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Everything posted by atari2600land
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You don't suppose anyone has any of the following n-gage games for sale? I'm trying to complete my collection and have a ways to go. PM me if you have any of these: asphalt urban gt 2 atari masterpieces vol. 1 barakel catan civilization high seize marcel desaily pro soccer mlb slam! pathway to glory: ikusa islands puzzle bobble vs rifts: promise of power system rush tom clancy's ghost recon: jungle storm warhammer 40000 glory in death x-men legends x-men legends 2: rise of apocolypse
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Games that mention other games
atari2600land replied to boxpressed's topic in Classic Console Discussion
In the ending of SMB3, the princess says "Sorry, but our princess is in another castle....just kidding ha ha ha." -
My ultimate dream is to launch a radio station airing nothing but Christmas songs all year round.
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Really? Do you have the Crash Test Dummies Christmas album? I'm kicking myself for not buying it when I saw it last year.
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The worse the better, I say. I don't know how anyone can beat the "Christmas In the Heart" album by Bob Dylan, though.
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So about a year or two ago, I got a Sega Saturn. For most of its life with me, I had it kept in the pantry, but recently I got it out and gave some discs a spin (literally, I guess.) I couldn't get past Rusty Ruins act 1 in Sonic 3D Blast, and had a hell of a time controlling Sonic in Sonic R. but I still love the machine, even though I haven't even heard it existed when it was out. I've decided to start collecting for it again. I went to the game store and got the SMB3 in box. The box was beat up on one side, but I got it for $15 even though the sticker said $20. They had some Japanese Saturn carts and one game for it, along with a couple of consoles. So not much in the way of Saturn stuff in that store, even though I got a few there, but I guess they're getting rarer and rarer for no apparent reason. I was thinking of selling a few Saturn games, but then I just thought I had better keep them since they're becoming rarer and rarer even here in the AA Marketplace!
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Hey all, time to unload some stuff. Here's what I got. Make offers on stuff you want because I have no idea of the worth of these things, so you may get a good deal. All things are CIB unless noted. US orders only. PM if interested. Note that I will most likely ship early next week if anyone gets anything. My Game Gear game sale caused me to run out of envelopes, which is a good thing because I want this stuff gone! PS1 CTR (Greatest Hits) Crash Bandicoot (Greatest Hits) Caesar's Palace Billiards Puzznic Missile Command Frogger Austin Powers Pinball Animaniacs Ten Pin Alley Asteroids (disc only) INTV games (disc only) Genesis NBA Jam (complete, cart has red line through label) Master System Wonder Boy - with box TG16 Keith Courage Wii Wario Land: Shake It! Gamecube Mario Party 7 N64 (cart only games): NBA Hangtime Lode Runner 3D Starfox 64 Banjo Kazooie INTY games (cart only) Skiing Space Battle NBA Basketball Star Strike Tennis Triple Action Astrosmash Auto Racing Bomb Squad BurgerTime Las Vegas Poker & Blackjack Lock 'N' Chase Major League Baseball Carnival
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Looking for any in working condition. I want to start a collection. Here it is so far: Caveman. That's it. So, PM me if you have any.
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A fast responder and let me know that items arrived. great to do business with.
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Was just wondering what the price of a CIB Super Mario Bros. 3 game is worth. Should I buy one if it's $20?
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Well, it took a week, but it finally came: that Super Mario Bros. 3 complete series box set I ordered a week ago. Now I'm on a SMB3 kick, and want anything you have around your house SMB3 related. When I first got the game (I think it was with my NES at X-Mas 1990), I also found the guide at some store (probably Toys R Us), and got it. I kept it along with my other magazines, but the cover and a few pages had fallen off (those cheap NP guides: My Mario-Mania Super Mario World guide literally fell apart!) so, anyone with a complete guide or the issue of NP that had SMB3 on the cover for sale, please PM me. Also, PM me if you have any SMB3 merchandise. I want to build a shrine to this great game. There are a couple boxed SMB3s at my local game store that I'm pondering getting, but am wondering if I should spend that much money. As a result, if I do buy the game, I'll have an extra one. So anyway, that's what I'm doing. That and working on Insecticide for the Virtual Boy.
