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atarixle

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About atarixle

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  1. My personal opinion on this topic is that the engineers of the Atari just wanted the empty SPACE = 32 = $20 to be a zero in memory - just like a blank (pair of) pixel(s) on graphic screens. At least this makes sense to me.
  2. To me it's the few spare time what makes me use the Atari less and less. I still power up the machine(s) nearly daily, but mostly just to see if everything still works. At least I got support by my family, so the whole lifetime Atari hobby wont end soon.
  3. Convert 320x192 1 bit images directly to Graphics-8-PIC files using imagemagick: convert input.bmp -monochrome -depth 1 -negate GRAY:output.raw
  4. Would be nice to have direct access to compiled PHP output for up-to-date contents. At the moment, my Fujinet crashes whenever I try to access N:HTTP://SOMETHING ... Btw I also am working on a Hypertext-Thing: multi-pages, editor=viewer, full DLI color change of background and font, but no graphics (exept user defined fonts - which is just planned for the future). No compilation needed, but it is a binary format (DOC to (screen)Memory), so harder to create by a PHP script or so ...
  5. Very same machine, but Mac OS X Lion, Altirra (32 Bit) runs in wineskin winery 1.7 (last known to me working on Lion), 49.xx FPS, 32% CPU utilizing DX9 in the Tools-Settings. Unfortunately, there is no downloadable wineskin 1.7 anymore for this old setup.
  6. This is what I get on a MacBook3,1 Intel Core 2 Duo with X3100 graphics (debian 11, just wine (wine64) installed): [ 0.725] HOSTDISP: VideoDisplay: Current monitor update: 0000000000000000 -> 0000000000000001. [ 0.744] Initiating cold reset [ 0.749] Initializing full screen mode [ 0.750] Running main loop [ 0.838] HOSTDISP: VideoDisplay: Monitor switch detected -- reinitializing display. Setting older Atlirra versions to OpenGL hasn't been helpful either. But as long as we have atari800 as a linux native, it is fine to keep Altirra (wine) just as a backup for the latest demos. And I really thank so much you for explaining so many insights about Altirra and the accelerated output handlings. Setting the graphics to the minimum, and zooming in via compiz is a pretty good way to watch the 2nd life demo (Silly Venture 2019). The good side is that Altirra (wine) runs pretty good on my 2012 Intel i5 netbook, and on the one other slightly newer PCs. EDIT: Setting to DX9 shows me this: [830.986] HOSTDISP: VideoDisplay/DX9: Successfully created Direct3D 9 device. [830.989] HOSTDISP: Device: igdumd32.dll (Mobile Intel(R) 965 Express Chipset Family) [830.989] HOSTDISP: DeviceCaps: VS3.0, PS3.0, MaxTex 8192x8192, ReadScanline No, HWVP [830.990] HOSTDISP: VideoDisplay/DX9: Init successful on adapter 0 (\\.\DISPLAY1 / igdumd32.dll), monitor 0000000000000001. [830.996] HOSTDISP: VideoDisplay/DX9: Init successful for 336x240 source image (Pal8 -> XRGB8888); monitor=0000000000000001 And this is what I get when switching to DX11: 0038:err:d3d:wined3d_debug_callback 0xd84d20: "GL_INVALID_ENUM in glBindBufferARB(target GL_UNIFORM_BUFFER)". 0038:err:d3d:wined3d_buffer_gl_create_buffer_object Failed to bind the BO with error GL_INVALID_ENUM (0x500). 0038:err:d3d:wined3d_buffer_gl_create_buffer_object Failed to create a buffer object. Continuing, but performance issues may occur. 0038:err:d3d:wined3d_cs_exec_update_sub_resource Failed to load buffer location. 0038:err:d3d:wined3d_debug_callback 0xd84d20: "GL_INVALID_ENUM in glBindBufferARB(target GL_UNIFORM_BUFFER)". 0038:err:d3d:wined3d_buffer_gl_create_buffer_object Failed to bind the BO with error GL_INVALID_ENUM (0x500). 0038:err:d3d:wined3d_buffer_gl_create_buffer_object Failed to create a buffer object. Continuing, but performance issues may occur. 0038:err:d3d:wined3d_cs_exec_update_sub_resource Failed to load buffer location. 0038:err:d3d:wined3d_cs_exec_update_sub_resource Failed to load buffer location.
  7. On my Intel Core 2 Duo Laptops, Altirra in WINE runs slow, no matter what system renders the output, or what GPU I use. Strangely, on Windows it runs quite well on the very same machine. That's why I tried ReactOS in a VM, and when I set the VM output scale to 2x, then I have Altirra in 2x with the performance of Altirra 1x. But actually it is not worth the effort because ReactOS itself is a pain.
  8. One more tiny question: How do I do this?
  9. Sophia II is capable of displaying 16 colors (in DLI, seems like the OS is cropping off the first bit when copying the color value from the shadow register into the hardware register), and separate colors for background and foreground. Will Altirra emulate this anytime soon? (No, VBXE emulation is not doing this)
  10. Just to say (for completeness) that I did not change anything in the code before I let qtcreator compile it. Usually this should not be an issue as the program compiled fine and the target architectures (x86 and x86_64) equal the (official?) Windows version a.k.a. the version compiled by the devs.
  11. Works here. Next thing to do is add some CSS there!
  12. Last night I thought about offering (trustful) software. This could also be a valid reason for https. Who knows which evil force might one day try to make you download a corrupted MyDOS blank disk.
  13. Dualboot or qemu with PCI passthru could be solutions.
  14. @Mathy, as long as you don't offer a login or use cookies for (secure) authentification, and aslong you edit your html-sites with gedit/pluma/xed/VSCode... there is no need for a https connection. Pure html (non-PHP) sites don't need https at all. This is useless security.
  15. Ah I see it has to do with the HTTP and HTTPS changes on the ABBUC Server. Btw, fujiama.eu is always the best way to go, because everything hosted on abbuc.de is outdated meanwhile. Both atarixle.de and fujiama.eu always (re)direct you to the most up-to-date versions of my web-sites.
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