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Posts posted by tjb
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It's listed as GTSC FWIW. They also list GST-ASM. I had never heard of them either (before seeing the ad). Thanks for the link BTW.
tjb
I have the manual for the thing but lost the software many many moons ago
Ed
Cool! Do you have any experience with it? Was it a good product?
Thanks,
tjb
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I would say so. You turned a pretty good profit there

tjb
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I like dealing with Brad over at Best. He's a bit more expensive on some stuff but his stuff is always in pristine condition and he's super prompt on shipping. I've e-mailed him at all hours of the night and be suprised to get a quick response. He doesn't mess around. Very professional.
tjb
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That sounds about right, I was thinking $30-35. They're pretty common.
tjb
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Man, did I miss something?! $300.00 for what?
tjb
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Is that the leaning tower of GameCube? You can never have too many game consoles, right Ax?
tjb
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The free stuff cometh and the wife will again get pisseth
tjb
Did you get the zizzers as a peace offering?
AX
lol..Actually I did have her in mind when I asked for that one. The funny thing is that she is a sucker for a good deal. The fact that I got some cool stuff for the price of shipping makes a difference. She really doesn't care about me spending the money. It's the space and clutter. I know you can relate.
tjb
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The free stuff cometh and the wife will again get pisseth
tjb
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Thanks for the information. Previously I have heard of these in passing but didn't know anything about them until now. I may end up picking up one. It doesn't seem like a bad price to me especially when you consider it includes shipping.
tjb
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Yeah I guess it is kinda cool. Just really pricey.
tjb
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It's "cute and powerful" with a wireless mouse:
Everytime I think I've seen it all something like this comes along...
tjb
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As far as 8-bit carts go I'd closely monitor the marketplace here at AtariAge if you don't already. You can also post wanted to buy messages. I used to buy more stuff off Ebay before I discovered the marketplace here. The condition of the items is almost always better and usually much, much cheaper. You may have to wait a bit but it's usually well worth in IMO.
As for the game, I haven't seen it before but it looks like maybe it came from Analog or Antic magazine back in the day.
tjb
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Years ago before I had a nice SIO2PC interface I used a P:R: connection along with a Null modem cable to transfer Atari executables from a PC to an Atari in order to save them to diskette and play them. You could certainly do the same thing with the 850. It's not near as nice as SIO2PC but its still a viable option. These days serial ports are less common on PCs but you could still use a USB to serial adapter.
tjb
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Hmm, C development system for the 7800. That sounds very interesting. Is it available for public use? Can you elaborate a bit?
My first homebrew game Wasp! was written using it. The announcement is here :-
http://www.atariage....w-with-a-twist/
It was also used to make Harry's Hen House (which is still a work in progress and needs to be completed). Originally both of those games would only work in the emulator but that problem has long been solved and they both work on real hardware using my CC2.
The dev system is not available yet because I need to write some demo applications to show developers how to write a game framework using it. There is no documentation apart from header files either
. I'm also thinking about making it use a more flexible approach to display lists from the stuff I've learnt writing my first two games.It will also come with a graphics conversion tool that takes windows bitmap files and converts them into 160A, 160B and 320A display formats.
That sounds really cool. I look forward to checking it out. I'm somewhat familar with Wasp! (I ordered a copy
) but I came in kind of at the tail-end and honestly didn't bother to read the thread from top to bottom. Sounds like I need to. tjb
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I know the veterans are probably chuckling at this, but my programming experience is limited to C/C++ and various flavors of BASIC, and it has been ages since I have done any of that.
No chuckling from this one
. I'm still trying to find the time to do some game demos so people can get going with my "C" development system for the 7800.Hmm, C development system for the 7800. That sounds very interesting. Is it available for public use? Can you elaborate a bit?
tjb
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Geez, so roughly how many AXboxes do you have?
tjb
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OMG, it looks like someone wiped their a** with those! Terrible!
tjb
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Without the 3.0 card you can't play SuperCD games, is that correct?
tjb
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I'm still trying to decide on a new assembler myself. I'd like to have the ability to generate bank-switching code and whatnot and I know DASM does that. Does anything else?
What assembler did you use for Castle Crisis?
tjb
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No offense, but the avatar kind of reminds me of my ex mother-in-law (on a good day)...
tjb
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Right off the top of my head I can think of two games that were re-released as an XE cart that were actually enhanced for the release: Choplifter and Mario Bros. Are their others?Well Choplifter was changed for sure, I wouldn't call it enhanced myself though.

I haven't played it myself. Better graphics but terrible game play? Or Bad all across the board. From what I've seen of the screen shots I think I would most likely prefer the original.
tjb
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Duh, I said Mario Bros. but I meant to say Crystal Castles. I don't think Mario Bros. was revised was it? Was it released as an XE cart?
tjb
XE Mario Brother's is much much improved over the earlier 5200 version (was the original version released for computers, i have only every seen the 5200 converted version?)
--Ken
Was that a "Glenn the 5200 man" special?
tjb
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Definitely ca65 for any large-scale effort. Powerful scoping, and a comprehensive linker let you produce just about any kind of image you could want. Libraries? pfft, who needs em. :-)
I agree about the libraries. I started out working with in the comforts of C using CC65 and calling assembly routines. It got to the point where more and more was done in assembler so I went ahead and went all assembler. I didn't have to conform to CC65's parameter passing scheme or memory model. You're free to do things however you choose. I'm not knocking CC65 mind you, I think it's great. I'd have the same constraints with any C package. On an 8-bit Atari some things nearly have to be done in assembler to gain every precious cycle and byte of space.
tjb
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Duh, I said Mario Bros. but I meant to say Crystal Castles. I don't think Mario Bros. was revised was it? Was it released as an XE cart?
tjb

Announcing: ANALOGretro
in Atari 8-Bit Computers
Posted
Hi Tom! It's great to have you here on AtariAge. Some of my fondest memories as a teenager were playing your games and reading your Bootcamp column in Analog. Any chance you might someday write a new game or app for the Atari 8-bit?
tjb