man, Viruta racing, Mortal Kombat and pong. I also agree with astroids, Neo Geo MVs, Donkey

     

    I think ridge racer should be on the list instead of tekken. Ridge racer and Takken were responsible Ps 1 sales in 1995. Tekken credit does down due to Viruta Fighter being the first popular 3-d fighter in the arcade and was responsible 3d fighting games like Tekken.

     

    Vituta Fighter-first 3d fighting game that was successful in the arcades

     

    Arch rival- responsible for Nba Jam,blitz, High impact football

     

    My Honrable list would include galaga- how do you explain this game being in arcades from 1981 to this day. It also include pole position, and double dragon for honorable mentions.

    Kung fu Master- Responsible for beatum up games and for being the first and was side scrolling.


  6. A poker game could be done on a 2600. I am not a programmer. It possible to a 2 or 3 player game at least with avatars. If this game gets developed, don't expect if to have the depth, or amount of players of a lynx game.


  7. I can help you with best games.

    I recommend Final Fantasy Tactics,

    Wild Arms

    Alundra

    Konami Arcade Classics-has Pooyan, Circus Charlie, Shao-Lin's Road, Roc"n Rope, Yie Ar Kung-fu, Scramble,Road Fighter, Super Cobra, Gyruss, Time Pilot

    CastleVania: Sumphony of the night

    Einhander

    Metal Slug X

    Arc the Lad Collection-Has Arc 1, Arc 2, and Arc 3

    Final Fantasy orgins- has Final Fantasy 1& 2

    Final Fantasy Chronicles-Has Final Fanatsy 4, and Chro Trigger

    Final Fantasy Anthology- Has Final Fantasy 5 And 6

    Mr driller

    Tekkan series

    Suikoden

    Suikoden 2

     

    That it for now with games. Do you have plans on getting a psx change version 2? It is a import device. You use that PsX change Version 2 disc in order to boot the system, then put the import game in.

     

    For Information, most playstation one games didn't age well. It is more of a 3d machine then a 2d machine for graphics. The more you use Ps1 first design, the more of a chance to get skipping and reading disc problems. It was released in Japan in 1994 and release in the states in 1995. The last game released in the states is 2004. I think Japan is also or very early in 2005 for last game. There is also a smaller Ps 1 called Playstation one. That model was released in 1999 or 2000. The smaller version don't have a restart button. It was the winner of the 32 bit/ 64bit war between n64,Ps1,and saturn. Early on it went against the 3do up to late 1996 and Jaguar up to end of 1995. It had the most games and made history with Square Soft leaving nintendo in order to make games like Final Fantasy seven for ps 1.

     

    I can't help you with back up discs.


  8. The 7800 needs an RPG too! ;-)

    991932[/snapback]

    Bruce explained the 7800 difficulties making a rpg http://www.atariage.com/forums/index.php?s...opic=79154&st=0. Which is about dragon warrior for the 2600, mentioning the difficulties of the 7800 doing it. I think the 7800 could the first couple ultimas and wizardry at least. I think Bruce might of forgot was the 7800 was capable of bank switching up to 512k according to a thread on this forum. I know the biggest 7800 game created was 144k.


  9. I certainly hope so, since there are 2600 games (like Crystal Castles) with much more detailed backgrounds... The way I picture my rendition of SMB, the screen would scroll in blocks of 16 pixels, not unlike how it's done in Gateway to Apshai on the ColecoVision. It would be choppy scrolling, but it would make collision detection far easier to implement for when Mario hits a brick from under.

     

    Also note that each column of bricks could be stored using just 4 bits of data: 3 for the suspended bricks, and the last bit would be used for the ground bricks. The rest would be just rendering logic (which is beyond my current understanding of the 2600, mind you...)

