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luciddefender

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Posts posted by luciddefender


  1. I've been going through Jim Butterfield's Machine Language for the Commodore, Leo Scanlon's 6502 Software Design, and Compute!'s Machine Language for Beginners. Leo Scanlon's book is extremely well written, and my favorite of the bunch. I don't see how anyone could write a better book on the 6502.

     

    It's going to be a little while before I can begin writing my own applications, but I'm certainly learning. I'm considering studying computer engineering in school, as microprocessors and digital electronics are fascinating to me.

     

    Thanks for all the advice.


  2. A lot of excellent info has been posted here; I adore the community here.

     

    I ordered myself a few old books on 6502 assembly and a general programming book.

     

    Scientific Engineering Problem Solving

     

    6502 Software Design

     

    Also, the e-book versions of Machine Language for the Commodore 64 and Machine Language for Beginners.

     

    I'll most likely start with a Commodore 64 emulator or a Vic-20 emulator. I'm going to be switching majors in school from Criminal Justice to Computer Science, and want to have a good foundation on simple microprocessors.


  3. The Odyssey 2 has some great documentation out there - for example, this.

     

    I found a commodore article database, but it has over 600 something articles! I suppose I'd like documentation that goes through the registers, works you through basic BIOS calls(hey, we all need to start somewhere), collision detection, sprites, etc. I've tried finding a decent C64 programming book, but they seem to all be on BASIC vs ASM.

     

    Any suggestions? Thanks for the wealth of info.


  4. To preface this discussion, I have very limited amounts of programming experience. Some BASIC years ago, and only a very little bit of C.

     

    Which microprocessor architecture would some of you recommend to someone that doesn't have much experience with assembly language? I suppose the ideal platform would be one with good tools, documentation, and emulators/simulators for testing code. Some processors off the top of my head are the Z80, x86, 6502, 6509, 6512, 68000, ARM, and TMS9900.

     

    I would imagine for a beginner, developing on a platform with a decent amount of BIOS routines would be helpful as well. Also, a platform is easy to learn, yet difficult to master to keep it interesting would be ideal as well.

     

    Would any of you share your experiences and thoughts? I'm interested in both learning and having some fun as well :)

     

    Thanks,

     

    - Mike


  5. Title pretty much says it all. I have a bunch of GameBoy Advance and Color games for trade, as well as some 7800 games. I'm looking for a good used Lynx system...and perhaps some games along with it. As far as the GBA games are concerned, they are all top-shelf titles....no "filler junk" in other words....games like Kingdom Hearts, Mario titles, Pokemon titles, Metroid, DBZ game, etc etc....

     

    Regards,

    Neville

     

    What gameboy color games do you have? Also, can you list if they' re loose, complete, or have just box or instrustions? Thanks!


  6. Since I have an RGB to component transcoder, and Atari Jaguar RGB cables are pretty much non-existant in the US, I installed a DB9 connector on my Jaguar to go to my RGB transcoder.

     

    I know the pinout of the AV port on the back, but I do not want to use that for tapping the RGB, composite video, and audio lines as it would render the port useless for stock cables. On the back of the jag, behind the ports, there's a large row of resistors; I assume these would be where I would tap the video and sound, but I do not know which ones I need to tap.

     

    Does anyone have any experience with RGB modding their Jag? Thanks!

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