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Pac Munchkin

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Posts posted by Pac Munchkin


  1. id be interested to know if the synapse thing was true, synapse made some true classic games.

     

    Sirius, not Synapse.

     

    Tony Ngo did Bandits and Squish'em for Sirius before Park Patrol.

    The guy who wrote the C64 port of Pastfinder did Blade of Blackpoole for Sirius.

    The programmer of Zone Ranger did Repton for Sirius.

    And don't there exists a 2600 version of Turmoil or Fast Eddie from Activision?

     

    YES!!!! Squish'em was a darn good game, I think it would be excellent on 2600 maybe spider man or crazy climber could be converted to Squish'em?

     

    Wade


  2. I have a demo of some new Donkey Kong it looks really good but the full screen flashes a lot, it looks like the arcade I think. I don't know why that never went past demo, like look at the picture I can make, forget the picture I want the game. lol I voted for Scramble and fixing Wizard of Wor, I would like to see Gorf arcade someday with the Galaxians back. but when I was reading through the post and saw the real time adventure would be based on Dark Tower! I have that game, it is awesome way better then Dungeons and Dragons much less to keep track of and figure out. It was just if I remember soldier food beast that was it if I remember made it with much more action! So I would like to see that someday. :-D by the way I own all the champ games most I bought when they were new, excellent job on Lady Bug!!!!!!


  3. Well you did it again I thought the first was awesome, but you managed to blow your first draft out of the water!!!!!!! WOW AWESOME!!!!!!!!!!!!

     

    Really great logo!

     

    The scroll you are right needs a little work it seems to go between clear and fuzzy almost like supercharger text in phaser patrol does but more fuzzy maybe because of the scrolling?

     

    Wade


  4. I played this River Raid wow I really like it, it seems imposible at some point there is a bridge then a rectangle island very close if you get killed there you are placed behind the bridge again that is ok but very little room to move over in time to not hit that island. Wow this is hard!

     

    Wade

     

    I know the spot that you are talking about. It is really difficult but still possible to make it thru. When you restart you have to make a quick left or right without error to keep from hitting the island. I have been thinking about tweaking it to make it easier.

     

     

    I would sure appriciate it a little easier, wow I was doing great then I hit that spot and lost everything in a few seconds game over! LOL :roll:

     

    Wade


  5. Have you tried my Planet Raid? It's much more difficult than River Raid, too (but different graphics).

     

    Planet Raid link

     

    Planet Raid is a great hack of River Raid. It was the inspiration for my own Space themed River Raid hack which turned into Alien Menace. Don't miss it. :thumbsup:

     

     

    Now I am not sure which one I have I know I have one of those, and I will get the other now that I know. :D

     

    I played this River Raid wow I really like it, it seems imposible at some point there is a bridge then a rectangle island very close if you get killed there you are placed behind the bridge again that is ok but very little room to move over in time to not hit that island. Wow this is hard!

     

    Wade

     

    PS just checked yes I have both and both are great hacks I love, I have so many I hadn't remembered those until you mentioned them thanks! :cool:


  6. By the way, this just got me thinking. It's amazing what 'could have been' back in the day. If Atari had come out with Supercat's Defender, Nukey's Pac-Man, JohnnyWC's Ladybug, the 2600 might just have stood up to the second generation systems that came after it!

     

    Supercat, this is your baby from now on. I could never do it justice the way you are able to, and I'm jealous. :D

     

    Bob

     

    Much agreed, it just keeps getting more amazing, the things being done for 2600 games!

     

    Maybe you and Supercat could have something like me and Neo with Mad Max? That is cool, there is a respect both ways, me for starting it and him for taking it beyond where I thought it was finished, it was just the beginning. :D

     

    Wade


  7. Frankenstein’s Revenge

     

    Dr. Frankenstein was not happy to be kicked out of his only Atari 2600 video game by Donkey Kong so he is taking his revenge!!!

     

    Dr. Frankenstein’s has sent The Monster and his evil pals to completely take over the world of Donkey Kong..........

     

    You must try and stop Frankenstein's Monster by capturing his favorite pet spider. The Deadly Giant White Arachnid. If you capture The Deadly Giant White Arachnid Frankenstein's Monster will follow you back to his Creators video game and leave Donkey Kong’s alone but beware The Deadly Giant White Arachnid controls an army of Tarantulas that will do their best to stop you from capturing The Deadly Giant White Arachnid. Also beware of The Brown Ghosts these Ghosts are very very mad that they were turned brown instead of their pretty blue color in their original video game and they will no longer be content simply stunning you, now they will KILL you with one touch.

