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phuzaxeman

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Everything posted by phuzaxeman

  1. For you. Did you want me to make video of me clearing a screen with no problem on Super Breakout and the controllers can be used flawlessly?
  2. I never noticed any "ram" issue with progressive mode. As a family, we even played 4 players on Super Breakout progressive mode. I've been to a lot of arcades in the 80s. A lot. I've never seen a Super Breakout machine let along a machine with paddles. The arcade analogy doesn't apply. Asteroids was made to control with buttons. Should we dog the Atari 2600 Asteroids game because people love using the 2600 sticks but it was not like the arcade? The 5200 sticks play Super Breakout perfectly for me. If it doesn't work for you and you prefer paddles that's fine. But you cannot deny the fact that it works fine for me. To say the 5200 sticks are bad controls for Super Breakout is ignorant. Bad controls wouldn't allow me to get high scores. The 5200 sticks in the 80s were unreliable not bad. Imagine playing Super Breakout on the Colecovision or Intellivision.
  3. I've read about this topic before. I'm not a programmer but using 5200 sticks for the 8bit to work like a 5200 would also need reprogramming of the 8bit software itself to move and feel like the 5200. I imagine playing games like Realsports Baseball or Star Raiders using the 5200 keypad on the 8bit would also need the keypad to be routed. Programmers would have more technical insight.
  4. I just played the Train game on my 5200. I thought it was another version from the 8bit. I've never tried this one. It reminds me of Snafu on Intellivision but with trains. I thought the controllers worked well. I had to wait for it to start because it didn't start when I press the start button. Everything else works great! Thanks so much for your work and adding the Train game to the 5200 library.
  5. I disagree with you. It does matter if people like the analog sticks. It's what I play and prefer. To say that 5200 Super Breakout is supposed to be played on paddles is an opinion. 5200 Super Breakout was created with the analog sticks in mind. Second, using paddles on 5200 Super Breakout doesn't mean it's more accurate and the 5200 analog sticks are inaccurate. I grew up with the 2600 Breakout and 5200 Super Breakout and I find that the 5200 analog sticks are more accurate to me. It's actually physically faster to go from right to left using analog sticks than to turn a paddle. I've tested it. I grew up on the analog sticks and that's why I'm good at it. That's like someone telling me to use digital sticks for 5200 Galaxian because digital sticks are more accurate. Lol. Some visitors are forgetting that there are 5200 fans that grew up on the 5200 in an Atari 5200 forum.
  6. I have the Atari Age scores to back up my claims the 5200 sticks are great for Super Breakout. And in 1982, 5200 Super Breakout was it's only version with this analog sticks. I get it. Most people like the traditional 2600 Breakout with paddle controllers. That's what people know. But games like 5200 Super Breakout, Centipede, and Galaxian really make the 5200 controllers a unique experience and an advantage in my case. Modern technology has fixed the reliability issues and given the 5200 different controller options too.
  7. I get the humor. And Super Breakout wouldn't be my choice for a pack in game. But the stock controls are perfect for Super Breakout. Better then the 2600 paddle for Breakout for me. There is a difference between 2600 breakout and 5200 Super Breakout starting with the more detailed graphics even if it is minimal. The effect of the bricks disintegrating are cool. The sounds are also better too on the 5200. 2600 breakout is clunky and redundant compared to the 5200. Super Breakout gets ridiculed because it was the pack in game but it's a great title and many hard core 5200 fans stand behind it. The controller had an issue with reliability. Today, that issue is not a problem with updates. The controls is what made the 5200 a cutting edge experience. If you don't know how to use them or didn't grow up with them, you don't understand.
  8. Watch the films so you can see the glitch.
  9. You actually did try to get 5200 Tempest on the 8bit. I'm glad it didn't happened officially and is a 5200 exclusive.
  10. 1. I prefer the clean look on my shelf. End labels are overrated. 2. The controls are great. I have the scores that prove it. I'll challenge anyone on Centipede using the stock controls. The failure is the flex and the buttons. I have 12+ year old controls from the upgrades. I've broken 3 2600 sticks since then. 4. The oversized console allows me to store my controllers and protect them. That's why my controllers have lasted 12+ years. 5. I don't need 3rd party controls because of the upgrades like new flex and gold dot buttons. 6. Every Atari console not name the 2600 failed in the grand scheme of things. But programmers like you and fans like me have the 5200 living today. More people are joining the 5200 cult.
  11. The details of your updates are great! Thanks again for those updates. I'm not always on here so I missed these. If you look at @ryan's threads there are a lot of members that have been grateful. I think there's a lot of 5200 emulator people that come and go that are downloading that don't always say thanks. But if you've been Facebook, there's a lot of people that truly are thankful for people like you and other programmers for their generosity. I played the 5200 from 82-84. From 84-into the 90's, it was all the 8bit. Unless one have owned the 5200, the 5200 and 8bit have different experiences. Centipede alone is a perfect example. Th 8bit version vs 5200 is totally different based on the analog/trackball alone. If you play Intellidiscs with the 5200 controls, it's also much different. There's an Intellivision feel that the 8bit joystick lacks that the 5200 can recreate because of the keypad. It's those details for a purist gamer like me that understands that. You cannot play properly 5200 Realsports Baseball on the 8bit because of the limitations on the controller. If I want to bunt, the 5200 allows you to move the analog stick half way which a digital stick cannot do. Also, when I want to throw, I press the top button (an Atari stick has only 1) to select the player who I'm throwing on defense. It's those details that are left out when people make a debate between the 8bit vs 5200. I come from both sides but my 5200 gets more playtime in 2023.
  12. I have thanked every programmer that have offered their work on Atariage. I appreciate your work and others that have contributed to the 5200. I also have put my money to support the homebrews that have been released over the years. Not every 5200 owner here is ungrateful.
  13. It's like this glitch from the Matrix that won't go away.
  14. Are you requesting another 5200 conversion? Seriously?
  15. Those 300 baud modems took forever. lol.
  16. I remember, there were some 5200 conversions that I was able to get on my Atari 800Xl like Countermeasure in the late 80s. There were some sound glitches I encountered.
  17. Was Glenn from Europe? How did 5200 Centipede make its way to Europe?
  18. Hey Tempest, have you played 5200 Tempest? It's another arcade port that was amazingly done that's not available on the 8bit.
  19. Cool design. I would advertise on the Atari 5200 page too. Cheers.
  20. It takes so long if you're filling up a large space. Seems like forever.
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