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Everything posted by Psionic
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Another member did a review of all the versions of Popeye recently, including the Java remake... https://atariage.com/forums/topic/256137-battle-of-the-ports/?do=findComment&comment=4330850 Maybe very early on from a conceptual point of view, but since Nintendo didn't program Donkey Kong themselves it's unlikely that anything Popeye-related ever existed in concrete form in regards to Donkey Kong.
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Unfortunately, it looks like the OP was a one-and-done. He hasn't been back since.
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You should do a second run in Atarisoft-style packaging. I would buy one.
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Yes, it would make perfect sense that this is the code basis for all the other versions. So Andreasen created the 5200 port by updating this version's ghost logic and reprogramming the controls for analog. The funny things is, Ron Borta from Roklan claimed that they studied the arcade version extensively and tried to replicate the ghost behavior exactly. So what changes were made to the 5200 port, and which version has more arcade-like behavior?
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Interesting. So that explains why in the interview that Savetz did, Ron Borta talked about Joe Hellesen's 8-bit version of Pac-Man as it if were practically arcade perfect. Obviously he was remembering this version. I always assumed that Jim Andreasen added the intermissions to the 5200 version but in light of this, that probably wasn't the case. He may have simply adapted the controls to the analog joystick. How does this version compare to the 5200 port?
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Graphics and code are two different things and I'm just going by what I was told. Paul claims he doesn't recall being given an actual working demo of the game. All he was given was some documentation, which may have included paper charts of the game graphics. I had sent him a link to the screenshots of the demo to confirm or deny if he ever saw it but I haven't heard back. I'll give it another week or two before I bug him again.
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I do, and it was a valid one. You weren't asking if "Atari" refers to Atari Inc or Atari Corp. You were asking if it refers specifically to the original Atari-published version and not just any old version published on the Atari computer platform. The wording used is a bit confusing, especially since Atari never published it on disk (but apparently planned to). Yes, this is (supposedly) the source to the original Atari-published version (or what they intended to publish). But this does leave me wondering why a version that Roklan apparently originally developed for the disk format would be missing the intermissions. Or are they in this version?
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Actually, I spoke with the programmer of the released version again last week and he said that his version was coded from scratch at Roklan, so that makes sense. He had told me previously that his version was started by someone else, but he corrected himself and now states that was a different game he was thinking of. He was never handed a WIP of Super Cobra. The demo that was found is almost certainly a Parker Brothers creation exclusively. According to the PB people, the guy who was originally working on the game there left the company before it was completed, so the details of the story all mesh together. But now we know there were two separate versions and that the first one was apparently totally abandoned. Tempest should update his review to reflect this.
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Part of the problem is that it was a 1099 situation where all the programmers were hired as independent contractors and didn't really work "there". The administrative people had an office but pretty much everyone else worked from home most of the time, so in some regards there really isn't a lot to talk about. The two interviews linked by Savetz above are a good start, although Joe Hellesen's memory isn't the greatest. Ron Borta also made a few dubious claims in his interview, but his account of the company's history is probably about the best we can hope for. It's a Galaxian flagship as in the original coin-op and pretty much every non-Atari version.
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New lynx I arrived from bestelectronics, has two stuck pixels
Psionic replied to Alexs's topic in Atari Lynx
For what it's worth, my Sega Nomad had one or two dead pixels straight out of the box when I purchased it new over 20 years ago. I think it just comes with the technology. I don't think my screen has gotten any worse over the years but of course I really don't play it much these days either. -
99,270 Not this time. Oh well.
