jesusc
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Everything posted by jesusc
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$300,000 for a one of a kind Jag game? That's worth it.
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OlderGames.com announces two new products 8/7/2007!
jesusc replied to OlderGames's topic in Atari Jaguar
I preordered Lost and Found 3. I had the Japanese version of Deep Fear and liked it a lot. It was a pretty solid Resident Evil clone (much better than Blue Stinger or Extermination). -
I look at the jag, CD32, and 3DO as being part of a transitional generation,much like the Dreamcast. Certainly better than the previously released systems, but not yet quite ready for the prime time of the next generation. If I had to lump them into one or the other, then certainly jag/3DO would go with the other 32 bit systems and Dreamcast would go with Xbox, Gamecube, and Playstation 2.
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I will say this, whether I agree with his point of view or not, if Gorf puts this much passion and fervor into whatever game he may be creating for the Jag, it ought to be something special if and when it arrives.
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From the Vs. review: "...what makes this job even harder is knowing that a company's previous outing of the same game, but on a different system is literally a hundred times better...I have to admit I'm a little disappointed in Capcom's ability to port MVSF to the PSX...animation...has taken a turn for the worse." gee, that sounds exactly like what I and others have stated. This is where it gets sticky: "As far as gameplay goes, though, MVSF does manage to deliver the same smack-down as its arcade counterpart. Sure, like X-Men vs. SF you still can't switch between your characters during rounds but come on there was a time when no one thought conversions of this caliber were even possible...Ok, so MVSF isn't a perfect translation, and yes it may be lacking in more than a few departments..." I generally loved GameFan, but this review is an example of one of the things I didn't like about it. First, why would you have a person who admittedly "isn't very fond" of a particular game do a review on it? A person who hates on a game isn't going to take the time to notice and detail all the intricate parts of the game. They are just going to blow through it so they can write up their review and get their paycheck. Secondly, the game obviously does NOT deliver the same smack down as it's arcade (and Saturn) counterpoint. YOU CAN'T SWITCH CHARACTERS! That is an integral part of the friggin' gameplay and many strategies use that feature. That's like taking Bump and Jump and removing the Jump. It's no longer the same game. The whole review boils down to this: This version is fine for those who have never played the arcade original and just want to have a fighting game to mess around with. It's like saying london broil is a fine steak as long as you've never had filet mignon.
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More available polys and do you have even the first idea of what it takes to code the Jaguar to do anything? The comparison is silly. Trust me. I changed two words and it still seems to fit the conversation.
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i don't think gorf would agree with you. I think there is a correlation there... I did the 7800/genesis comparison because even though both Jag and N64 are (this is hard for me to type) 64 bits, they are a generation apart. That is more important to me than "bitness" of a system. Is it fair to compare intellivision games to Genesis? Why not, they're both 16 bit. But here's a Master System screen anyway. Still looks a hundred times better.
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Are we comparing these systems poly for poly? Those 100,000 pps you mention for the N64, that is with all the available tricks for the polys turned on right? If so, are the 50,000 pps for the jag equiped with the exact same tricks? Or is there stuff missing that the Jag couldn't do? Even if true, explain to me how you can take a game like Rogue Squadron, erase half of the polygons in the frame, and still have it resemble Rogue Squadron. I jsut don't see it happening, unless you figure that Double Dragon on the 7800 closely resembles Double Dragon on the Genesis.
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Out of curiosity what reviews are you going by? GamePro? Next Gen and Game Fan while imo were great mags, their opinions often differed considerably when looking at the Saturn, so you would need another source to even things out. You've taken EGM out of play, so what is left? edit: forgot to delete the mile long quotes
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how reasonable is reasonable?
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are these going to be free tools, or will there be a licensing structure in place?
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That would mean a lot more to me if Lament of Innocence and Curse of Darkness didn't exist
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A cold hard fact that makes this particular sega drone cry himself to sleep at night.
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For the Saturn at least, I don't think there was ever any doubt. That was one of the funny things about Dreamcast vs Playstation 2. All the developers who were whining about how hard it was to develop for Saturn were now saying that Dreamcast was a breeze, and PS2 was a bitch.
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admittedly it's been two or three weeks since I played my Nuon, but that is not how they look on my TV. I have it up hooked via component
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Lol. When I was typing that up, I was thinking "watch someone bring up Powerslave." I want to guess that that was one of the few times where a game was ported from Saturn to Playstation, and not the other way around. I miss Lobotomy, they definitely knew how to make the Saturn shine when it came to FPS.
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NO YORE WRONG!!!1!! Actually, we are not discussing 3D. We are discussing 2D. I never said the Saturn 3D games looked better. Even a sega drone could not make that argument. Well, I suppose one could if one detached himself from reality. If that were the case, then one could say that 3D games on Saturn looked better than their PSX counterpoints. But for one to make that statement, and believe it would be laughable. Almost as laughable as one saying the opposite was true when comparing 2D games.
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I thought the Laseractive was cool until I got one. Apparently they have a common problem of not working when the pac is installed. For instance, if I have the pac plugged in, the tray on the player won't work, and it won't play genesis games. I remove the pac and the tray works fine, it plays movies fine. Mine stopped working about five months of me purchasing it. What really sucked was that I only had about three hours of actual use on it. As far as import/us collecting, unless something was heavily censored (kato & ken/jj&jeff) I always just get the US version. Knowing that most platformers and shooters are playable no matter what the language used in their menus are, I still prefer to see English as much as possible. Plus, the American box art usually blows away the japanese crap
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Yes, you hit the nail on the head. Reality has nothing to do with it. The games only look and perform better because I am a sega drone. Sreenshots in gaming mags, yes, a great way to identify frames of animation That is quite untrue, but being that I am not about to go digging through my old mags to prove it, I guess we'll just have to rely on conjecture and anecdotal evidence.
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Those pics look kinda weird. They are fuzzy, yet the actual images look more jaggy than I'm recall the game being. What kind of connection did you use to grab the images?
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I'm really trying to wrap my head around this statement. The Xbox360 has all the balls it needs to out do the Jaguar...but outside of prettier polygons, so far its power has been greatly wasted. Wtf?
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You'd have to be blind to not notice the differences between X-men Cota, Megaman 8, and Megaman X4 on Saturn and PSX. Add in the ram carts, and then compare King of Fighters 95, Vampire Savior, and the Capcom Vs. games that were released on both systems. One systems library featured smaller sprites and almost half the animation, I'll let you guess which one.
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I think screens comparing Merlin Racing and Mario Kart or Diddy Kong Racing would be a better comparison.
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I've tried playing through it a few times. I just can't get past how crappy the control is.
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While I've owned just about every Jag game (except Battlesphere) at one point or another, right now I only have the ones that I'd actually play: Tempest 2000 Raiden Battlemorph Iron Soldier I&II Power Drive Rally Raiden Highlander-ok, I'll never play this, but for some reason I keep it. On a lark and because Gorf has been pimping it's "clean" textures so much, I picked up Hoverstrike Unconquered Land to see if my memory of it being quite unimpressive still rang true. It was only $7.99 brand new, so no big loss if it stinks as much as I recall.
