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A_SN

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Posts posted by A_SN


  1. Not sure if this information was released in this forum as I spend most of my time in the Atari 8bit section of AA... but here you go:

     

    Source code of several Atari 7800 games

    You beat me to it, I was about to post the same link!

     

    I love how well commented the code is. It makes it so trivial to locate the hardcoded settings and modify them. I suppose we can expect people out there to create their own modifications of those games then? ;)


  2. Hello. I will try to explain, what we talked about in german language. If you look at the playfield of the first version you see a building, looking like the "Brandenburger Tor" in Berlin. So it seemed to be a german anti-aircraft gun in my game. Now, you defend a factory, maybe in London, Paris or Berlin. I think it is better to take the allied side, too. It´s not easy to handle the younger german history in my country.

     

    I will look about the flickering, my stella has no problems with it. I used PAL, maybe is this the reason(?)

     

    I will work on the explosion effects now, i´m not happy about it.

    Oh my, it's because I was using Stella 2.2. And it's not the only homebrew game that version messed up. Now everything's fine :)


  3. Hi AS_N! I worked a little bit on my game. Now you will have it a little bit easier to see the cue, and the fire-range of your gun also has increased. The flickering was added to show, that your gun has fired, a explosion in the dark night. I will try to make it a better effect.

     

    I worked on the playfield, you defend a factory area.

     

    To Iwan: Mit dem neuen Spielfeld kann es zu keinen Verwechselungen kommen.

    Good update :). As for the flickering, I don't know if it's displaying as intended on Stella, because nothing changes when you fire or an explosion happens, it just constantly flickers between the regular screen with the flag of Poland (the upper half is bright orange, the lower half brown). I'm pretty amazed at how fun it is to position the cues before shooting a plane though :) somehow I think it's fun because it's more complicated than just positioning a crosshair.


  4. Hey good game! I do have one objection though, could the vertical cue be made bigger/more obvious? Even when you look for it it's easy to lose it ;). Well it's mainly when it becomes green like the trees, so if you can't change it's colour I think you could try making it bigger ;). Also what about the flickering?

     

    I love it though, looking forward to your next releases.


  5. Played it some more, great game, nevermind my previous comments, I didn't yet understand the point of the game. It's great to see such great Atari 2600 games still being made in 2008!


  6. Hi, just tried the game. That's interesting, but does touching walls really have to kill you? Cause I find it annoying. Or am I missing the whole point of the game? ;)

     

    Also, could the thing stop when you don't push the joystick?


  7. I play Atari 2600 games on Stella and I noticed something quite annoying about the controller movement.

     

    If for example you hold both the Right and Up arrow, and that you release the Right key, you're still going north-eastwards, as you'd expect to go northwards. the only way to go northwards is to release all keys and then press the Up key. That makes it pretty much impossible for example to play the Atari 2600 clone of Battlezone (forgot the name) since you're always turning one way or another and can't go straight without releasing everything. How do you get rid of that annoying behaviour?

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