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Posts posted by Goochman
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Gremlins was a 5200 only as well I believe, though thanks to 'Glenn the 5200 man' there are no 5200 exclusives
Not quite correct. You forgot Meteorites and RS Baseball (I almost converted that, but then I've seen the overlay...)
Glenn?????
If so:
Thank you thank you thank you thank you

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Anyone know if the SuperCharger works with it?
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Gremlins was a 5200 only as well I believe, though thanks to 'Glenn the 5200 man' there are no 5200 exclusives

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If you have Dandy then dont worry about Dark Chambers

Xenphobe was listed a long time ago and they suddenly stopped listing it - If its back up and for sale I would prob want to pick up a copy also (I got Stargate a few years back
)Tower Toppler is fu non the 7800 so I prob wouldnt invest too much in an XE version.
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So whats different on the 5200 version vs the 800?
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$15 - I wouldnt be that dissapointed with that price - though getting that upgraded to 64K may cost more than bidding on an 800XL.
Enjoy - you have alot of carts you can play.
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Inky I think you wanted to know how to play TB -
Basically you need to conquer each 'area' on the map to finish a level. The 'Sign' in the middle of the screen will tell you what lands still need to be conquered. Each one has a different puzzle to figure out - In my breif play I finished 'Ghost Town' by finding the key to unlock the way out. I finished Pac Land by eating all the dots. The rest of them have similar things you need to do.
It repeats the same 'areas' but they genreally get larger and harder to finish

Good Luck! This is a fun game and a time waster!
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Gameboy emu for the Palm - where can I get that puppy?
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Gunstar,
You dont realize that you check your gonads at the door of the chapel

Its also the last decision you'll ever make!
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Since most of use are in different locations we could propose an ST Contest.................
If theres enough interest we at TG will set something up.
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I was going to ask the same question. It appears the GCC veriosn doesnt have the fly waves.
I like the Atari version better - screen is cleaner and colors are crisper IMHO.
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So the question still stands - what good games did Atari develop internally?
Adventure
Haunted House
Dodge 'Em (maybe it wsa in the arcades)
Missile Command
Video Pinball
What else?
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2 comments:
1. We never have time/money to do it right the first time but we always have time and money to do it over
2. Where is the GCC Milipede Rom?
Software dev will never change no matter what - just get faster at what you do

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After thinking a bit more Dodge'Em and Haunted House prob would've been better games to put in the packin.
Video Pinball perhaps also?
Not sure how many 'original' games Atari had which is my theory why Atari couldnt/wouldnt survive.
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Ok my $0.02 here:
1. So, how long until someone figures out how to replace those roms with their own games
2. When looking at the list of games which 'Atari' games would you replace the packins with? Remember you cant include any 3rd party or Activision games unless royalties are paid - Im sure the Defender series went back to Williams - soo which 'Atari' developed games would you add?
That 'joystick' 2600 has to generate some ideas for a new awesome portable 2600!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I believe the casssette version doesnt have everything the disk version does???? Dont ask me what though

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Time Bandit was cool since it combined a number of different game scenarios into the landscape keeping you on your toes! It was the first ST game I got.
I also played Artic Fox alot even though it was a bit slow.
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Ive come into possesion an Apple IIe Horizons Traning package thats almost complete (instructions, slides, most cassettes) - Its part 3 of 3 and comes in a binder.
Funky stuff but I was wondering if these things are worth anything and what value would it have to me being a novice Apple user?
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Well,
I finally was able to get my 5200 hooked up to played HH 3D - and I was greeeted with my joystick buttons not working - grrrrrrrrrrrrrrrrrrrrr
Anyhow,
I finally got START to work but couldnt light a match - grrrrrrrrrrrrrrrr
So I hooked up my Wico stick and pressing the fire button finally got a match lite.
So, in order to test my stick I put Jungle Hunt in and tested my stick again - I was able to jump with both buttons......hmmmmmmmmm...put HH 3D in and again couldnt light a match with the fire button.
Any possible reason why this is happening

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Dungeon Master
Populous (wasted MANY hours on this)
Falcon
Time Bandit
Star Glider
Spherical
Thats my top 6

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I may have some .bin files you could test with that should be ROMS.
Contact me privately if interested.
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Well the original 800 PacMan had intermissions but due to cart size they were removed - somehow a disk version of this got out

As for Dig Dug - Thank God the 5200 existed since the Original 800 version SUCKED - From a graphics standpoint it was slightly better than the 5200 but it was slow and didnt play right.
The 800 one was re-released with the 5200 version which didnt look exactly like the arcade but played like the arcade!
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Well, besides the 5200 only versions converted you can plug and play an 800XL easier than a 5200
- The XL has alot of cart based games that work with it, many which are excellent 3rd party games that werent converted to the 5200. With the XL and no disk drive you miss out on Space Dungeon, Blue Print and Xevious I think - With the 5200 you miss out on alot of the 800 only carts - Flight Simulator, Donkey Kong, Lode Runner and alot more I dont have off the top of my head 
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Wow, lots of good stuff there.
Just curious anyone know of a company that would handle packing/shipping of this is one were to win?

Super Pac-Man
in Atari 8-Bit Computers
Posted
Pretty good translation as I remember, though IM not a Super Pac Fan