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Posts posted by SHAGOHOD X99
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NES Ninja Gaiden Series
with #2: Dark Sword of Chaos
being the best of them.

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The NEC PC Engine SUPER GRAFX is my system of choice. It didn't get the support it deserved when released in Japan, and had it done so and NEC & Hudson got their head out of their ass with how they handled the Turbo Grafx 16 (PCE) in America... well they could've released the SGX in the states as well, rather than the Turbo Duo which most (other than hardcore gamers) didn't even realize was there. Had the SGX + the CDROM 2 drive add on come together, packed with either Ghouls 'N Ghosts or 1941: Counter Attack come out...
I just about skeet my load thinking of the possibilites. Not to mention if Strider Hiryu would've ever got released at all in all it's glory. I love my Mega Drive (fave system) and my 7800 ProSystem, but I felt that the SGX had a lot to offer, but sadly even in Japan died off after only 5 SGX Hu-Cards being released for it. To be fair though, I guess I'd have rather NEC/TTi would've at least concentrated on the slew of games it promised at the time the Turbo Duo came out (Robotech 2036, Record of Lodoss War, Snatcher, etc.) and that the actual PCE Duo/Turbo Duo would've gotten the mainstream market share it deserved. But in a perfect world I'd have like to have seen the SGX come out on top. I'm still amazed at what was done on that platform with the few titles released, and teh PCE overall considering it wasn't even a true 16-Bit platform but rather a "Hyper 8-Bit" system.

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Dracula X: Rondo of Blood for PCE Duo
hands down, followed by Akumajo Densentsu FC
(Castlevania III w. the extra music function missing
from the NES version).

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I own the 1st volume, and wouldn't mind buying the 2nd volume if it gets released stateside... but I have no idea WTF the problem is with not releasing LSA Squad, The Ninja Warriors and Warrior Blade: Rastan Saga III on these compilation discs is, when those games were far more memorable than say freckin' Zoo Keeper or Gladiator!

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River City Ransom > all

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I voted 6 but there was no option for 5.5%
Even with as ridiculous as the price is, I'm
thinking most ppl will just whip out the VISA
card and put themselves slightly in debt to
purchase a PS3.
Still though, I see it has being just passed
the halfway mark for it being successful. I
cannot see the masses (even those crazy
enough to charge it) eating it up like turkey.
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I loathe the name Wii, but it's better than naming
the system GO (as in "Five") like Nintendo had
been thinking of doing. Both seem kind of lame compared
to Revolution, but it's better than GO. That wouldn't have
translated too well in the West, no matter how Japan friendly
we may have gotten since the early days of Japanimation
Crooks (Books) Nippon, fan subs and when being a geek
was a bad thing.
I'm still calling this bad boy (Wii) the Hyper Famicom
myself. Still thinking of going so far to have my system when
I get one modded to have the paint scheme of the SFC, along
with the SFC logo on it.
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The Wii has some novetly features no doubt, but all of the systems still depend on physical controllers of some sort, nothing is fully immersive 3-D "Virtual Reality" so to speak, and one cannot touch, smell, feel, and in a sense be in the game. When the gaming world has reached the possiblity for the gamer themselves to be transported into the game in a fashion much like Tron, or the holo-dec on Star Trek...... but through the inteface directive being fused with the sensorium of human thought THEN AND ONLY THEN, will we have reached The Next Generation.
By that logic, we're still in the same gaming generation that Pong started. Games have been physical controllers hooked up to TV sets for 30 years.
I see your point, but it was what it was, and has been for quite some time. We're in a High-Def age however, where everything being Blipverted to the public at large is about a paradigm shift in the industry/hobby. Thus if you look at it from that prespective, the systems coming out should be offering something more than better graphics but largely the same experience. No, we've come a long way in terms of generations of consoles, and there were no doubt more than a few technological novelties even back during the Intellevision days with voice activated games and stuff, but the fact remains, if gaming companies are going to spend millions of dollars to come up with newer consoles... and someone like SONY is going to charge the $599.99 + more stuff you need with it; well then they should be pushing R&D to the limit of actually placing the gamer into the VR Construct world itself. I realize the technology is there already, but it would probably be at least $3,000 a console and each program would run the price of Neo:Geo AES carts in their hey day ($280 - $300) a game. Thus it wouldn't be condusive to the average consumer. My point is that today's upcoming consoles should be touted as what they are... "High Definition" gaming, with the exception of GC 3.0 / Wii, but no doubt connected to it all since it's in the HD age. But after a quarter of a century of the same, calling what's out now on X360 and what (no matter how good it looks) SONY is boasting about with PS3, it ain't "Next Gen" it's a step-up upgrade to what indeed would be the current generation from the previous generation that is Xbox, PS2 and Game Cube.
When I can load up say "Metal Gear Rising" on the Sony GPXL "Devastator" system or the M$ XBox 4 (or any kind of tactical game) and no longer have to worry about button configurations... BUT actually carry on the way I would in the real world, blend in with whatever microterrain is present, strip the dead of their weapons, solve puzzles of my own and cirumvent security systems (i.e. PAN doors and more), seduce the game's one of many actresses, abort the mission and decide to take out those who sent me in and more... THEN, we'll have reached the next generation.
That said, I'm looking forward to the Wii and what it has to offer, even though 90% of what will get played on it (by me) will no doubt be Famicom, PC Engine, and Mega Drive stuff, and hopefully some MAME capability to play thousands of arcade ROMS.
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River Raid, then Keystone Kapers, then
Snoopy & The Red Baron > all else...

