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Everything posted by CrazyBoss
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IntyBASIC Backtab Tiles Find and Change?
CrazyBoss replied to First Spear's topic in Intellivision Programming
not to capture the thread, but how does DEFINE ALTERNATE do compated to the Normal DEFINE? -
The Official JAWCRUSHER thread - IntellivisionRevolution
CrazyBoss replied to Rev's topic in Intellivision / Aquarius
for each copy sold, $1 will be donated to Nanochess.and his Family. -
Skip videointo in Crash Bandicoot N SANE Trilogy ?
CrazyBoss replied to CrazyBoss's topic in Sony PlayStation 4
It's a good game plays good and amazing graphics and sound. Got the disc version in my place it was almost 10$ cheaper than the online version. Had to drive a bit to get it cause the nearby warehouses was sold out. So I guess it's quite a hit. People said it a harder than the original. Not sure about it played a few levels I think it's pretty much the same. Or maybe they corrected the it cause I think there is a update the file is version 1.01 if I am not remembering wrong. -
Skip videointo in Crash Bandicoot N SANE Trilogy ?
CrazyBoss replied to CrazyBoss's topic in Sony PlayStation 4
It's a good game plays good and amazing graphics and sound. Got the disc version in my place it was almost 10$ cheaper than the online version. Had to drive a bit to get it cause the nearby warehouses was sold out. So I guess it's quite a hit. People said it a harder than the original. Not sure about it played a few levels I think it's pretty much the same. Or maybe they corrected the it cause I think there is a update the file is version 1.01 if I am not remembering wrong. -
Hi. Is there a way to skip the video intro, when the game starts before i come to the start screen, its quite annoying I have to watch there intovideos developed by and so on. In the old days the "Start button" could skip those videos, but not on PS4? It could be its not possible to skip cause the game is actually loading data while display the videos ?
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Comic Bakery dont need SGM to run, but will use the AY sound if present. If no SGM it play sound using the CV build in Sound Processor SuperPacman will run on ADAM without SGM or Colecovision with SGM (Or if there is a Memory Card for ColecoVision make the game think its an adam?) Telebunny is a MSX conversion, but will still run without SGM
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sad he seems to be a fun guy, watched some youtube videos with him, he explains things really good. May he R.I.P
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Hi. as some of you might already have read on colecovision.dk, am I taking a break from ColecoVision stuff, It have nothing to do about the current Coleco vs homebrew situation. We put the house on sale, and the new home is not ready before next year (around this time). So all my retro stuff have been put on storage. So if everthings works well, I will be back next year I does not mean I am not active in Retro Projects. I will be working on some game(s) for the Intellivision platform. And Also I still have a game in testing (CV game) at CollectorVision. And I will still browse the forums
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Hello. We got a PS4 1 week ago. Any suggestions for Games like Crash Bandicoot, and yes I know Crash Bandicoot Remake is comming for the PS4 soon. Also are the any games can really be played by a 3 year old ? I found my self playing a lot Gems Of War. By the way, Sony said that PS4 cant play PS3 games, cause of the Processor. Hmmm. is it just me, but I think an 8 core cpu should be able to emulate the PS3 ? Someone already created a PS3 emulator which run on PC So it might be possible, do Sony want this, of cause not
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Hi,the intellivision controller seems to be quite complicated. REM DISC - Compass. REM ------------------------------------------------------------------------- REM NW N NE REM \ NNW | NNE / REM \ | / REM \ | / REM WNW \ | / ENE REM \|/ REM W ----------+---------- E REM /|\ REM WSW / | \ ESE REM / | \ REM / | \ REM / SSW | SSE \ REM SW S SE REM ------------------------------------------------------------------------- maybe for an arcade game its a bit narrow only to move if the player hit N,S,W or E. Should it be move up, if N,NNW or NNE ? so read the direction and the nearby directions order to move. eg for moving south is it coded like this? if cont1=DISC_SOUTH_SOUTH_EAST or cont1=DISC_SOUTH or cont1=DISC_SOUTH_SOUTH_WEST then REM MOVE DOWN
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Intybasic tips/tricks and Optimizing
CrazyBoss replied to CrazyBoss's topic in Intellivision Programming
nice tips thanks for the input, I hope other people will share there tips, so we all can learn how to write opmized code -
Hi guys. I started this thread for helping programmers to how to optimize Intybasic code. Warning: Optimized code can look like a mess, but actually runs faster E.G: (3 examples of code that do the same....) rem test1 if a=0 then #sy=$0180:#sa=$194A+b if a=1 then #sy=$0980:#sa=$194A+b if a=2 then #sy=$0180:#sa=$195A+b if a=3 then #sy=$0580:#sa=$196A+b if a=4 then #sy=$0980:#sa=$197A+b if a=5 then #sy=$0180:#sa=$197A+b if a=6 then #sy=$0D80:#sa=$198A+b if a=7 then #sy=$0580:#sa=$198A+b a=a+1:if a=8 then a=0 rem test 2 - same as test1 just skip other ifs when "a" is found. if a=0 then #sy=$0180:#sa=$194A+b:goto stopifa if a=1 then #sy=$0980:#sa=$194A+b:goto stopifa if a=2 then #sy=$0180:#sa=$195A+b:goto stopifa if a=3 then #sy=$0580:#sa=$196A+b:goto stopifa if a=4 then #sy=$0980:#sa=$197A+b:goto stopifa if a=5 then #sy=$0180:#sa=$197A+b:goto stopifa if a=6 then #sy=$0D80:#sa=$198A+b:goto stopifa if a=7 then #sy=$0580:#sa=$198A+b stopifa: a=a+1:if a=8 then a=0 rem test3 - use of "on a goto" on a goto a0,a1,a2,a3,a4,a5,a6,a7 a0: #sy=$0180:#sa=$194A+b:goto stopifa a1: #sy=$0980:#sa=$194A+b:goto stopifa a2: #sy=$0180:#sa=$195A+b:goto stopifa a3: #sy=$0580:#sa=$196A+b:goto stopifa a4: #sy=$0980:#sa=$197A+b:goto stopifa a5: #sy=$0180:#sa=$197A+b:goto stopifa a6: #sy=$0D80:#sa=$198A+b:goto stopifa a7: #sy=$0580:#sa=$198A+b stopifa: a=a+1:if a=8 then a=0 i tested the code using the frame as counter 1000 times loop mode 1 cls print at 1,<5>frame for #c=1 to 1000 rem insert code here next print at 21,<5>frame stop:goto stop test1 finished at frame 00299. test2 finished at frame 00227. test3 finished at frame 00169. I have also tested the "ON A GOTO" agains "IFs", it seems like, more ifs more avantage does "ON A GOTO" have against if. Ofcause assume its not picking the first choice all the time I think on two ifs the speed is almost the same.