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Read this blog entry for what I plan to do with the game: http://www.atariage.com/forums/blog/168/entry-8624-insecticide-is-back/
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Hi all. I'm back working on the Virtual Boy game "Insecticide" (formerly known as "Insect Combat.") I got Gi-Ant's crawling animation to the point where it doesn't have any issues with the picture going weird, so that's good. I had copied and paste some code from another game to make it look OK, which I didn't know if it was going to work or not, but it did. I had stopped working on it because I was getting annoyed by the fact that I couldn't make it work and nobody wanted to help. So I decided a break was in order, so I hadn't worked on it for a few weeks. I also reread some things about stuff I didn't understand how to do. Luckily for me, it worked. The sprite maker does not want me to show the sprites he had made yet, so I won't, which is a shame because I think they look really good and he did a good job on Gi-Ant's crawling routine. What's next to do? Well, I need to put the new Rumblebee's background he had made in, so that is what I'll do. I also need to get the palettes right on Gi-Ant. Anyway, I was thinking of having a tournament mode in addition to what I had planned where you can pick your opponents. In this tournament mode, you'll go through all seven fighters. I also want to keep track of wins and losses in the choose your opponent mode (I haven't found a word for that mode yet.) I wonder if that would be something that can be doable, like maybe in Teleroboxer. I haven't played Teleroboxer because I don't really like fighting games all that much, I just thought a fighting game using insects would be an amusing idea. I have Killer Instinct for Game Boy and I played it once and had no idea what I was doing. In the end, I want to make a fighting game that anyone can play regardless of how good you are at them or not. I'm trying to base this on the KI for Game Boy. Maybe I should get Mortal Kombat for Game Boy (if it exists) and play that game as well. The current plan for controls are left up and left shoulder to make the insect get on its rear legs (or begin to fly around if it has wings.) and left down and left shoulder to make the insect go back down. The right control pad controls the movement of the characters. There are punch and jump buttons as well in A and B. A is jump and B is punch. There will also be special moves that each player has, maybe with the right shoulder button? I'll have to do more thinking about that.
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Hi, after a two-month or so hiatus, I'm back working on this again. It was simply a case of burning out my brain so much I didn't want to work on it any more, so I just took a break from it.
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Hair can grow in the most unlikely places. I had noticed lately that sometimes when I step with my left foot, the heel of my foot would hurt. I decided to take a closer look at it to figure out what was making it hurt, and to my surprise, there was a single solitary hair growing. Yep, on the bottom of my heel of my foot. So I took decisive action. I decided to pull the hair out. So I took some tweezers to it and once I had a grip on it, pulled it out. I was surprised, both at the fact that it didn't hurt pulling the hair out and how long the base of it was. Well, we shall see now whether the hair will grow back or not. I had pulled some hairs out near the top of my fingers (right in the middle section), but they grew back. For now, it doesn't hurt when I step with that foot since I just pulled it out like 10 minutes ago. I had thought that hair wouldn't grow there. Maybe it was just a hair that got embedded in my foot and didn't actually begin there. Whatever it is, it was weird.
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I've been working on this for a few hours. It's kind of like the candy catcher game only with less frills to make it fit into 1k. Or at least I think it's 1k. When I compiled it with the "set romsize 2k", it said I had 1024 bytes left, which I think means I only used 1024 (and half of two is one, so...) In order for this to fit in 1k, I got rid of pfdrawing.asm and pfscrolling.asm (by putting a semicolon before them in the default.inc file, which is making it the same as a rem in bB, so if I want to make a game that's <8k that has playfield blocks, I can just go back and delete the semicolon.) I've put the .asm file here too in case any of you people who are smart enough to do assembly can check it and make sure that it is indeed 1k. So anyway, the point of the game is to catch bananas with Mr. Zyx's mouth. Having a banana hit one of his eyes is OK, too. You get 10 points for every banana (read: yellow line) you catch (read: eat.) If you miss a line, no more bananas will fall from the screen so you press reset (F2 in Stella) to restart a game. So here's the game so far, which should be exactly 1k. zyx1k.bas.asm zyx1k.bas.bin
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Actually, I would prefer piecing them out.
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I can do both.
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Captain Video is coming!
atari2600land commented on atari2600land's blog entry in atari2600land's Blog
I was looking through the same catalog and also noticed Rocky King: Inside Detective was in there, too! So I made out another order form and will mail it tomorrow. -
Hey gang, if you remember my blog entry for October 2, you may have remembered that I would like DVDs of shows that aired on the DuMont Network. Well, today in the mail came one of those weird-ass catalog of old TV shows and movies I subscribed to when I bought something from them. I then bought a couple silent movies. I was looking through the TV section and imagine my surprise to see a DVD of 4 Captain Video episodes! Too bad there's only four of them, and I wonder why shipping was so expensive, but I'm going to buy it, a Capt. Video DVD. I saw a complete episode on YouTube, but I would actually like to sit down somewhere that isn't my computer and watch Captain Video. Now I soon will be able to. For those who don't know about the DuMont Network, it was a low-budget TV network, like Fox or something, only it was in the '50s, There is a website someone started about it here (actually, it's not one of my websites this time!) I just have found the history of this TV network fascinating. (I'm weird that way.) Hopefully there will not be a bug that says the outfit of the company that made the DVD on plastered on it (like the Lone Ranger episodes I got. Really tacky-looking! Do I have to know who put the DVD out WHILE I'M WATCHING THE OLD SHOW? NO!) Also, there is supposedly an outdoor cat wandering around along here. It killed a bird near our birdbath. I had to dispose of it out in the back park. It was real disgusting. I don't know why cats have to kill birds and then leave their rotting corpses laying around. If you're not going to eat the bird, then why kill it in the first place, dumb cat? My cat is an indoor kitty. I am considerate of others who don't like dead bird corpses on their patios. Just makes me mad.