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Was damn near at the end of Princess Crown on the Sega Saturn (using a partial "walkthrough") and the battery went dead, and all my work was for nothing. Before I could fling my Saturn or stomp in into the ground, I just powered off the system and left the house for a few hours to cool down. I've never played the game again, and probably never will. Shit like that can pump the fires of hell through a man's veins.
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*sighs*
I'm sick of seeing that gripe. GC on steroids isn't inherently bad.
You know your current PC is an IBM PC/AT on steroids, right?
We've come a long way since the 286.
SNES? NES on steroids.
TurboGrafX? NES on steroids.
The Genesis? A Master System on steroids.
PS2? A PS1 on steroids, from what I understand.
I think you misunderstood what I was saying. I Voted for the Wii/Revolution/Hyper Famicom as the only system I'm really interested in for what should be called the High Definition Generation (HDG) seeing as how everything is pointing towards hooking up consoles to HDTVs and what not. None of what is coming out however, is next generation by a long shot. The Wii has some novetly features no doubt, but all of the systems still depend on physical controllers of some sort, nothing is fully immersive 3-D "Virtual Reality" so to speak, and one cannot touch, smell, feel, and in a sense be in the game. When the gaming world has reached the possiblity for the gamer themselves to be transported into the game in a fashion much like Tron, or the holo-dec on Star Trek... but through the inteface directive being fused with the sensorium of human thought (ala' William Gibson's descritpions of a SimStim, brought to life somewhat in the film Strange Days though retitled "a wire") THEN AND ONLY THEN, will we have reached The Next Generation. All else right now is still more of the same the way NovaXpress (one of the members here) was saying in the thread about the $600.00 PS3.
That said, I think that the Wii (to me it's the fucking "Hyper Famicom") will be the one that will make the most difference for any future gaming experiences I have. I don't game much, and when I do it's usually on my Famicom AV, Mega Drive, 7800/2600 ProSystem or the occasional PS2 game. Thus it's not so much the graphics I'm complaining about (nor was I complaining), but rather I was stating the fact that from all possible information on the system, Nintendo is basically offering a beefed up Game Cube. Personally I love the GC and didn't see the need for them (Nintendo) to come out with the Hyper Famicom... ahem... Wii. The graphics were nice enough already and it had good games on it + being able to hookup a GBA Player to it. But since it didn't do as well as it should, (well from the way the mags tell it anyhow, I'm sure Nintendo is more than happy with their money) and since the average gamer is fickle in their buying habbits I guess there was no other way. I actually salute Nintendo for doing what they're doing, but let's not pull any punches... the Wii IS Game Cube 3.0.
I'd have to disagree on the SMS-to-Mega Drive thing though. One was obviously an 8-Bit game console, the other a 16-Bit. Same company, more graphics true... but there was no direct connection. Now the PC-Engine on the other hand wasn't a "true" 16-Bit and was more to the point a Hyper 8-Bit system, thus one could say that was a SMS or NES jacked up on steroids. The Neo:Geo already being of the 16-Bit technology could be viewed as a Hyper Super Famicom though, and a lot of times when playing a game like Shock Troopers I can't help but wonder what an SFC/SNES "port" might have looked like. I'm not ragging on the Wii I'm just saying it's GC 3.0 is all. No different than how the AV-8A Harrier "Jump Jet" series of planes got a direct-upgrade to becoming the AV-8B Harrier II or Harrier Plus in the UK and USMC air squadrons. The sub sonic VTOL fighter is a progression on itself, just like how the F-20 TigerShark was the final realization of the F-5 Tiger series of fighters, but the air frame was already 20 + yrs old at the time the TigerShark rolled out so it didn't make it. But all of those examples are of technology being a progression of itself, not building something different by the same manufacturer.
anyhow... Wii for me!

