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xxl

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xxl last won the day on February 18 2013

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About xxl

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    Rabka-Zdrój /Poland

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  1. xxl

    SFX Engine

    ~1 scanning line per channel look: sound_engine-colbak.obx
  2. xxl

    SFX Engine

    this is not the final version yet (there will be optimization yet) - I am still looking for specific SFX that can be run on this engine. I want to make a downloadable list on the website depending on the category. for example all SFX from Stealth (and example definition of the energy field) .HE 90 0B 21 .HE 22 22 23 23 24 24 25 27 27 26 25 24 23 22 21 21 .HE 00 01 and here is an example from the game Joust: --- in the past, SFX was somehow more ambitious sound_engine-ST.obx sound_engine-J.obx
  3. xxl

    SFX Engine

    game: Stealth - flying scout sfxST1 .HE C3 38 01 ; rep audf .HE 34 30 2C .HE C3 28 02 .HE 24 20 1C .HE C3 18 03 .HE 14 10 0C .HE C1 08 04 .HE 04 .HE C1 04 05 .HE 08 .HE C1 0C 04 .HE 10 .HE C1 14 03 .HE 18 .HE 01 1C 02 .HE C1 20 01 .HE 24 .HE 00 01 sound_engine_st.obx
  4. I would like to present a prototype of the library for SFX support (possibility of integration with RMT and CMC but also as an independent engine) http://xxl.atari.pl/sfx-engine/ here is an example of an injection into the RMT code: below running various SFX with a few games (Alley Cat, Dropzone, Bruce Lee, Donkey Kong, etc.) - PRESS "1" for action and an example of SFX definitions: sfxBL1 ; death .HE 86 54 A2 ; rept audc .HE 44 A6 48 A8 4A AA .HE 8A 00 4A .HE AA 4A AA 48 A8 46 A4 42 A2 42 .HE 00 01 sfxBL2 ; yawning .HE 02 B0 C2 .HE 04 B0 C4 .HE 03 B0 C6 .HE 0B AA C8 .HE 02 AA C6 .HE 02 AA C4 .HE 03 AD C4 .HE 01 AD C2 .HE 03 B0 C2 .HE 00 01 sfxBL3 ; respawn .HE CE 1E A2 ; rept audf .HE 0F 0C 1C 10 09 19 11 06 16 13 04 12 13 03 sound_engine1.obx sound_engine-dk.obx sound_engine_df.obx sound_engine-dc.obx sound_engine.obx sound_engine-bl.obx sound_engine_dog.obx sound_engine_cat.obx
  5. Eclaire does this, you can set the clock of the 6502 in bios
  6. upgrade of course - if someone is not backward in this only right path to development, he will use the ultimate upgrade like esp8bit, but the poor can start with memory modification with a soldering iron, etc.
  7. And we have another option to connect SID to Atari - NOMari. Many announce and foretell, and here we have a living example. Tori has already connected a lot of other sound circuits to Atari (OPL3 - YMF262, YM2149, AY-3-8910, SAA1099, SN76489AN, SID) so what another could be expected? You plug in and it works. http://atari.myftp.org/index.html There are a few novelties in this project, for some the advantages will be debatable: advantages: additional filter settings, reset button, mono-stereo button debatable: the ability to change the addressing with dip - but most will find it an advantage. disadvantages: difficult to buy, maybe someone will start production? this is not a comparison but it should be noted that SlightSID has a mix input and SwinSID does not. I'm adding a video and a few songs recorded directly from the SlightSID and NOMari card as if someone wanted to compare. and if someone would like to see how UltraSpeed works in xBIOS, see the video 🙂 Overall: NOMari has SwinSID not the original SID. I was skeptical about it, I thought that can't compare to SlightSID but I have nothing to complain about, both products are excellent and fortunately I do not have to choose between one of them: DDD nomari-1.mp3 nomari-2.mp3 slightsid-1.mp3 slightsid-2.mp3
  8. waiting for SuperPacker with ZX0 ... What A Horrible Terrify by Varubaru what-a-horrible-terrify.atr what-a-horrible-terrify.mp3
  9. this means that any DOS on atari will have access to any file system e.g. SMB, NTFS etc. (3) unable to damage the FS structure
  10. if you have the original BZ, it won't run on a u1mb computer.
  11. great, probably it will be best to prepare 3 variants of the loader, each with a different decompressor (LZ4, aPLib, ZX0) and possibly also one that integrates all of them, but then the loader will be the size of this loader "!" :D
  12. xxl

    8bit-Unity

    works for me http://8bit-unity.com/?wpdmpro=8bit-dungeon-atari
  13. Cool! New version of 8bit-unity with Gauntlet-like game example Scrolled background created in charpad and sprite multiplexer. http://8bit-unity.com/?page_id=766 http://8bit-unity.com/?p=776
  14. is on the list. is one of the leading decompressors def: 1,598 --- > decompressor for Atari: https://github.com/pfusik/zlib6502
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