BrianC
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Everything posted by BrianC
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New Gameboy game Tobu Tobu Girl (Kickstarter)
BrianC replied to Raccoon Lad's topic in Classic Console Discussion
The older b/w version has been around for a while and has a download link from the game's site where you can name your own price for the game. -
CV on MiSTer and Mega Sg - what homebrew games work?
BrianC replied to grips03's topic in ColecoVision / Adam
I had a lock up on Frostbite on Mega-SG when starting a game, though it played fine after a restart. -
The title screen still has the 5200 controller symbols in the final game too. I like this version of Moon Patrol.
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CV on MiSTer and Mega Sg - what homebrew games work?
BrianC replied to grips03's topic in ColecoVision / Adam
From what I tried, both SG-1000 and CV versions of Star Force work with Mega SG. I have that one on cart for SG-1000 (though I played it via rom file since I don't have a cart adapter for Mark III/SG-1000 games). I like this version quite a bit. I haven't tried Wizard of Wor. I wasn't aware the ROM was made available. -
For GG stuff, there's a nice port of Pengo, the two GG Shinobis, and two GG Alestes. The latter four games are GG exculsives rather than ports. GG Shinobis feel like a combination of Mega Man and Revenge of Shinobi (aka Super Shinobi) with a stage select and multiple ninjas to play as with different abilities. I have the Pac-Man collection on cart. Very impressive ports, especially on a stock CV.
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The light phaser support is on a game by game basis. Wanted won't even play on a JP SMS becuase it doesn't work when it detects FM. It will play on a US Genesis with region switch mod in JP mode with the light phaser. If I remember correctly, Missile Defense 3D, Rescue Mission, and Safari Hunt won't detect the gun on a JP SMS, but Gangster Town and Rambo III will.
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8Bitdo M30 2.4G Wireless Gamepad doesn't work with Ataris
BrianC replied to doug0909's topic in Classic Console Discussion
I haven't tried it yet, but it should work with the edladdin seagull adapter for the 7800. The dongles for the 2.4G Krikzz Joyzz and the bluetooth 8bitdo controllers both work with it. -
And a couple games are official SG-1000 conversions to MSX converted back to SG-1000. Games already playable on JP SMS!
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Virtua Cop and its sequel have light gun support on Saturn. Virtua "Squad" just isn't the same with a mouse instead of a light gun.
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DK 3 plays closer to the Game and Watch Greenhouse handheld. The inchworm enemies originated from that game, which predated DK3.
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I have the Tiny Arcade Frogger. The music isn't as good as in other versions, but it plays very well. One oddity is that the otter often stays in one place and the snake often moves over water. As far as I can tell, the snake's tail can be ridden on, but the snake is small is this version. Also, when playing Frogger on Xbox 360 and Mame, I noticed some input drops and occasional slowdowns when in the top row, mostly when near the edge of the screen. Does this happen on the real arcade machine?
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I wonder if the tiny arcade Tetris will be similar to this.
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Happy birthday!
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Yeah. that is perplexing. Also, Rainbow Brite seems to be either NES emulation or NES on a chip and the other is the GBA Robotech game. I heard mixed things about the latter game, a strange choice for a single game mini cab.
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Except the game uses a vertical screen (though I agree the images are too big and don't make the best use of space like Coleco's Galaxian does, though, yeah, waste of vertical screen by using a square space for the graphics), isn't VFD (it's colorized backlit LCD), and uses music from the AC version. At least they attempted the two ships and bonus rounds. I found Q*Bert, Frogger, and Ms. Pac-Man segmented versions to be quite fun and I find them more, not less impressive because of the limitations of the segmented LCD (their Pac-Man isn't too hot, though). I disagree with the sentiment that old style LCD games are out of place in 2019 and personally find it disapointing to see such a comment since these games can be fun in their own right (I'm actually liking the segmented Ms. Pac-Man better that what I played of fully animated version. No slowdown of ghosts in tunnels in the walmart one, which can be quite frustrating at times).
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Odd, my Ms. Pac-Man is just like the one in the picture with the joystick in the middle. I saw a video on YouTube of the segmented LCD Galaga. Looks promising. Bonus rounds and ship capture intact.
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I'm talking about an extra sound chip on the cart, not just an extended mapper. Out of the games you mentioned, only Akumajo Densetsu (CVIII), Final Lap, and Yokai Dochuki have an extra sound chip. That's different behavior when I tried sound chip games on the top loading NES with an adapter. The games played with missing sound channels rather than not playing at all.
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I'm also less interested becuase the FC version has a special sound chip and has better sound than the NES version. I don't expect My Arcade to add a sound chip to their NES on a chip. I expect my arcade to either use the US Tengen version or the FC version with missing sound channels. However, the FC Rolling Thunder is a great version in its own right.
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I'm wondering how MyArcade handles rolling thunder. I hope that they don't botch it and use the JP Famicom version without support for the extra sound chip. That video didn't show footage of the game's music.
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Kyuukai Douchuuki and Youkai Douchuuki is the title of the Megadrive (Genesis) baseball game and the platform game that it's a spinoff of.
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I'm under the impression that the EU Tengen SMS games, including Ms. Pac-Man and Klax, were published by Domark (their name is on the back of the box, afaik) and programmed by EU developers. Pro Yakyuu Pennant Race is the JP counterpart of Great Baseball, not a Namco game. The batting view is the same, though the fielding perspective is different. Yakyuu is the Japanese word for baseball. Pro Yakyuu is not something trademarked by namco. It's used in games from other companies too. On other systems and AC, the namco baseball games are called World Stadium, though there's a Megadrive baseball game named Yuukai Douchiki (sp?) which is a basball spinoff on Youkai Douchiki (sp?). The toned down SMS port of Wonderboy in Monster World was not programmed by Westone. The only SMS Wonder Boy game they worked on is Wonder Boy III: The Dragon's Trap. I was under the impression that the only the Atari 800 disk version of Montezuma's Revenge was programmed by Utopia. Wikipedia claims thta Microsmiths did the port, but I take wikipedia with a grain of salt. edit: The back of Klax says it was published by Tengen with sales and marketing handled by Domark.
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Glad to see the MSX version covered. Too bad there weren't more JP ports of the game. I'm glad Hamster's Arcade Archives series has it. I love playing it on Switch. Original JP AC version spells Continue as "Countinue" on the continue screen. I have the Atari 2600 and Atari 800 versions on cart and like them quite a bit. Funny thing about the A800 version is that it still has the symbols of the 5200 controller shown on the menu screen.
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Play NES carts on the go - Retro Champ
BrianC replied to Razzie.P's topic in Classic Console Discussion
The dpad on those mini arcade things actually works better with the joystick on, which makes no sense at all. It's too mushy when used as a dpad. It's actually not the worst dpad I have used and the games still play well (especially the ones with left and right movement like Mappy, Galaga, and Galaxian), but it could have been better. Not sure about their other devices, but I wouldn't be surprised if they weren't great. -
Play NES carts on the go - Retro Champ
BrianC replied to Razzie.P's topic in Classic Console Discussion
I did like a few of their official licensed mini arcades, but most of their stuff is a bit kitschy. This only has buttons as a dpad to copy switch, not for any practical reason like being able to use one side of a controller as a separate controller. Reminds me of that thing that resembles a Game and Watch handheld (made by Lexibook, not My Arcade).
