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ten-four

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Posts posted by ten-four


  1. Hi CollectorVision and Team.

     

    Thank you very much for the new Phoenix VGS.

    Also the pack-in game is unbelievable.

     

    There was some troubles in the beginning, but with one of the updates is it now better.

     

    I was surprised that my games Penguin Adventures and Gradius now can be played properly without freezing.

    But one of my other favorite game namely Roller Ball freezes when I hit the left flipper in the game.

    Many games works, other do not.

    But with the right updates on the way, it may only be better.

    I am a satisfied customer.

    😉

    • Thanks 1

  2. 7 hours ago, Pixelboy said:

    If I remember correctly, the ColecoVision core in the Phoenix has an extension for an advanced audio chip (can't remember the name, and I'm too lazy to check tonight). Can this special audio chip do speech without having to freeze the game to play speech samples? If so, it will make Berzerk even better.  :)

     

    Just my words above.

    I also hope the SEX 7264 (89) chip will use the Digital speech in Berzerk, and other games with Digital sound/speech.

    😊


  3. There is no doubt that our original ColecoVision console is dying.

    There could be another need for a new console like the Phoenix VGS.
    And we know that Eduardo dream about a console with his own format.

    If you want to support the ColecoVision people, you should definitely focus on developing a console still based on ColecoVision.
    It can still be a new system based on the 68000 + Z80 environment as you like, but it should, like the Phoenix VGS, be familiar with ColecoVision in the form of a single cartridge port for original ColecoVision games.

    The console must have the necessary graphics and contemporary sound chips.

    I imagine a standalone console with built-in ColecoVision + SGM1 in a 68000 + Z80 environment.

    There should only be one pcb mounted and one single cartridge port that can handle both ColecoVision and 68000 based games.
    You can call it the Opcode Super Game System (SGS).

    The new 68000 + Z80 based games should be in the same cartridge shell, with a new SGC2 or SGC3.

    I can see a problem in not being true to the original games and there should still be a market for ColecoVision games.
    CV + SGM1 have limits, same has 68000 just don't make games that aren't bigger than they really are or can be.

    And yes I agree, arcade ports is a must for our ColecoVision fans.

    And I think there is a basis for both options in a single console.

     

    I think CV+SGM should still be supported together with your SGC1 which I also will support like the Phoenix VGS. :)

    Based on my own opinion and sorry my english.

    • Like 1

  4. Not a huge deal, but just a brief question... is there an upgrade path for those of us who already have the SGM? Like I say, not a huge deal... I'm not interested enough to buy a whole new version of the SGM, but if there's a cheap way to add the Pro functionality to my already existing unit, I'd be okay with that.

     

    Hi dj_convoy.

     

    As I understand can you not upgrade the Opcode Games Super Game Module.

    SGM Pro is a whole new design, and there will be added a custom sound chip that can produce any sound you like to a given ColecoVision game.

    So if there is a digital speech or sound in a converted game, SGM Pro can reproduce this sound.

    As I understand will a large part of the new upcoming ColecoVision premium games have this function.

    DKA, PMC DX, Gradius DX and so on.

    So If you want this feature in you further ColecoVision game, will you have to invest in this SGM Pro.

    If you don't want this extra sound feature, will these new ColecoVision DX games still work with your ordinary SGM module.

    Your sound experience will be bigger with the new SGM Pro.

    Just hope this will be added for CollectorVision Phoenix Video Game System.

    :-D

    • Like 1

  5.  

    No Penguin Adventure update? :_(

     

    I personally think Penguin Adventure and Gradius will work on our new consoles. (HB - Phoenix - Prometheus).

    I think many of our original ColecoVisions can't handle the new tech, and will work fine in a future hardware.

    I assume Penguin Adv. and Gradius is tested before release, so it's not there the fail is.

    Both my games fails in my ColecoVisions.

    For me,it could be hardware or power supply).

    If both Penguin Adv. and Gradius could be tested on Phoenix, then we could be sure.

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