     

    Can you stop Frankenstein's Monster and his evil pals or will the world of Donkey Kong become Dr. Frankenstein’s new playground Forever?

     

    LOL I love the story, great idea!! :thumbsup:

     

    Wade


  8. I have gone through the whole thread and at no time do I see where Frankenstein's monster was called Frankenstein? Frankenstien was the doctor or maybe 'Mad Scientist" the monster was called the monster by both Tim and I. But I am glad to know his first name was Victor, I could not remember that and just called him Frankenstien like I had some teachers that just called me Casaldi. lol

     

    Wade


  9. These are just little things oh but that color orange I don't know where that changed but it should be back to the red you had just before it, not the first red but the one just before it went to orange.

     

    Eh, ship color is my "fault". The red was a bit too hard too see, so I lightened it up. Hue's not great, but with the 2:1-slope planet I think the brightness is good. BTW, I'm bummed that nobody commented about my title screen pic. I really wasn't joking (a WIP, but awesome even so)

     

     

    OHHHHHHHHHHHH MAN AWESOME LOGO!!!!!!!!!!!! :D :cool: :thumbsup:

     

    You can do that, wow excellent, oh yes you are the one that did the scanner you are a quite good hacker!

     

    Wade


  10. BTW- you're gonna take your credit out? :?: ? Why? It's still your hack, and it's not your fault that other people want to contribute to it to make it better. I believe any contribution that you accept from others are like donations. Although others more now have there hands on it- the geneology still started with you, at least for this particular hack. I'm sure those who want to help know this. We're doing this for fun - it's a community thing, and I think it's good to let those who play it know who thought of it first. Anybody can make there own hack of the same program and give themselves credit for there own alterations -even refinements of someone else's finalized hack (if it's already done in their book)! I suspect it's because putting the name of another game in the title does not sound or look right. I mean, it's up to you if you want to take it out.

    How bout' using your real name instead? ... or at least your initials?

    -Just a thought. :|

     

    Hi:

     

    Thanks for the post. :) It isn't to say that it's not my hack, It's just that I never felt right with it in there, and now moreso because there's been a few people that have helped me. Exactly like you said; it's a community thing, so for me to take all the credit for this hack isn't right. I did start it, so I will be making carts of it, but that's about it. :)

     

     

    Also, Wade mentioned that the look of the landers changed? Not in the one I posted (see screen shot). Also as far as the ship, I've been doing comparisons with MAME to get the looks of the sprites (except the bombers) :ponder: and there seems to be *something* toward the nose of the ship (not quite sure what it is - see picture). But a few people have complained about this so if people think I should take out that little bump by the nose of the ship, I will do so.

     

     

    Yes that is the red color of the three lights the blue is next then the orange, they seem to change colors back and fourth, but I think if you do it in red black red it achieves that same effect, or a closeness to it, and that is close to what you have now.

     

    I zoomed in on it at probably 100x using my firefox picture zoom.

     

    I see what you mean about the pixels being twice as wide, maybe you could go down to 5 pixels to get the look of the arcade 9 pixels?

     

    These are just little things oh but that color orange I don't know where that changed but it should be back to the red you had just before it, not the first red but the one just before it went to orange.

     

    Anyway I am liking this hack you are doing a great job, and I do think you deserve credit and respect.

     

    Wade


  11. Just thought of an idea, you say stella works until you try to load that game, and you can not change the stella setting back because it closes down. Ok here is my idea it is a duct tape solution but it may work. Re-name the game so Stella thinks it is another game and goes back to automatic, then you can select the right setting for it.

     

    Wade


  12. I now actually use the new Stella now that I actually have some hard drive space for it to run correctly. The setting I found was F8SC for the 8bit version and F6SC for the 16 bit version. If you chose the wrong one your screen goes black when you load the rom but if you press tab it will still get you to the properties to change to the correct one, remember after the change you need to let it load then press ESC and reload the rom.

    Thanks. I knew about the screen going blank or the game not looking right after the title screen and that we have to reload, but whatever setting I tried is now locked in and Stella totally closes itself down if I try to run the game. Looks like I'll have to wait until the next version unless there is an easy way to edit the file Stella stores the information in.

     

    Wow sorry man I tried helping as much as I knew but you need someone with more tecnical experience with Stella. Maybe re-install stella?

     

    I see that you love ET I hope you liked my ET's Candy Bars game! :D

     

    But back on topic try maybe re-installing Stella and then setting the cart type to F6SC for this newest version of Arcade Defender.

     

    Wade


  13. Yes the color is messed up now, that orange color not like the arcade defender. Also the landers are back to the wide bent leg landers instead of the thin straight leg landers like they were changed to?

