Jump to content

jesusc

Members
  • Content Count

    660
  • Joined

  • Last visited

Posts posted by jesusc


  1. As a game I think 8 is a fair score.

    As a pack in its a 10 hands down

    considering other packs in before it.

     

    2600-Combat

    5200-Pac Man or Super Breakout, both excellent games.

    Colecovision- Donkey Kong

    NES- Super Mario Bros

    Genesis-Altered Beast

    SuperNes-Super Mario World

     

    If Cybermorph is a ten, you must be using a scale of 100.


  2. that's what it looks like. Weird.

    This is the second "where the hell did this come from" thing I've found this week.

    I was at a thrift store, and they had European Super League (a PAL dreamcast soccer game) mixed in among a couple of playstation games. No Dreamcast or other games in sight, just this one. I picked it up just because the case it was in was mint, and I could use it for one of my Shenmue 2 cases.


  3. I like how you totally side-stepped the SFA 3 review... ;) ;) ;)

     

    I read the first one I saw. I'll tackle the other one when time permits.

     

    review states: "Sure, there are frames missing in the home version..."

     

    Ok, so after a few more years of working with the hardware, capcom was able to get an almost arcade perfect port out on psx.

    It still wasn't perfect, unlike the Saturn version.


  4. *sighs

     

    Wrongheaded or not, if you look at the game libraries for 3DO and Jag, there are grounds to lump them into either generation.

    If I met a guy who had no idea what the Jag was or should have been, and only gave him Dragon, Kasumi Ninja, Brutal Sports, Bubsy, Pitfall, Syndicate, and Double Dragon to play on it, do you think it'd be easy to convince him that it was next generation compared to Snes/Genesis?

    Take another guy and show him Doom, Iron Soldier, Battlesphere, Tempest, and AVP. You'd have no argument that this was next gen.

    That's what I meant by transitional. The ties to the older generation weren't quite severed yet, though ground was being broken for the next generation.

     

    You've made a LOT of good points throughout this, and I love the debate. Please don't ruin it with condescension.


  5. I tell you with fact the Jag can do a reasonable, but not exact version of it and that's not

    good enough. You want to see a game near that quality? Ok...pay me and my partners

    ( who aer on the floor laughing at you every time you post BTW) 150,000 up front and

    another 150,000 one delivery....the going rate for a top quality developed title BTW.

     

    .....yawn...yawn...yawn.....

     

    $300,000 for a one of a kind Jag game?

    That's worth it.


  6. I look at the jag, CD32, and 3DO as being part of a transitional generation,much like the Dreamcast.

    Certainly better than the previously released systems, but not yet quite ready for the prime time of the next generation.

    If I had to lump them into one or the other, then certainly jag/3DO would go with the other 32 bit systems and Dreamcast would go with Xbox, Gamecube, and Playstation 2.


  7. From the Vs. review:

    "...what makes this job even harder is knowing that a company's previous outing of the same game, but on a different system is literally a hundred times better...I have to admit I'm a little disappointed in Capcom's ability to port MVSF to the PSX...animation...has taken a turn for the worse."

     

    gee, that sounds exactly like what I and others have stated.

     

    This is where it gets sticky:

    "As far as gameplay goes, though, MVSF does manage to deliver the same smack-down as its arcade counterpart. Sure, like X-Men vs. SF you still can't switch between your characters during rounds but come on there was a time when no one thought conversions of this caliber were even possible...Ok, so MVSF isn't a perfect translation, and yes it may be lacking in more than a few departments..."

     

    I generally loved GameFan, but this review is an example of one of the things I didn't like about it.

    First, why would you have a person who admittedly "isn't very fond" of a particular game do a review on it? A person who hates on a game isn't going to take the time to notice and detail all the intricate parts of the game. They are just going to blow through it so they can write up their review and get their paycheck.

    Secondly, the game obviously does NOT deliver the same smack down as it's arcade (and Saturn) counterpoint. YOU CAN'T SWITCH CHARACTERS! That is an integral part of the friggin' gameplay and many strategies use that feature.

    That's like taking Bump and Jump and removing the Jump. It's no longer the same game.

     

    The whole review boils down to this: This version is fine for those who have never played the arcade original and just want to have a fighting game to mess around with. It's like saying london broil is a fine steak as long as you've never had filet mignon.


  8. Moer available colors and do you have even the first idea of what it takes to code the 7800

    to do anything?

     

    Here...read up.....the other systems were much simpler. They were not trying to remain

    compatible with inferior hardware like the 7800 did. The comparison is silly. Trust me.

     

     

     

    http://www.atariage.com/forums/index.php?showforum=52

     

    More available polys and do you have even the first idea of what it takes to code the Jaguar

    to do anything?

    The comparison is silly. Trust me.

     

    I changed two words and it still seems to fit the conversation.

×
×
  • Create New...