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SebRmv

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Everything posted by SebRmv

  1. Nice! Thanks for sharing! I actually use a 5 meter USB cable right now, but maybe I should invest into a Raspberry
  2. Happy to hear this works well. I think I misinterpreted the format of a.out object files. You can see I added a lot of log messages now I use jlinker for all my Jaguar projects now. Please do not hesitate to report bugs if you find any.
  3. I patched jlinker and this seems to work now. Could you give a try to the latest version available on github?
  4. That's interesting. How did you build gcc? Could you send me the file libgcc.a (or even better all the files crt0.o main.o display.o interrupt.o rmvlib.a jlibc.a libgcc.a ) ? The exception is raised by jlinker. It tries to read 4 bytes at an illegal place (see https://github.com/sbriais/jlinker/blob/master/bytesExt.ml)
  5. You need a more recent version of ocaml. I believe 4.08 is OK (Pervasives has been deprecated and replaced by Stdlib) Or you can just revert the commit https://github.com/sbriais/jlinker/commit/2da16f5822d9e00cb38f883eb356718d8c76b339
  6. Yes, jlinker is much easier to build than the image converter as it has no dependencies at all
  7. Maybe. I guess it fails when linking with rln, right? So you could try jlinker to see what happens (you need to install ocaml compiler to build jlinker, this is available on ubuntu). I am interested to hear if it works. And if it does not, please report me the error...
  8. Have you tried to use my own linker jlinker instead of rln? I think also that it should be quite easy to adapt the AUR package to Ubuntu. It just clones the aout.c file from linux repo and then set up dkms.
  9. On archlinux, you can install the following package to add support for old a.out format. https://aur.archlinux.org/packages/ia32_aout-dkms/
  10. I am the first to be sorry and disappointed that people speculate on the Atari Jaguar version of Another World. Making another run would be an option to make this bubble blow for a moment, but clearly I haven't the time and energy for the moment for doing one. Moreover, I am not convinced that we would have enough demands to make this hypothetical extra run profitable. (we don't want to lose time & money)
  11. Congratulations guys! Happy to see that my libs are usable by anyone else than me
  12. Good luck with that project! I hope you succeed in doing that Jag SD card!
  13. Please take a look if interested: http://www.ebay.fr/itm/222095916415?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649
  14. MadBodies on eBay: http://www.ebay.fr/itm/222081922236?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 Please take a look if interested.
  15. Hello, The first run was delivered 2 years ago (december 2013) after people pre-ordered (and pre-paid) their game. It was possible at that time to subscribe to a waiting list in case a second run is made. Now is the time of the second run. You can of course still send an email if you are interested, but people who subscribed 2 years ago are served first (FIFO policy) I don't think there will be a 3rd run. So if you are interested, it is the time to send an email, as it is probably your last chance to get your hands on the game at a reasonable price. Cheers Seb
  16. Hello, I think it is still time to ask for your copy. If you are interested, send an email to anotherworld@jagware.org (which is redirected to contact@retro-gc.fr). Thanks! If you already sent an email a long time ago, and feel that you have been forgotten, please check your spam folder before sending us another email. Cheers, Seb
  17. No third run planned. If you are interested, you can still send a mail to be registered on the waiting list...
  18. Hello, just to inform you that the second run is on its way. People who have registered to the waiting list will be contacted as soon as their game is ready to go. Please watch your emails (and maybe your spam folder). Cheers Seb
  19. It is coming. RGC made an announce recently. The way this new batch is (will be) sold is different from first time: no pre-order this time, people will be contacted in the order they subscribed to the waiting list when their copy is ready and the remaining carts (if any) will be available for ordering afterwards. Thanks to Morgan/Odie One for doing the handling & shipping. Seb
  20. No problem What really is important to me is that you are happy with your game, even after a so long wait! Cheers Seb
  21. Hello, just to clarify. The second run is still on its way and won't show up before maybe 4-6 months. We had a few extra games from the first run to sell, that's what the very first people of the waiting list are buying at the moment. Regarding the schedule, we had agreed last summer on an internal schedule with the RGC. But, mainly because of myself and personal problems I had to overcome, we have already failed to follow it. That is why I said we won't announce publicly any deadline so that nobody is upset/disappointed. Also we won't take preorders this time. Cheers Seb
  22. Hello, Firstly, happy new year to everybody, thanks for your interest in this project! Secondly, people who have been asked to send money in the past few weeks will receive their game shortly (no preorders have been taken, contrary to what I read a few posts above). Thirdly, if you have registered to the waiting list and have received a confirmation (either from myself or from the RGC), then you are on the waiting list. No need to spam us again and again: it just makes us waste our time. Fourthly, we said there will be a second run. Please be sure we make everything we can to do it. However, we won't announce a schedule, because we cannot guarantee we will follow it strictly. The only thing I can say is that when it will be ready for ordering, an official announcement will be made (and hopefully, this will happen this year ) here on AA. Cheers, Seb
  23. You can find some info on Wikipedia for instance. As I said somewhere else in french, I hesitated a bit before doing this project and I would have prefered to contribute to RLN. But I was too lazy to dig in the source code of RLN (which I suspect is "just" a fork from an old version of ALN, am I right?). I thought it was a better idea to make a piece of code that I could master entirely and I wanted to remove some stupid limitations such as only at most one directory in search path and other things like size of strings, number of files, ... (no offense: ALN for Jaguar has these stupid limitations too and I understand why). Also, now that I have my own tool to compare, I noticed that ALN processed badly archive files. I suspect that it sometimes includes several times the same object, which has for consequence to make the binary grows in a useless way. Anyway, thanks for making RLN, it helped me a bit in the process of writing this tool. You can also find some interesting stuff in the sources of GNU binutils... Cheers
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