     

    The arcade has the thin straight leg landers.

     

    I think the explosion can not be changed for the reason it looks at least to me that all explosions share the same sprite, I noticed shooting a lander or bomber looks the same as when my ship explodes.

    Of course they all could be different just the programer decided to make all the explosions the same, not sure I would have to check, but I did have an idea to make the ships explosion look more like the partical ball rather then the lines. something like this.

     

    OOXOXOXO

    OXOXOXOX

    XOXOXOXO

    OXOXOXOO

    Ahh looks too much like a checker board! LOL

     

    It would need work but it is Bob's hack.

     

    Wade


  14. I use Stella with built-in GUI and the older version of the game worked, but the latest worked on one setting I tried, but the mountains were no longer red, so I tried a different setting and now every time I run it, Stella closes. I tried re-downloading and renaming the file, but it still closes. Stella must remember the settings no matter what the file name is.

     

    When you upload the next version, can you post what setting should be used with Stella, such as F6 or F6SC or F4 or F4SC and so on?

     

    Thanks.

     

    From the short bit I saw, the colorful scanner was a nice change. Do you think anyone could ever hack the game so that your ship explodes like the arcade version (kind of like fireworks) instead of looking like a tiny balloon popping? Since all of the enemies disappear in the Atari 2600 version anyway, it would be cool to use their sprites and missiles to help make the huge colorful explosion.

     

     

    I now actually use the new Stella now that I actually have some hard drive space for it to run correctly. The setting I found was F8SC for the 8bit version and F6SC for the 16 bit version. If you chose the wrong one your screen goes black when you load the rom but if you press tab it will still get you to the properties to change to the correct one, remember after the change you need to let it load then press ESC and reload the rom.

     

    Wade


  15. Hey Jerky (king of hacks!) :D

     

    You have to make sure it uses the -g6 option for z26 (tells z26 the rom image is a 16K (F4) bankswitch.

     

    Bob

     

    *EDIT* Found a bug with the color of the lander as a humanoid is being abducted (I was trying to find the colors and left this change in by accident). Here is the fixed ROM.

     

    Another bug found :( Not all of the Landers turn into Mutants when the planet explodes. Don't know why - need to figure this one out. They should all change into Mutants.

     

    Damn.

     

    Bob

     

     

    I just checked my Mame Defender and yes the landers look more thin in the arcade version also the bombers too. The ship I was a little surprised to see has no sight that we all thought we remembered on it, that was the flashing color windshield?

     

    I was wondering if the ship could be black and red or stripped in some spots to give a more appearance of looking like the arcade ship maybe for the windshield black red black red?

    On the other hand it might just look like pieces missing?

     

    Color scanner is great too, I am glad to see the best hackers all working to make this incredibly like the arcade probably even passing off the original Stargate game it started out as.

     

    Wade :cool:


  16.  

    Getting a little picky, are we? :P

     

     

    Nope, just trying to make your newest project the best it can be :)

     

     

     

    @Atariboy2600 (and anyone else who is interested). I'm thinking about making carts of this, although I'm not sure of the price point because of the SARA deal... I have to figure that out. (Hey CPUWIZ! I'll get you more sales by proxy!) :D

     

    Count me in. It will be worth the extra $$$ :cool:

     

    Wow Bob every time I think you are done you make it better, and with all the help from Supercat and Lord Helmet Wow this is great!!!!!!!!! :D

     

    Wade


  17. Ok , here's the updated bin. Still can't figure out that flashing dot in the scanner for the Stargate. Could really use some guidance or at least an explanation of how they do it. :(

     

    I changed my mind obout the '1' (see above post). I kept the '1' so just now the '7' look a little funny.

     

    Hope you guys like the ship shape. :)

     

    Bob

     

    Execllent work!!!

     

    Yes your ship is better than the one I came up with, and the people do look much better not standing on platforms like they are waiting for the bad guys to pick them up! lol

     

    Wade


  18. I re-hacked my ET's Candy Bars for the Z26 colors, it looks way better now!

     

    Note this is hacked for Z26 colors on Stella the maroon score bar is blue and the guards are almost invisible, on Z26 all the colors are perfect now, the guards are very easy to see wearing a darker green then my earlier hack of this.

     

    The candy bars are chocolet brown like I had on Stella you can clearly see everything, ET is the dark green I had on Stella. basicly I did this because ET's Candy Bars looked very poor on Z26.

     

    Wade

    ET__s_Candy_Bars__Pac_Man_Hack_z26c_wc_7_26_06_.bin

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