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ADAM dev. ver. 1 of Mathemagician's Quest found
Psionic replied to NIAD's topic in ColecoVision / Adam
"This post has been removed or could not be loaded." Nevermind...it apparently came from the same source as this stuff, so that makes sense. -
ADAM dev. ver. 1 of Mathemagician's Quest found
Psionic replied to NIAD's topic in ColecoVision / Adam
Where exactly did this turn up? I looked on Facebook but I didn't see anything. -
ADAM dev. ver. 1 of Mathemagician's Quest found
Psionic replied to NIAD's topic in ColecoVision / Adam
This game was programmed by Paul Crowley at On-Time Software. According to Paul, he started working on this after he finished Up 'n Down in September 1984. Video game development had slowed to a crawl so he had already gotten another job and only worked on this in his free time. Coleco pulled the plug before the end of the year, so the game may not have gotten past this point. -
Mystery games I can't remember names of
Psionic replied to Springroll's topic in Atari 8-Bit Computers
Yeah, the first one sounds like Orc Attack if it was a cartridge… http://www.atarimania.com/game-atari-400-800-xl-xe-orc-attack_3816.html -
If the screws were already exposed like that when you removed the top label, that would seem to indicate that they swapped out the PCB at the factory as well. There could've been a number of reasons for this, including a bad batch of cartridges or carts received as returns.
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The person whose post you were initially reacting to already deleted theirs so obviously they thought better of it. Asking for pictures of someone's current residence (even in jest) is just creepy and weird. If anyone posted pictures of my house/apartment/whatever on here, I would beat the living shit out of them (especially in light of stuff like this). Most of us that have been here for any length of time are quite aware of the reputation of this seller/reseller and of their alleged antics. Chargebacks on purchases alone is a serious offense and I am in no way defending them. But there is no feedback whatsoever (good or bad) in the User Feedback Forum and no formal complaints in the Bad Trader Alert thread regarding this individual that I can see. If you or anyone was ripped off, you should be providing specific details about these transactions and warning other people through these avenues. That would accomplish a lot more than making personal attacks via cryptic comments. That's all I'm saying.
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Since when do we comment on people's personal lives or circumstances? It really shouldn't make any difference where they live. I can understand you may not care for their selling tactics or habits with regard to the hobby. But unless they've ripped you off or something, I see no reason to make random personal attacks.
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Be on the lookout for stolen Trade-N-Games rarities
Psionic replied to MegaManFan's topic in Classic Console Discussion
Stealing a whole safe isn't worth the risk and effort unless you know exactly what's in it. It couldn't have been easy to move a 500 lb safe even with multiple people, especially to get in and out in under 5 minutes. -
Fixed-price listings sold via Best Offer usually do not appear in completed items.
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Choplifter Extravaganza!
Psionic commented on DoctorSpuds's blog entry in DoctorSpuds Reviews Things
There are at least three (possibly four) different Atari 8-bit versions of this game. In addition to the various Broderbund releases on disk and cartridge (and perhaps tape), Atari published an updated XE cartridge release that was developed by Sculptured Software... http://www.atarimania.com/game-atari-400-800-xl-xe-choplifter_17338.html -
Be on the lookout for stolen Trade-N-Games rarities
Psionic replied to MegaManFan's topic in Classic Console Discussion
He first showed off the safe at 8:22 of this video back in 2010... https://www.youtube.com/watch?v=AAfmTVJCpRY Although I believe the store has moved since then? You can see what appears to be the same safe in these vids... https://www.youtube.com/watch?v=yX7XK7Wn-Pw https://www.youtube.com/watch?v=AuWnd3ejv3w I will say that I've never known Jason to be the "bragging" type and I don't see any of these vids as such, as someone posted earlier. Although in hindsight, it definitely wasn't a good idea to publicly show where the games were stored. -
No, the board layout is the same on both game variations. So it was a conscious decision on the part of whoever programmed the game to alter it.
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I would assume you received it when you purchased a new VCS and would then cash it when purchasing games but who knows. I found a reference to it in a dealer ad from May 1980. https://www.newspapers.com/image/335458802/
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7800 Tank Command among rare games stolen in heist
Psionic replied to CloakandDagger's topic in Atari 7800
Already being discussed. Someone posted about it the day it happened. https://atariage.com/forums/topic/294888-be-on-the-lookout-for-stolen-trade-n-games-rarities/ How would we even know? The game is not even that rare (relatively speaking) and it comes up for sale frequently. $100,000 worth of games were stolen in a robbery, including some once-in-a-lifetime pieces, but a copy of Tank Command warrants a thread about it? If the thief is caught, I don't think it's going to be because of that one.
