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Everything posted by Psionic

  1. I was specifically referring to commercially sold flippies with Atari format on one side and Commodore on the other, such as Montezuma's Revenge by Parker Brothers. The instructions included with such releases typically instructed the user to only utilize one side or the other. In any event, if anyone is interested, there's a copy of Motocross Racer in tape format currently on eBay.
  2. From what I've seen most commercially sold flippy disks recommended using only one side or the other for this very reason, strictly as a precautionary measure I would imagine. The Xonox Double-Ender cartridges contain two separate PCBs with blob-style ROMs.
  3. I have several of them. The original Xonox releases featured either one or two titles on separate floppy disks, whereas the later K-tel releases were all single disks. Some games exist in both variations. The later K-tel versions are the most common ones but they're all very rare. They go for a decent amount but they're not crazy expensive since most of the games suck and they're not in high demand.
  4. No, he's been dead for over 30 years. https://www.findagrave.com/memorial/74776298/patrick-james-roper
  5. Sad. I've heard stories over the years about this guy being a wingnut and witnessed some of his trash-talking and flame war escapades here on the forums but I never paid much attention to him and didn't realize he was dangerous. Never had any direct interactions with him and I suppose I should consider myself fortunate in that regard.
  6. I liked the museum features on the original PSX versions but I'm not surprised they were dropped in future editions. Indeed, they seemed like mostly an afterthought even on those English language originals seeing that most if not all of the promo materials included were Japanese. I get the fact that the games were distributed by companies other than Namco outside Japan, which could be one reason for this, but still...
  7. Sorry to hear. Topper is one of my favorite Q*bert clones. So I assume Myron Meier is/was your father and Marlan is/was your uncle, or is it the other way around? Yes, Ed Fries did a few games for them and described a similar development process. He only spoke with the Romox people over the phone and then sent them stuff via modem. I don't think he ever actually met Tim or anyone else in person.
  8. The known prototype dated 2/17 is sightly different from the released version. This one is dated a day earlier so it's probably more or less the same as that one. The only way to find out is to plug in the cartridge and try it out.
  9. It's legit. That's the programmer's handwriting on the label and the date matches up as well. http://www.atariprotos.com/2600/software/polaris/21783.htm
  10. Sydney was mostly a producer of video games but sometimes a developer and/or publisher. As I stated back on the last page, most if not all of Sydney's ColecoVision efforts were developed by Artech, a company which was started independently but was later purchased by Sydney.
  11. I really miss the days of hand-drawn artwork.
  12. I definitely overpaid for mine, but I am not Canadian so my chances of finding one in the wild are basically nil. I tried to acquire at least one US prototype and a few copies of the Canadian release previously but was outbid every time. I think one of them was owned by AtariLeaf (which he mentioned in this thread above but later sold shortly thereafter) although I could be mistaken. Without a lot of luck, it's hard to acquire a legitimate copy of this game cheaply. Even the diskette release is very rare and fairly expensive due to it being a dual-format flippy disk that draws attention from Atari and Commodore gamers and collectors.
  13. As far as I know he still does. https://atariage.com/forums/gallery/album/2504-boxes-for-atari-2600-games/
  14. More notably, Sega's North American operations were in San Diego for several years after they purchased Gremlin Industries. Many early Sega coin-op and consumer games were developed there. http://gdri.smspower.org/wiki/index.php/Sega_Electronics Most if not all of Sydney's ColecoVision games (likely including Energy Quiz) were developed by Artech in Ottawa, ON.
  15. That would be my guess as well.
  16. Free Play Florida is an annual three day gaming expo that's tentatively scheduled for November 20-22 at the Caribe Royal in Orlando as you posted above. Tickets are not on sale yet and no one knows if it's actually going to happen this year. The show has not been cancelled yet but it's not looking too good with the way things have been going lately in Florida with regard to the large number of COVID cases. https://www.eventbrite.com/e/free-play-florida-2020-electronic-gaming-expo-tickets-101567057804
  17. The shirt was supposed to be free with purchase according to this original ad.
  18. Not to flog a dead horse, but here's a decent article with some info on C64 power supplies... https://retrogamestart.com/answers/replace-c64-power-supply-voltage-failure-will-kill-your-c64
  19. I have one of these cartridges and can probably dump it at some point. Mine is the Canadian white label variant but was purchased via eBay a few years back from a US seller.
  20. I just randomly came across a picture of one of these pins while searching an old hard drive. It looks like another once surfaced recently because someone just grabbed one.
  21. Any type of passthrough device is probably your best bet.
  22. Je ne sais pas si le propriétaire l'a toujours mais je ne pense pas qu'il parle français. Si vous parlez français seulement, essayez de poster un message ici et il est possible quelqu'un vous aide... https://atariage.com/forums/forum/9-international/
  23. TechnoVision was a brand name used by Video Technology Ltd. for non-CreatiVision products, similar to Atari's use of Atarisoft and Mattel's M-Network. VTech is and has always been based in Honk Kong. I'm not sure how and why their 2600 games were distributed mostly in Europe but seemingly nowhere else. I do suspect those games may have been developed by a subcontractor in Germany or elsewhere in Europe based on them being released there, and on them being original games of higher quality than most of the garbage coming out of Asia at that time. But that's just speculation on my part.
  24. Even before that while it was still on the market and actively being supported, the Jaguar always seemed to me like a niche console with a cult-type following (i.e. not unlike today). By 1999, even Atari itself was already gone. The Jag never really being commercially viable coupled with it being the now-defunct Atari's last gasp pretty much instantly elevated it to "retro" status.
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