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lapetino

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Posts posted by lapetino


  1. Thanks, Dave.

     

    And thank you, Nathan. The kind words mean a lot coming from such a talented creative.

     

    greg2600, it should be. I just checked in with the marketing department about timeline and am waiting to hear back. I'll update you all on this thread as soon as I know.

     

    Thanks again to you all!

    • Like 1

  2. (Hopefully I'm not stepping on Tim's toes by posting this!)

     

    Per Bleeding Cool News, there will be a "deluxe" edition of Art of Atari featuring a unique leather-bound hardcover book made to look like an Atari 2600 cartridge, a slipcase made to look like a 2600 game box, a Steam key to download Atari Vault, and a limited edition print of artwork from Cliff Spohn, one of Atari's original artists. Looks pretty sweet...

     

    attachicon.gifArtOfAtari-HC-Deluxe.jpg

    No problem at all, Ballblazer. Thanks for posting it! The DE is going to be pretty fun, so thanks for adding the info here. I'm glad you all are keeping a close watch too. :)

     

    And I can't show it yet -- and at the risk of being a tease -- but the art print I commissioned by Cliff Spohn is amazing. It's going to knock your socks off, and it was such a trip, after nearly 40 years, to have Cliff revisit the Atari artwork and style that got him started. It's going to be super cool and it's just a great image.

     

    More soon!

    • Like 6

  3. Hey, all.

    We just put the book to bed, and files sent off to the printer.

    It's possible you've seen this updated cover, but this one is the final one -- very excited to be bringing this to you all in October!

    ArtofAtariCover.jpg

     

    And yes, that's just me on the cover now. The book changed from the early stages, and I am the sole author of the book. It is a privilege to bring my long-gestating vision to life with this great publisher!

    • Like 11

  4. I haven't read all these pages, but I just saw it mentioned on boingboing and the first thing that came to mind was "WTF is it with that Pitfall box?".

     

    http://boingboing.net/2016/04/29/take-a-nostalgic-trip-through.html

    Haha, yeah, I was waiting for someone here to see that and mention it. It went out with some press release images -- some from the WIP book, and apparently some from other sources. I'm not sure where it came from, honestly.


  5. Hey, Jag experts.

    This console is not my area of focus, but in finishing up the Art of Atari book, I found this great image. I *think* it's from an ad or brochure of some sort, but would love to be able to accurately nail it down. Does anyone recognize where this image came from? It looks like this kid (who frighteningly sort of looks like me at that age) is playing Cybermorph.

    Any help is totally appreciated! Thanks!

    post-8796-0-12614400-1461947269_thumb.jpg

    • Like 1

  6. Hi, all!

     

    If you didn't know, I'm an author of the upcoming book on Atari box art -- the Art of Atari. (http://amzn.to/1W5v3Jb) And also here: and over here http://atariage.com/forums/topic/220583-art-of-atari-book-in-progress-and-need-help/

    I'm also a part of another project on Kickstarter right now, a bonafide documentary about video game box art itself. It's the vision of director Rob McCallum, who has done a bunch of other great work, including the documentary Nintendo Quest. I'm serving as a producer on the documentary, and hope to provide some context, connections with artists, and an overall look at art and design in the classic gaming era.

     

    It's shaping up to be supercool, but obviously, for it to happen we need to meet our Kickstarter goals, then go beyond them. We'd love your support and help to just get the word out. This will definitely include a serious look at Atari, but will also go far beyond into the bigger video game world.

     

    So, please check it out, and let me know if you have any questions. We're excited to make it happen!

     

     

    For more details: https://www.kickstarter.com/projects/pyreusa/box-art-a-gaming-documentary

    • Like 1

  7. Wow, that was weird... I was just thinking of asking for an update to this thread since we hadn't heard anything in a while, and lo-and-behold, the good news is finally here ! So very glad that the project didn't fall into "development hell".

     

    This looks absolutely amazing... the demo pages in the Comics Alliance site have got me drooling for this already.

     

    Awesome work, Tim and Robert... it's going to be hard waiting until the fall for this!

     

    Will this be generally available in bookstores, or through Amazon only? Or can we buy it from the publishers?

     

    Thanks!

     

    It will definitely be available through Amazon, as well as local comic book stores. Not sure what other bookstores it will be sold in.

     

    Thanks for the kudos! We are just as excited!


  8. Along with this USA TODAY article, I'm thrilled to finally make this official announcement -- finally.

    THE ART OF ATARI will be published this fall by Dynamite Entertainment. With co-writer Robert V. Conte I'll be showcasing the artwork, design, illustration and industrial design of Atari and its classic games. This book will be the definite look at the creative culture and work of Atari. Now that it's officially out there, I will share some more stuff here with the community as soon as work on it slows a bit. Much more soon! Here's the early version of their promo site for the book: http://artofatari.com/

    Thanks to you all for the support and help!

     

    • Like 10

  9. Kind of late to the party here but I just wanted to say I'm really looking forward to this. The early Atari art, be it 2600 box illustrations or the epic arcade cabinet decor, had a huge influence on me growing up. To this day I still look to that art for inspiration and learn new things whenever I study it. I briefly looked into George Opperman's work a few years ago and sadly found very little information available. Having a single, concise source of information on this would be fantastic.

     

    These artists helped lure us into buying and playing these games by creating worlds and images far beyond what the machines were capable of at the time. Worlds and images that persist many decades later. I think the games get all the credit now because for the first time in history the art was really interactive. YOU could control it onscreen. But it was all the printed stuff that helped get you there and completed the overall experience. Something that is easily forgotten with today's emulators.

     

    What I also find intriguing was they were able to create these computer worlds all without the aid of computers. Paints, inks, pencils, paper, canvases and other traditional mediums were used to design and build what technology wasn't capable of yet. You really don't see much of that anymore.

     

    Anyway, good luck with the book. I'll definitely be keeping an eye on this!

    Well said! Thanks for the note, and I'm excited to share details as soon as we are allowed. :)

     

    • Like 1

  10. Yes, in fact Darrell Spice, Jr. and (especially) Thomas Jentzsch have put in a great deal of time and effort into the game, fixing some issues and making improvements in others. Plus, Rhindle the Red has created tons of new graphics for the game as well. We're at a point now where we need to bring in some additional playtesters to get feedback so we can further polish the game.

     

    ..Al

    Awesome. Looking forward to it!


  11.  

    It's also beyond obvious that Atari only called the monsters "ghosts" to explain why they're flickering.

    Not trying to start something, but do you have any evidence to support this reasoning? As well as that of the rectangle change? I am very curious.

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