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Nintendo Wii (Revolution/Hyper Famicom).
I can't think of it as "Next Gen" really as it's
a GC on steroids the way I understand it, but
I'm all about playing the oldies but goodies on
teh thing + playing their 1st Party stuff.
Might get an X360, and Sony can take a shit
and go to bed with their $599.99 + pricetag,
MGS 4 or not.

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My fave is the (3) button Mega Drive controller
followed by the Japanese style SATURN contoller.

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Dude that chick is easy.
All you need to do is when she first appears,
find out about where she *might* appear, if she
bumps into you you'll bounce back. Quickly get some
distance, then wait for her to drop one of those saw blades,
just as it's revolution goes backwards, jump forward and you'll
jump over it. Get as far from her as possible.
Then repeat the above, throwing maybe 1 or 2 shurikens right
after the saw blade hits the ground. You'll have a window of 2
seconds before the saw moves towards you. I'd actually just try
for (1) hit, then jump over the saw blade. Keep this up and you've
beaten her. Or you can widdle her down to 2 life bars, then use the
Ninja Magic on her ass. I play Shadow Dancer twice a week
and this is the method I use, hopefully it'll work for you.
Hope this helps.
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There is someone working on it. Too my understanding, doom is allowed to be on any system by the creators of it.My problem with it is there is should be other games worked on instead. There already is a 32x version. I know the genesis is faster the snes and to my understanding there will not be any music.
I might be biased because I played doom on the 32x and I not a fan of fps games.
I agree it seems redundant, but ANY titles that are more
than a puzzle game is "cool" being released for a system
that hasn't neccessarily been supported long after it's official
death, that systems like the 2600 have been. Only games I
know of coming out on Mega Drive {Genesis} is all those TEKKEN
variants from Hong Kong, or Super Fighter Team's upcoming RPG
Beggar Prince.
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Right. It will be available in the Atariage Store after the Midwest Gaming Classic.Man I want a cartridge of THAT!
Is AA taking pre-orders for it?
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too bad Rastan Saga didn't get ported
to the 2600, though if there had been one I'd
have rather it been on the ProSystem.
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The funny thing about that is they use SNES screenshots to advertise it - the large Bullet Bill is not actually in the NES HKO.True, but I still think it wasn't half bad for a
Guerrilla (bootleg) FC cartridge, especially when
owning other such turds as K.O.F. 98' for the
Mega Drive... now that game is just horrid, but like
with the Mario game on FC, I enjoy owning these
oddities.
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Have you ever purchased a system just for a single game? What were they?
Or, am I alone in my affliction?Several times actually.
The first was in 1992. I kept seeing these kick ass screen shots for the PCE DUO Super-CD game of Macross 2036 in adverts for Die-Hard Games [though titled "Robotech 2036"] and being at the height of my Japanimation fandom, especially for SDF Macross... well I took the plundge. At that time TTi was releasing the Turbo Duo so Babbages was
selling the TG-16 CD-Rom attatchment at a reduced price. So I bought one along with the TG-16 core system, just to play that Macross game. Of course I would go onto buy many other games, but it was primarily for that game.
The second time was in '93 or '94, I don't remember which. It was the SEGA CD attatchment drive. EGM kept showing a pic of Taito's The Ninja Warriors slated for coming stateside, and as time would prove it... it stayed a "Japan Only" title, thus I was pissed. Third time was in late '96 for the N64. Again I was smitten with the idea of another Macross game, only this time actually being within the bastardized ROBOTECH line. Yep, I bought into those pre-renders on vaporware of "Crystal Dreams" and then freggin' GameTek went out of business! But it wasn't all bad that import N64 {setting me back $500} got played quite a bit with Super Mario 64 and Sin & Punishment.
Now I have to figure out if it's going to be worth my while to buy a PS3 for the $599.99 pricetag [hell even lowered prices later on will be expensive], primarily just to play and experience MGS 4: Guns of the Patriots. If M$ could somehow pursade Kojima and Konami to make a X360 version, I'd rather have the box... but oh well.