     

    I don't see what problem my character objects would pose for the 2600, aside perhaps for Mario's hands. I don't know much about the hardware, but I'm only using two colors for each object (black parts are actually transparent, which is why the background should remain black in all levels of the game), and Mario is only 8 pixels wide, just like Silver_Surfer's version, and it's also roughly the same height. Seing how Activision was able to render similar ghaphics with great detail in their games (especially Keystone Kapers), I can see no reason why the 2600 couldn't handle my rendition of SMB...

    991849[/snapback]

    I decided to check again with your picture, I see what your talking about with Mario. I am only guessing, since I have no Experience with progamming games and had very little regular programming outside of games and it was 10 years ago. I went by pictures of games for the 5200 and colecovision. The game it is capable of being on a 2600 since Pitfall 2 is on the 2600. I questioned Mario before because of the amount memory that a 2600 game cartridge has is 32k I am aware, along with what I played saw. Also ColecoVision has a different processor then the 2600. There has to be something sacrifice in graphics or cut down on levels to make the game fit. I am sure the graphics would improve due to size and the tools available. What you show on screen be different in actual gameplay. I know what your talking about activision games showing 2600 game capabilities, I own some of their games including pitfall 1&2. I do think that company is a good reference for seeing what a 2600 game can do.


  10. The games to me that looked rushed are:

     

    Mario Bros.  This plays awful and the enemy sprites are tiny.

    Galaga.  Animation is not smooth- the whole game lacks polish in general.

    991799[/snapback]

    I agree with galaga to an extent. It is a fun game. The game it self has speed issues. I think the graphics can be improved a little.

     

    I have to check Mario Brothers out. I wish had midnight mutants for sprite comparions. I want to get a good idea how the 7800 sprites supposed to look be the Homebrew gaming scence can to life.


  11. Any collectors guide is good gving you a rough idea on what the game should be. I think the seller is going by the value if it was boxed. A loose version of a game shouldn't be the same as a Dp price value or any price guide. It is like one of my Genesis games,it is a rarity of seven but its not worth the 65 due to not having the box. This person should used some common sense in value.


  12. Alex Kidd in shinobi world is awsome, Castle of Illusion buy it for the Genesis!!

    991680[/snapback]

    I do own the Genesis version. The only reason I am thinking about the sms version was do the rarity of the Us game and I read a few years ago it is different from the genesis like the Sonics for the sms. I got an idea what I was going in with Castle of Illision or with advice. I am going by which one is better. I am depending on the voters who have both games. I know the game gear version and the sms version are the same. I am considering purchasing Alex Kidd in Shinobi world now. I am aware of sms games having the same title of the genesis game.


  13. smb2600.png

     

    I made that pic myself, without being sure if the 2600 can handle it.  :)

    991750[/snapback]

    That is an impressive picture. I think the 5200 is more likely to do that picture then the 2600. I have played 2600 games including rador lock, and solaris. I may have to play Road Runner to check. The bricks in the picture could look similar on the 2600. The Characters shouldn't be able to look like that on 2600. That part looks more like Atari 5200/ atari 8 bit computer, or the Colecovision for Mario. Silver_surfer is doing a great Job with his version.


  14. I feel the lynx is capable of doing Mega Man Games. The Game Boy Versions are different then the nes. The first 4 megaman games for GB have Bosses from 2 Nes games with different weapons in each gameboy game Mega Man game. The 5th Game Boy Game has different Boss names and weapons.


  15. I got 70 dollars for christmas and I'm just dying to spend it. Since I did'nt get any games for christmas I'm going to get a game. Now I have a PS2, and a Gamecube, and Im into platformers but am willing to get somthing else. I was leaning towards chadow the hedgehog, or maybe the new ratchet game. So please give me a suggestion. Oh yeah, what do you guys think of the new dance dance revolution mario mix? Ive never had a DDR game before and I think the dance pad may be fun...elt me know

     

    :D  thanks

    991474[/snapback]

    Don't consider buying shadow the Hedgehog.

    GC: Viewful Joe

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