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jpfalcon2003

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Posts posted by jpfalcon2003


  1. Top 5 Homebrews

     

    1- Lady Bug

    2- Conquest of Mars

    3- Seawolf

    4- Climber 5

    5- Starfire

     

     

    And the Top 5 Potential Homebrews of The Future

     

    1- Fonz

    2- Crazy Kong

    3- Kickman

    4- Swordquest Ice World

    5- Combat III

    Is there a Combat III coming soon? For the 2600?


  2. Now the N64 games +I+ can't find anywhere are the ridiculous special edition of Clay Fighters and that Powerpuff Girls game.  I shall have to give up and eBay them I suppose.

    967453[/snapback]

     

    You and me both on that PPG game (Chemical X-Traction), bro. I remember seeing it for $20 a lot and thinking no way, way too expensive... now I never see it at all. Although I think Trade-N-games had one at some point.

    I want to sell my Power Puff game for the N64. Game is still in shrinkwrap. I bought it Brand new and sealed a few months ago. Played it once. MINT CONDITION. Send me a PM


  3. I'm getting married, and with that comes a complete lack of space. :| So, to make things a little easier, I'm ejecting the stuff I know I won't play. Some of these are still factory sealed and a couple of them I literally opened, played once, and decided againt keeping them. Reasonable offers are okay for a bunch of stuff too. Prices are based on being about what I paid for them. I have more to put up, but let's start here...

     

    ==Nintendo DS

    Asphault :Urban GT $10

    Rayman DS $12

     

    ==Nintendo Gamecube

    007 :Nightfire $10

    Batman :Dark Tomorrow $7

    Cubix Robots for Everyone Showdown (no manual) $7

    Die Hard :Vendetta $10

    F-Zero GX $10

    Medal of Honor :Rising Sun $10

    Need for Speed :Underground (GH version; sealed) $15

    Scorpion King :Rise of the Akkadian (sealed) $12

    Space Raiders $7

    Star Wars :Bounty Hunter $10

    Super Monkey Ball 2 $15

    Vexx $15

    Wave Race :Blue Storm (sealed) $10

     

    Hex.

    [ Putting a lot of milage on his Cube because it needed some love.... and Animal Crossing... :D ]

    Taking any trades?


  4. I keep all my high scores in a dedicated notebook. I'm always trying to top my best. It's getting well worn with my constant flipping through it. I definitely belong to the geek club.

    I used to have a notebook with high scores for my games that i started in 1989, but can't find the notebook anymore with the high scores. It most likely had gotten thrown away when I put my 7800 in the closet in 1994. I'm sure my parents were responsible. :x Probably will start another list again. Have 130 more games now anyway.


  5. I introduced my 21 year old cousin to the 7800 and 2600 games last year. He likes the 7800 games alot, but he liked the 2600 Army type games such as Front Line and Ikari Warriors. I guess because he's in the Army. He did like BMX Airmaster and Road Runner too.


  6. Hasn't enhanced any love interests but my older brother, friends and family are very impressed with what i've gotten in the last 3 years. I started with 69 carts just three years ago, and will break 200+ carts when I get some more games i'm waiting on to come in. About 90% of my collection is complete in box. I have the 7800 collection completely boxed in that total.


  7. Road Runner and Dig Dug broke 16k size but not many games were produced in that size range because 16K ROM were expensive to produce back then. About 25 Atari games used 16k ROM and many were never released. Activision also released a few games in 16k range.

     

    It's important to note that while the Atari 2600 has 128 bytes of RAM, it's also possible (though not easy) to include RAM within a cartridge. By far the most common size of extra RAM is 128 bytes (doubling the available space). Stargate was an 8K cart with extra RAM; Dig Dug, Millipede, and Solaris (and I think Road Runner) are among the 16K carts with extra RAM. Whereas bankswitching could be done with commonly-available logic chips, adding RAM is much more difficult--basically requiring custom silicon.

     

    The SuperCharger was a mega-cartridge with 6K of RAM that could load games off tape. Other than the SuperCharger, there was only one game 'back in the day' which had more than 256 bytes on the cart. Burgertime had 2K, and unfortunately doesn't really have a lot to show for it.

     

    Incidentally, in the 1979 Sears catalog, 4K games generally sold for $25 while 2K games sold for $20. Notable exceptions to this principle were Race/Indy 500 (2K, but extra controllers), Backgammon, and Chess.

    Didn't Jr. Pac-man have extra RAM also?


  8. Never heard of these before:

    Super Box (CCE) and CompuMate? What are these games?

    It's hard to believe that Tapper, Realsports Tennis, Pengo, My Golf, Hero, Mr. Do! and Kung-Fu Master are only 8k. Those are very well done games.

    Also, I thought Stargate was a 16k game.

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