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jblenkle

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Everything posted by jblenkle

  1. Last place!!! Gah! And I thought I wasn't going to have to play anymore...guess I'd better get busy....
  2. I think ADAM's House (aka eColeco) took over Coleco's 800 number...at least originally...I no longer see any phone numbers listed on their web page so perhaps they don't utilize it any more. I imagine it was expensive to maintain an 800 number. I wonder who answers those numbers now...
  3. Beamrider - 59,554 My wife thinks I'm foolish for playing this...but who will they call to defend the planet when the real aliens attack???
  4. OK, just had another lockup...but this one happened only once before -- not just a between the level lockup -- I was down to one white enemy saucer, but it never appeared so I couldn't shoot it. I had to give up a life by letting something else run into me...then on the next go round it appeared and I shot it. I destroyed the Sentinel ship and the game locked up between levels. Usually the missing white enemy saucer doesn't happen - just the between level lockup. This is only the 2nd lockup using the 16k rom in about 20 plays, so it's not quite as bad as it was before (I was getting about a 1 in 5 lockup)...annoying, but still playable. I, unfortunately, don't have a Beamrider cartridge so I can't see if this lockup is actually a bug or just a result of the rom dump.
  5. Possibly...but I don't recall for certain if the ship was shot or not...I will pay closer attention on future plays...
  6. Shoot...so much for the 16k redump not locking up....it just did...it seems to be less prone to it than the original though...
  7. So I just want to be sure I have this straight before I jump in...this game is for the regular HSC as well as the Knock Out round?
  8. The 32k dump locked up on my fourth play of it. I'll go back to the 16k now and keep playing it, but it played flawlessly for 10 games yesterday and earlier this morning.
  9. OK, I've played the 16k redump 10 times with no lockups...I will try the 32k one now...
  10. Beamrider - 49,208 Got bored...had to post this!!! I can't quit playing this game!!!! Ack! It's almost 1 a.m.
  11. Well, so much for going to bed early...I've played the 16k rom five times with no lockup so far...I'll play it another five tomorrow and then try the 32k rom. Posted my best score to date: 49,208...pic to follow tomorrow p.s. - I think THE FORCE has to be with you to play this game. I start zigging and zagging with no real regard to what I'm doing...and somehow when I open my eyes I'm still alive with my finger quivering on the fire button...
  12. Thanks...I will play both tomorrow and report back. Although I don't get the lockup every time I play, it happens on a consistant basis...maybe 1 out of 5 times I play.
  13. Probably the dump...just like Super Cobra played OK until you got to the last level and then went bad...
  14. Anyone else have a problem with Beamrider locking up when played on a real CV using the 128-in-1 or other cart? My games have locked up several times in between rounds when it displays the Sector and "Bonus" on the screen. The word Bonus should flash, but it doesn't and the game just sits there. I also had one instance during gameplay where all the white UFOs disappeared. Without them to blow up, I couldn't advance in the game so I had to give up a life. Luckily when the round re-started, the UFOs were back.
  15. I would like to participate in this...but it really needs a sub-forum so the current game and any news is easy to find.
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