-
Content Count
4,567 -
Joined
-
Days Won
1
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by Psionic
-
I'm pretty sure the sticker that appears orange is just faded or discolored from a printing variation. The blue stickers are specific to the Commodore 64. My copies of Bristles and Flip and Flop both have them.
-
I have the Atari cartridge and Commodore diskette versions of Flip and Flop, both complete in box. The former lacks a media format sticker whereas the latter has a blue one. The stickers for the Atari versions should actually be red as seen here.
-
Yes sir...it was a pleasant surprise to see both the display and ad finally surface after all these years. A higher resolution picture of the display would be nice if someone here won it.
-
Did someone here manage to win that Tooth Protectors retail display that was on eBay several months back? From what I remember, it sold for a few hundred dollars. I was outbid on that one but did manage to grab this full color original circular ad last month. First time I've ever seen one. I'll scan and post it sans watermark when I have a chance.
-
This was a known issue with the first batch of Skeet Shoot cartridges that was apparently corrected. It was mentioned in this interview with programmer Ed Salvo back in 2006.
-
Even using the process I described above for cartridge insertion you may still find the PCB jarring loose occasionally. It's just a result of poor design and there's not much you can really do about it unless you're willing to do something more permanent like gluing the board in place. In reference to your earlier comment, there are no screws in Wizard cartridges and as such they can be disassembled fairly easily without doing damage as long as you pull the two halves of the shell apart slowly and carefully. That being the case, you might as well just take your cartridge apart completely and give it a thorough cleaning before reseating the PCB if it has a strong odor of smoke. Or at least open it up enough that you can clean the board and the inside of the shell with some alcohol on a cotton swab.
-
Makes sense actually, especially given the lack of parent/teacher-type stores back in those days. This would also explain why Simage was sometimes referred to as a "religious" company in old Atari collecting circles. Out of curiosity, when you say "local" where exactly are you referring to?
-
He was referencing an old joke.
-
Early version of James Bond 007 for the 5200 found and released!
Psionic replied to Dutchman2000's topic in Prototypes
The Octopussy version was supposedly in development at Western Technologies but the problem is that despite speaking with numerous designers and programmers who worked there, I can't find a single one who worked on this title or even remembers anyone else working on it. This would seem unusual for a game nearing completion. Hulk had an approved game design and was at least started but is not known to have progressed beyond an elaborate title screen. Although it's certainly possible that it could've progressed further and it is rumored to have been playable, this has never been confirmed. The Commodore 64 version was completed or nearly so and was eventually released by Konami a few years later. The other ports are known to have been started and their degrees of completion are not known, but I tend to think they were fairly well along in development. The problem here is that the subcontractor who was working on these ports is unknown (at least to me). -
It could have been sold in some shops locally but it's only believed to have been available directly from Simage. Although no dealer ad or original owner has ever been found that I know of, so it's hard to say for certain exactly how and where it might've been sold. I know of at least one person who purchased it via mail order from Video Game Take-Out in North Hollywood, who had reviewed the game in their Video Game Update newsletter. According to that review, the game was available directly from the company.
-
M.A.D. was also originally developed with an overt Cold War theme but was changed from "Mutual Assured Destruction" to "Missile Attack and Defense" before release.
-
The housing inside those cartridges simply doesn't do a very good job of holding the PCB in place and there's really no 100% foolproof way to permanently fix the issue. To get the board back in place on your Halloween cartridge without opening it up, carefully pry the two halves of the cartridge slightly apart by hand until you can move the board around freely. Then properly reseat the board on the housing and press the two halves back together again slowly and extremely firmly using the palms of your hands. With the two halves back together again, attempt to wiggle the board extremely gently with your finger to confirm that it's wobble free. After that, whenever the cartridge is inserted into your console you must always use your fingers to apply firm pressure to the top and bottom halves of the shell equally to prevent the board from dislodging again. It's worked pretty well for me, although I honestly don't use the cartridge very often.
-
As far as I know, all Lochjaw cartridges contain EPROMs, so changes could easily have been made mid-production despite the extremely limited run.