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Hello. I use MESS quite a lot for testing/debugging - but since more games are SGM games now, I need a way to setup MESS to support ColecoVision and SGM.
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Hi Is it possible to find a new Cartridge/slot port for a ColecoVision ? and Is it hard to change it ? Mine is a bit tired, I use Harveys PCB and an eprom test socket. But sometimes it dont work and sometimes the game crashes. Its not nice especially when you are in developing cause then you dont know, is your code full of bugs or is it actually just a problem with the old hardware ? It could also be a project to wire the eprom test socket directly to the cv motherboard, since I only use my CV for developing.
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wonder how it works. SG1000 do not have the same PSG. Maybe its just a patched MSXbios, but I think there are a lot things can make that conversions fail. Memory map is not the same, most MSX games use memory around E000, and stack around F000. Maybe it req a 32k ram module for the SG to run those games? About make it to convert to CV that is a even larger headache since MSX use INT and CV use NMI interrupt.
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Nice, looks good - a big mistake: The skater-girls have to small breasts learn something from Japanese game covers:)
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Hi I am converting a ColecoVision game, but this game using two interrupt handles. The NMI and also RST38. Its quite common to use NMI, but can anyone explain how the RST38 works. I added a breakpoint at the address RST38 calls in the code, and in some parts of the game is called seldom, and in other parts its called quite often.
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I dont really mind the speed just wondering why it dont use all cpu speed available The most importend is at the z80 side Thanks for a great tool
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I tried to use it in the upcomming CollectorVision: Star Command game, I used it to compress 16kb vram down to around 1600 bytes. I took very long time to compress, Using an I5 CPU. And the CPU did not use more then 33% all the time. I dont know if the decompressor is quicker then the one I usely use, but it works good and most importend no use of RAM. So I think from now one I will use the DAN1 if its allowed for Commercial use By the way the compressor said its PP2PC and a tool to extract bitmapped data Dont know if its the newest version it said beta-20160710
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Colecovision Homebrew Project Tracker Thread
CrazyBoss replied to TPR's topic in ColecoVision / Adam
Star Command (Memotech MTX Conversion), in development -
anyone coding an Intellivision Emulator?
CrazyBoss replied to CrazyBoss's topic in Intellivision / Aquarius
Good, but currently i dont have an Intellivision, and like when I code for the ColecoVision, maybe 90% of the work is done at a laptop, when I am not home or from the Sofa -
Hi. While programming Intellivision games, I find it quite annoying to close the emulator and load the file again, to test my work. So if you are programming an Intellivision Emualtor please add a "reload" rom file and reset function, Like the blue MSX have. Please also dont block the file, since the compiler have to be able to write to the file. So what could be cool, would be an icon to reset the emualtor and an icon to reload the file (and reset) the emulator. It could also be cool if the emulator have a "pause and resume" function I primary use windows working with games and conversions.
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Hi Just pulled out a Amiga500, which I owned since 2001, I replaced the diskdrive back in 2001, and got a Alpha+ harddisk interface, which can have 8mb ram installed. I did that too. I put in a 628mb drive that time. Also got a new (also in 2001) external drive. But something is not right When I first boot the computer it flashed screen and some weird lines in the top of a black screen. Some times i got the insert disk kickstart picture, flashing. Both with RGB cable and Composite cable. Then I took apart the computer and took the shield away and used some electronic cleaner to clean sockets and put back it chips. And then it worked good for a few hours. Then the next day and put everything back in case, and turned it on again, same problem. So I took everything apart again and messed around with the mainboard, and suddenly i had picture again. Anyone know what it could be, caps on board looks good, mainboard looks good. But I have to say my floppies dont look good, i tried 5-10 diskettes, all failed. Not a single i tried could be formated. Tried to clean the drive - helped a bit but still could not format a disk. I wish amiga had used another format than 880kb for a floppy. Keep to 720kb had then I am sure more diskettes could be read, to compare, I did not have problems with my MSX diskettes which is also 3.5" 720kb (same format as PC uses). And even the Commodore 64 diskettes even they are from the start of the 80's they still can be read I am running kickstart 1.3, if i find a floppy that works, is there a way to install the game on my harddrive ? Thanks
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finns där en hemsida (kalender) för retro festivaler ?