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Well, I made a few more pages today. I figure if I make either one or two pages per day, I could have a 36-page comic ready by November 1. The problem is, I highly doubt I could stretch the story line to 34 pages, so I might have to do something else with the issue, or shorten it. And, because periodicals usually are a month ahead (i.e. an issue that comes out in November will say "December" on it. I wonder why that is...) I will make this the December issue. That is, if I don't forget about it. It takes me about 20 minutes to draw, scan, polish, and color each page (and I still miss a few minor things!), so I've worked for about an hour on this project so far. Of course, I can do this because I have no life. Why it takes so long to color is I have two documents in Photoshop open: the previous page and the page I'm working on. I have to get all the colors right, uniform through the whole thing, so I have to click on the previous page with the dropper thingy to, say, get the color of Luigi's shirt, then click on the page I'm coloring and find all instances of Luigi's shirt to color. Multiply this by a bunch of things that have to be the same color (Mario's shirt, M&L's overalls, etc....) and it kind of gets tedious. Luckily I have a whole bunch of music to listen to while I'm doing this (Vanilla Fudge was tonight's choice.) or else it would be boring. So, if you want to see pages 2 & 3 of the story so far, you can view them on this page: http://www.atari2600land.com/smb3comic/ As for the cover, I had downloaded a look-alike font used for the title screen, but then I thought to myself, "Hey, why not use the actual title screen as a logo for the comic?" So that's what I did. I'm having a hard time on thinking about what should actually BE on the cover. Maybe Mario stuck in an ice block with the caption "Ice Ice Baby?" Vanilla Ice was around when SMB3 first came out, so it would be fitting, right? I will be posting pages once I work on them so you can see the progress of the story. I don't know why, I could just wait until the end and then show you all of it at once. But that wouldn't be very fun for me, and I really don't like keeping secrets. So it's because of this you lucked out and can get to see my (crappy) renditions of Mario & Luigi. I am having a real hard time drawing Lemmy, though, so I'll try not to feature him as much as I do Mario & Luigi.
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Also, the Goat Store has a copy of Baseball for $1.99 and Mario's Tennis for $2.99 http://www.goatstore.com/Products/Nintendo/Virtual_Boy/
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Yeah, I had no idea they'd be this popular.
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Well, kids, I did it. I bought a DVD set of the show based on my favorite NES game: Super Mario Bros. 3. Kind of a shame that there were only 26 episodes, huh? Well, I'm back into NES mode, and have been playing SMB3 again. I know, the cartoon's quality isn't exactly Disney-esque, but I like the references to the game and the voice casting for the main characters sound just right. Well, anyway, I just got finished drawing page one of a SMB3 comic book. The first issue is called what the title of the blog is. Now, keep in mind that I can't draw worth a darn, so excuse my crappy portrayal of Mario, Luigi and the gang. Anyway, the plot is kind of the same as in the game: Ice Land's king has been transformed into a seal and it's up to Mario and Luigi to change him back by getting the magic wand out of the hands of one of the koopa kids (don't remember which one at the moment.) Along the way, Mario will become frozen in a cube, and it's Luigi to the rescue (maybe) by trying to find a fire flower, which, oddly enough, is slim pickings in this land. I ran across a comic I made of Super Mario World when I was about 9 years old (right when the game came out). That and me remembering the Super Mario Bros. comic book printed by Valiant Comics motivated me to do this. I use Photoshop to color the drawings (not sure what Nathan Strum uses, or, for that matter, how he makes his comics look so good...) and I used M$ Paint to shrink the size and put in text. Whenever I scan something, it is usually really huge, so I have to shrink the size to about 33% of the original size (about 1,500 x 2,500, does it REALLY need to be that big?) Well, anyway, if I got you wondering about what my comic will look like once it's finished, you're in luck. I have finished the first page. Notice the Zelda reference in the last panel... Read it here. I made it in 2 formats: JPG and PNG. JPG seems to be a lossy format, but PNG files are bigger, so you can choose which format to view it in. When it's all finished, I hope to have it in PDF format.
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Found it on ePay.