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even though I never considered the tg16 a actual 16-bit console, I still prefered most of its game over both the genesis and the snes, especially some of the rpgs and Bonk. bonk was the shiznick and they need to make more games for him.Well that's good because for all purposes it was a Hyper 8-Bit console that got tagged as being a 16-Bit when it wasn't a true 16-Bit. No different than how the NEO:GEO "AES" [on the box no less] was called a 24-Bit system but in reality was just a "Hyper 16-Bit" system. Both were systems jacked up on Steroids for all purposes with a chaser of RedBull. "Hyper" was all it really was... and in the case of Neo:Geo anyhow, that Hyper kept on trucking along until 2003. I personally would've loved to have seen marketing around the PC-Engine Duo and/or TG-16 as "Hyper 8-Bit Power" or some creative shit, but I'm guessing it wouldn't have sounded as good to the masses even back then.
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The above ^ is the best "hack" of a Super Mario game I've ever played, though it has it's dodgy control issues from time to time, it's far more playable than I thought it would be. Samurai Shodown II for the 8-Bit Famicom controls a tad bit better than this, but Super Mario World FC is pretty good, and is playable... which is more than I can say for Street Fighter 2 [Master Fighter].

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Well it would've been nice if Elevator Action
had actually been completed and released in it's
full form back then. That's really the only thing
that comes to mind.
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Mr Do!
in Atari 7800
There's definitely a lot more to "do" in Mr. Do. than to Dig Dug.
Well that's true, and I also prefer MR.DO! to Dig Dug personally,
but what I mean is, I figured it be easier to do than that hack/
homebrew of LSA Squad using the already existing engine for
the 7800 Commando port.
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Well most are "imports" but whenever someone saysSNES I also thinks SFC. It's the same system anyhow
just obviously for differing regions.
Wow, I guess Texas really is a separate country.
Well what I mean is for instance. Even if I'm talking
about say the "Genesis", I refer to it as a Mega Drive.
WHY? Because the systems are one and the same, and
it was called the MD in all regions except North America.
Thus on the SNES/SFC thing, I tend to look at it in the same
manner. It's the same system either way, thus is someone
says Super Famicom, I might tell them about a good SNES
game, and vice versa. Just because of the extra plastic used
in the carts kept them (SFC games) from fitting the SNES, doesn't
mean they aren't one and the same. In a day and age where
most ppl collect on an international level, I figure why not advise
someone towards good games period.
And yes... TEXAS is it's own country, and it would
be if it were up to me, but it's not. I love this place.


Does Lik-Sang's closing change your view of sony?
in Modern Console Discussion
Posted
...and with this FINAL move by Sony, I've given
up on them totally. Even for my rabid fandom of
MGS 4. Sony just proved what a fucking nancy boy
of a company they are with a move like this. I'm
still in shock at how below the belt they'd get about
everything, but I guess it shouldn't surprise me.