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Everything posted by ten-four
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There you go...
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I think if you read #67 #68 and #69 could this be the reason. #67 is not good reading.
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Another Nintendo Controllers pic.
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Hi Brian. Will the amount of money from Phoenix pre-order be put together with the amount of money from the Phoenix Kickstarter project. ? Will the goal of the kickstarter project in that case be less when about 140 already have supported CollectorVision Games through pre-order. ?
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Found the SGM Pro video again. Totally forgot this video This Module shown is with a Blue LED and further expanded sound.
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I am almost sure that SGM Pro was a nickname for the Prometheus project. As I understand it was SGM Pro not a upcoming Super Game Module, it was a nickname for the Cartridge itself.
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Actually I was looking for an start-up screen for Phoenix Video Game System. So I made one myself just for fun. Enjoy...
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Hardware Questions for the Creator of the Colecovision?
ten-four replied to AguyinarRPG's topic in ColecoVision / Adam
Hi AguyinarRPG. I think the man you refer to is Steve Margison. He was one of the early developers for the system, which was actually designed by a company near Chicago, IL. He said to ColecoVision.dk in 2009 that he also was the lead software engineer on a number of the games, and Cosmic Avenger was the first game. -
Does the Adam not need the Super Game Module?
ten-four replied to Hannacek's topic in ColecoVision / Adam
Hi Hannacek. You'll need the SGM for those games that is programmed with the AY Sound chip. Most of these SGM MSX reprogrammed games are those from Eduardo's hand. But also Wizard of Wor use both SN and AY chip. -
Jumpman Junior Super Game Prototype Cartridge?
ten-four replied to ColecoGamer's topic in ColecoVision / Adam
I think this Jumpman Junior game is just a normal Jumpan Junior game for ColecoVision, and "Super Game" is equal to "Great Game". It is just a label with text a (any) person can make money of. EDIT: Right! it was a "French/English" version from our Daniel Bienvenu. -
Should we split "ADAM" discussion into its own sub-forum?
ten-four replied to TPR's topic in ColecoVision / Adam
With 687 threads, I think there is a need for an ADAM specific sub-forum. But as TPR stated, it is a kind difficult. Maybe headlined: ColecoVision / ADAM > ADAM Family Computer System > ADAM also related to ColecoVision > ColecoVision. -
I can confirm this known problem. Especially on the French CBS RGB Scart version. Just hope a new ColecoVision compatible console have a least a VGA output for centering.
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About Donkey Kong Collection. It was something there was discussed years ago. If there still are some text about on my site, is it possibly referred to this. http://atariage.com/forums/topic/146281-donkey-kong-arcade-colecovision/?p=1793378 But I've never heard or seen something from this since that time.
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Thank you Kiwi, that was a fun game.
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It's a little tricky on the first picture. From CV PAL Power supply: 1 White, + 5v. 2 Yellow, - 5v. 3 Red, + 12 v. 4 Blue, Ground/common Power cord from CBS ColecoVision: 1 White, + 5v. 2 Blue, - 5v. 3 Red, + 12v. 4 Black, Ground/common
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Team Pixelboy News Bulletin - December 25th 2017
ten-four replied to Pixelboy's topic in ColecoVision / Adam
Thank you Luc. -
Hi EvilDragon17. I could definitely be interested in this adaptor.
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Could this help ? Quickshot 3
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My suggestion is this: And that is because I think that's closest.
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Hi coleconut. Just my words.
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Team Pixelboy News Bulletin - April 16th 2017
ten-four replied to Pixelboy's topic in ColecoVision / Adam
I'm also considering releasing one or two of these three games in 2018 They are all MSX ports: - 1942 - Bomber King - Dragon Slayer IV ------------------------- I'm 100% for a 1942 version to our ColecoVision in 2018. -
I can give it a try. Following ColecoVision Games From Opcode Games is: Own Label, Opcode Games: Space Invaders Collection Yie Ar Kung-Fu 1 Sky Jaguar Magical Tree Road Fighter Pac-Man Collection. --------------- Own Label Via AtariAge: Warp & Warp - SGM Bosconian - SGM Tank Battalion - SGM Penguin Adventure - SGM Gradius - SGM. --------------- Via CollectorVision Games: Penguin Land Chack 'n Pop Elevator Action Roller Ball - SGM Star Soldier - SGM Kung-Fu Master - SGM. --------------- Via Team Pixelboy: Circus Charlie Star Force Ninja Princess Golgo 13 Bank Panic Konami's Ping Pong / Billiards Thexder - SGM Kings Walley - SGM Wonder Boy Mopi Ranger The Goonies - SGM Knightmare - SGM TwinBee - SGM Track & Field 1 Mappy - SGM Rally-X - SGM Ghostbusters - SGM N/A Secrets Of The Moai - SGM N/A King & Balloon - SGM N/A. --------------- Released Unfinished Games (Protos): Exerion Hang-On Konami's Tennis Sparkie Hyper Rally Crazy Train Comic Bakery Juno First Track & Field 2 Galaga. --------------- Around 30 Others CV Games Working On Progress. Few of them is: Arkanoid Moon Cresta Pengo New Rally-X - SGM Godzilla - SGM DKA - SGM Lady Bug - SGM Space Invaders Collection - SGM Pac-Man Collection - SGM And many many others...
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Well, then you'll "have to go back, way back, back to the troglodyte". No not that far, but it was something that was inspired from the old VCS 2600 and IntelliVision. So I think in that time around 1984 ColecoVision also need this. By the way, it is self-adhesive.
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French CBS ColecoVision turned on and U.K. CBS Exp. Module 1 connected. There is both Black screen with or without Atari cartridge inserted. (PAL Silver). I know the sound can't work, but it can be fixed.
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Got F18A installed some games don't work/black screen
ten-four replied to Mika73's topic in ColecoVision / Adam
I'm not saying, but I think the issue could be something around NTSC and PAL. Maybe on another board could be implemented AD 724 or 725, and 2 crystals for both outputs.