-
That's because the original post was over seven years ago. The video was working fine until recently. There's a working link posted above and here it is again... https://youtu.be/MjfbkAdLa-o
-
Huh? The screenshot you posted is the 5200 version. The 2600 port has not been reviewed on AtariProtos. The Atarimania database has emulator screen grabs of the VCS version. They weren't taken from a box.
-
More than half of the games published by Parker Brothers across all platforms were developed by outside contractors. The programmer of Astro Chase was commissioned by First Star to do the port, not by Parker Brothers, and the only known prototype is housed in a Telesys cartridge shell. It's not likely that anyone inside Parker would have ever had access to this ROM, but if so they probably would not have been one of the programmers. I'm not even convinced that Parker Brothers would have published the VCS version as opposed to First Star simply releasing it themselves had it actually come out as planned. First Star published Boing, so they certainly had the distribution channels available for producing VCS titles.
-
Info on personal game programmer by answer software
Psionic replied to Irvingnator's topic in Atari 2600
I'm sure there's a few threads about it if you use the search function. What exactly do you want to know? http://www.atarimania.com/game-atari-2600-vcs-personal-game-programmer-pgp-1_20131.html http://www.digitpress.com/reviews/pgp1.htm https://twitter.com/nvmusa/status/1013896592632492032 -
Be on the lookout for stolen Trade-N-Games rarities
Psionic replied to MegaManFan's topic in Classic Console Discussion
It's not his own videos that were the problem. He showed off the safe and its contents at the end of this video that was posted by Racketboy back in 2010. -
Very cool and in tune with the style of the original Activision games. 👍
-
Unreleased DICE Sega Genesis/Mega drive game HARDCORE
Psionic replied to TheCoolDave's topic in Sega Genesis
That's a good deal considering that the original list price was ¥5,980 ($55) plus shipping, with most merchants selling it for much more. It figures they'd lower the price now after I already have the game, but I'll probably grab another copy for trade since I was going to place an order with them anyway. I was planning to grab the Japanese release of Battle Kid but it looks like it's on backorder now. -
Unreleased DICE Sega Genesis/Mega drive game HARDCORE
Psionic replied to TheCoolDave's topic in Sega Genesis
We were referring strictly to the Japanese release by Columbus Circle, which is listed on the PlayAsia site and elsewhere as being compatible with Asian Mega Drive consoles only but actually will work on an NTSC Genesis. The NTSC release by Strictly Limited was intended for use with both North American and Japanese consoles, hence the notch on the side of the cartridge to accommodate the cartridge lock on the Japanese MD. -
Unreleased DICE Sega Genesis/Mega drive game HARDCORE
Psionic replied to TheCoolDave's topic in Sega Genesis
Weird. My copy didn't seem to work on my Genesis 3 when I tried it, which is why I assumed it was region locked even though I thought it seemed strange that it would be. I haven't tried it on any other North American consoles but now I guess I'll have to. -
Nothing on the internet can be guaranteed to last forever. Websites do go away, sometimes unexpectedly. It's unfortunate but it's the nature of the beast. At least this time the data is still there in some form.
-
Unreleased DICE Sega Genesis/Mega drive game HARDCORE
Psionic replied to TheCoolDave's topic in Sega Genesis
Just thought I would add that unlike 16-Bit Rhythm Land or their reissue of Gley Lancer, the Japanese release of Ultracore by Columbus Circle is not region-locked despite rumors to the contrary. If anyone was considering importing that version, the game will work on a Genesis 3 or presumably any other North American console using a Game Genie or other passthrough device. -
NEW GAME FOR YOUR COLECOVISION : MUNCHER MOUSE
Psionic replied to youki's topic in ColecoVision / Adam
My copies of Knight 'n More and Muncher Mouse have arrived safe and secure but I haven't had time to try them out yet. The Muncher Mouse box has a minor bit of damage to the top front edge of the box but it's not a big deal. The games were packaged as well as can be expected. I did notice something rattling around up inside the Muncher Mouse cartridge. It appears to be a plastic object about the size of a Tootsie Roll and wrapped in black electrical tape. I see the same thing inside the Knight 'n More cartridge except it's not rattling around. What the heck is that thing?
