SebRmv
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Posts posted by SebRmv
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Yes, jlinker is much easier to build than the image converter as it has no dependencies at all
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Maybe. I guess it fails when linking with rln, right? So you could try jlinker to see what happens (you need to install ocaml compiler to build jlinker, this is available on ubuntu). I am interested to hear if it works. And if it does not, please report me the error...
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Have you tried to use my own linker jlinker instead of rln?
I think also that it should be quite easy to adapt the AUR package to Ubuntu. It just clones the aout.c file from linux repo and then set up dkms.
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On archlinux, you can install the following package to add support for old a.out format.
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I am the first to be sorry and disappointed that people speculate on the Atari Jaguar version of Another World.
Making another run would be an option to make this bubble blow for a moment, but clearly I haven't the time and energy for the moment for doing one.
Moreover, I am not convinced that we would have enough demands to make this hypothetical extra run profitable. (we don't want to lose time & money)
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Congratulations guys! Happy to see that my libs are usable by anyone else than me

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Good luck with that project! I hope you succeed in doing that Jag SD card!
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Please take a look if interested:
http://www.ebay.fr/itm/222095916415?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649
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MadBodies on eBay:
http://www.ebay.fr/itm/222081922236?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649
Please take a look if interested.
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I am looking to follow this up with an article on my site www.retrogamingmagazine.com but need a bit of information. Are they still taking orders for this or is it done? The reason I ask is because people are talking about having been on the list for 2 years and just now receiving their games while others say something about a 3rd run not happening.
Any help?
Hello,
The first run was delivered 2 years ago (december 2013) after people pre-ordered (and pre-paid) their game.
It was possible at that time to subscribe to a waiting list in case a second run is made.
Now is the time of the second run. You can of course still send an email if you are interested, but people who subscribed 2 years ago are served first (FIFO policy)
I don't think there will be a 3rd run. So if you are interested, it is the time to send an email, as it is probably your last chance to get your hands on the game at a reasonable price.
Cheers
Seb
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Hello,
I think it is still time to ask for your copy. If you are interested, send an email to [email protected] (which is redirected to [email protected]). Thanks!
If you already sent an email a long time ago, and feel that you have been forgotten, please check your spam folder before sending us another email.
Cheers,
Seb
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Are they planning on a third run?
I remember seeing the pre-order, and I'd missed the first run, didn't know they were doing a second until today
. Also Another World is somewhat broken on Linux, so figured I'd get it for the Jaguar, not that I haven't beaten it several times on the ST version, and Amiga.No third run planned. If you are interested, you can still send a mail to be registered on the waiting list...
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Hello,
just to inform you that the second run is on its way.
People who have registered to the waiting list will be contacted as soon as their game is ready to go. Please watch your emails (and maybe your spam folder).
Cheers
Seb
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It is coming. RGC made an announce recently.
The way this new batch is (will be) sold is different from first time: no pre-order this time, people will be contacted in the order they subscribed to the waiting list when their copy is ready and the remaining carts (if any) will be available for ordering afterwards. Thanks to Morgan/Odie One for doing the handling & shipping.
Seb
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No problem

What really is important to me is that you are happy with your game, even after a so long wait!
Cheers
Seb
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Hello,
just to clarify. The second run is still on its way and won't show up before maybe 4-6 months.
We had a few extra games from the first run to sell, that's what the very first people of the waiting list are buying at the moment.
Regarding the schedule, we had agreed last summer on an internal schedule with the RGC. But, mainly because of myself and personal problems I had to overcome, we have already failed to follow it. That is why I said we won't announce publicly any deadline so that nobody is upset/disappointed. Also we won't take preorders this time.
Cheers
Seb
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Hello,
Firstly, happy new year to everybody, thanks for your interest in this project!
Secondly, people who have been asked to send money in the past few weeks will receive their game shortly (no preorders have been taken, contrary to what I read a few posts above).
Thirdly, if you have registered to the waiting list and have received a confirmation (either from myself or from the RGC), then you are on the waiting list. No need to spam us again and again: it just makes us waste our time.
Fourthly, we said there will be a second run. Please be sure we make everything we can to do it. However, we won't announce a schedule, because we cannot guarantee we will follow it strictly.
The only thing I can say is that when it will be ready for ordering, an official announcement will be made (and hopefully, this will happen this year
) here on AA.Cheers,
Seb
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If ALN supported .a files, then RLN should too. Do you have any documentation of the format?

