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Everything posted by jblenkle
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I suspect it goes in here someplace, but I don't know where or how to put it in there: coleco = "/opt/retropie/emulators/retroarch/bin/retroarch -v -L /opt/retropie/libretrocores/coleco/coleco.so --config /opt/retropie/configs/all/retroarch.cfg %ROM%" default = "lr-bluemsx" lr-bluemsx = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-bluemsx/bluemsx_libretro.so --config /opt/retropie/configs/all/retroarch.cfg %ROM%" lr-mess2016 = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mess2016/mess2016_libretro.so --config /opt/retropie/configs/all/retroarch.cfg %ROM%" advmess = "/opt/retropie/emulators/advmame/bin/advmess coleco -cart %ROM%"
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Well, yes..that's a clue... it's probably this switch - /machine <"name"> where "name" is "COL - Colecovision" but I have no idea where to put it. I've gone through the .cfg files and don't see any existing lines that specify a machine.
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OK...Dumb! Yeah, the input/outputs on the disk drives are for disk drives only. Usually the front console ADAMNet input is used for the keyboard and the side one, the disks drives. But on those you can plug the keyboard or disk drives into either one.
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Sorry for the double post...this didn't go where I had intended it to go... OK, I am having some difficulty with a device I just obtained (it was given to me). I know nothing about Rasberry Pi's or the RetroArch scene. This device is running RetrOrangePi and while everything is working in general terms, there is one problem. When I try to play a ColecoVision game, it boots to MSX. I know BlueMSX needs to be configured to run ColecoVision, but I have no idea how to configure it within this framework. Can anyone tell me how to do this? Please treat me like I'm stupid because when it comes to this thing...I am.
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OK, I am having some difficulty with a device I just obtained (it was given to me). I know nothing about Rasberry Pi's or the RetroArch scene. This device is running RetrOrangePi and while everything is working in general terms, there is one problem. When I try to play a ColecoVision game, it boots to MSX. I know BlueMSX needs to be configured to run ColecoVision, but I have no idea how to configure it within this framework. Can anyone tell me how to do this? Please treat me like I'm stupid because when it comes to this thing...I am.
- 5 replies
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- retrorangepi
- colecovision
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(and 1 more)
Tagged with:
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Lynx High Score Club 2020 Round 1 - KLAX
jblenkle replied to roadrunner's topic in Lynx High Score Club
Klax - 42,730 -
HSC17 Round 7: LASER GATES + BLUE PRINT
jblenkle replied to therealbountybob's topic in 8-bit High Score Club
Blueprint - 22,800 Laser Gates - 3,660 -
Intellivision HSC Season 12 - Game 9 - Frogger
jblenkle replied to JacobZu7zu7's topic in Intellivision High Score Club
Frogger - 9,470 -
HSC17 Round 7: LASER GATES + BLUE PRINT
jblenkle replied to therealbountybob's topic in 8-bit High Score Club
Blueprint - 19,600 (please see next post) -
(One-off) Sega Saturn High Score Club: Fighting Vipers
jblenkle replied to Magmavision2000's topic in High Score Clubs
I have not been able to get an emulator to work for me (most seem to be for 64-bit computers) so I probably won't be playing unless a future game is one I have in my collection. -
TG-16 High Score Club 2020 Volfied
jblenkle replied to roadrunner's topic in TG-16/PC Engine High Score Club
Volfied - 227,400 -
5200 HSC Season 13 Round 8 - Star Trek
jblenkle replied to DamonicFury's topic in 5200 High Score Club
Star Trek - 50,600 -
Intellivision HSC Season 12 - Game 9 - Frogger
jblenkle replied to JacobZu7zu7's topic in Intellivision High Score Club
Frogger (Skill 2) - 4,950 -
OK, thanks...that's what I thought, but wasn't sure. I've searched around and can't really find an answer to that question. If I could find my other drive cable, I would have just hooked up my extra drive to see if it worked or not.
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Dumb question...maybe...but how many disk drives can you hook up to an Atari ST? I've always thought it was just two, but can it handle more?
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TG-16 High Score Club 2020 Volfied
jblenkle replied to roadrunner's topic in TG-16/PC Engine High Score Club
Only tip I can think of is keep practicing! The enemy's movements are pretty much the same every time (unless you block them differently)...so when you start a level you can anticipate where they are going. I probably should find a manual for this and read it so I know what's going on. -
TG-16 High Score Club 2020 Volfied
jblenkle replied to roadrunner's topic in TG-16/PC Engine High Score Club
Volfied - 190,660 -
(One-off) Sega Saturn High Score Club: Fighting Vipers
jblenkle replied to Magmavision2000's topic in High Score Clubs
Don't think I tried that one...I will take a look. -
But seriously...an interesting concept if there was game support for it. But could ColecoVision handle something like that?
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They already have me trained....poke, poke...3am...let me out or I'll go pee in the corner...
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Wargames Dialer? Long Distance Code Scanner? Etc?
jblenkle replied to doctor_x's topic in ColecoVision / Adam
Never existed as far as I remember. -
SNARKY REPLIES: * Really? A four-player controller during a pandemic? * You are assuming I have three friends to play with? * I suppose I could train three of my cats to play with me.
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NEW MAME HSC - FINAL ROUND - 8 GAMES!
jblenkle replied to Cynicaster's topic in Arcade/MAME High Score Club
Elevator Action - 12,500 -
(One-off) Sega Saturn High Score Club: Fighting Vipers
jblenkle replied to Magmavision2000's topic in High Score Clubs
Yeah, I think that's my problem too. I've found three that are 64-bit...my computer is only 32-bit. Two others I tried wouldn't run either - one loaded, but I couldn't get it to run the game. The other one gave an error message saying some file was missing. -
(One-off) Sega Saturn High Score Club: Fighting Vipers
jblenkle replied to Magmavision2000's topic in High Score Clubs
Are you using emulation or real hardware? I haven't been able to find an emulator that I can get to work.