You can find some info on Wikipedia for instance.
As I said somewhere else in french, I hesitated a bit before doing this project and I would have prefered to contribute to RLN. But I was too lazy to dig in the source code of RLN (which I suspect is "just" a fork from an old version of ALN, am I right?).
I thought it was a better idea to make a piece of code that I could master entirely and I wanted to remove some stupid limitations such as only at most one directory in search path and other things like size of strings, number of files, ... (no offense: ALN for Jaguar has these stupid limitations too and I understand why).
Also, now that I have my own tool to compare, I noticed that ALN processed badly archive files. I suspect that it sometimes includes several times the same object, which has for consequence to make the binary grows in a useless way.
Anyway, thanks for making RLN, it helped me a bit in the process of writing this tool. You can also find some interesting stuff in the sources of GNU binutils...
Cheers
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Hello,
I recently wanted to replace original Atari MadMac and ALN from my toolchain, because the available binaries for Linux are old executables which are more and more difficult to run on recent Linux distro.
I failed to replace ALN by RLN because it lacks support for archive files (used to make library of objects).
As I had a few days off, I decided to write my own linker using a high-level language (namely OCaml).
I have reached a point where I have something that seems to work and thus I wanted to share this development with the community.
The source code is available on my github repository. As I know that installing the ocaml toolchain on Windows can be a bit tedious, I have also made available on The Removers website a 32 bits binary for Windows (of the current version).
I am happy to hear your feedback regarding this tool (especially Windows users, because I use myself Linux version).
Seb
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I haven't read the recent issues in this thread. I can only confirm that there will be a second run of Another World. This is not coming as fast as I could have hoped but it will come. More news in the next months... Please be a little more patient.
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A CD version of Another World is not really doable, unless you are willing to have the "non deluxe" version only.
The loading time of the deluxe backgrounds from the CD would make the game experiment really bad.
I will meet the RGC in roughly a month to discuss in details of the second run. Sorry for the delay for all of you who are waiting it. I hope we'll be able to do it before the end of the year.
Cheers
Seb
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So, today I dug into the Removers C Library and the Jaguar C Library, both source and "binaries", from http://removers.free.fr/softs/download.php?lang=en.
I noticed some source code is missing. For example, there is collision.o and collision.h but no collision.c.
My assumption is that the Jaguar C Library came direct from Atari and they didn't want to share. Does anyone know why it is missing or where I can find the source?
Hello,
collision.s is located in rmvlib/collision (as said by others previously).
Regarding jlibc, this is the result of my own work, except the implementation of malloc.
This is only a partial implementation of the standard C library. In practice, my guess is that it is sufficient for the Jaguar.
Cheers
Seb
PS: I initially wanted to go with newlib but found it was too heavy for the Jag... maybe I was wrong.
Anyway, you can see that some parts of jlibc are pure assembly code (for instance memcpy/memmove)
PPS: you can clone the jlibc and rmvlib repository from github
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Hello to all,
no need to write again if you received at least one confirmation from one of us (RGC or me). We have kept synchronised the waiting list.
(this mess is a bit my fault, I realized a bit late that I wanted also to see the demands as long as they arrive)
But for future requests, please use the alias suggested by GT: it will be simpler for everyone.
Cheers
Seb
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Just sent an email to [email protected] or [email protected]
The RGC team will contact all people on the waiting list when the second run will start.
Please write to both adresses (not only one of the two).
Cheers
Seb

Removers Library - a.out Binary Emulation Dropped From Linux Kernel
in Atari Jaguar Programming
Posted
You need a more recent version of ocaml. I believe 4.08 is OK (Pervasives has been deprecated and replaced by Stdlib)
Or you can just revert the commit https://github.com/sbriais/jlinker/commit/2da16f5822d9e00cb38f883eb356718d8c76b339