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Hello, I am only looking for a doom manual (atari jaguar). Thank you for your offers. Kind regards Sebastian
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I'm a bit of a novice game collector. It's something I enjoy, but as a college student, money is tight so I need to be careful about what I purchase. But to those of you who invest in the Atari Jaguar console, and by extension the notoriously unreliable JagCD, what got you into collecting for it? How did you start? How difficult is it to get ahold of the system and the games? I was thinking of potentially collecting for it many years down the line when I have stable income.
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The Fascination with the Atari Jaguar
Clint Thompson posted a blog entry in Atari Jaguar Projects + More
The Jaguar has got to remain one of the coolest, most fascinating pieces of hardware to ever emerge as a gaming console. At least for me, anyways. On one side, you have these incredibly powerful GPU and DSP chipsets. Even with the hardware bugs they may contain, they’re capable of doing some impressive things given the 1992/1993 time frame and price point they were released in. On the other hand, it’s completely bottlenecked by Atari’s cost cutting decisions and hand-forced limitations due to memory constraints and a unified system bus architecture that is further diminished by the 16-bit Motorola 68000. The system was originally designed around a 32-bit 68030 and 4MB of RAM. Imagine how much of a difference having twice the available RAM and a far faster CPU with proper bus access would have made! Alas, that was not to be the case. Hindered performance be damned, we still got one hell of a cool cat that certainly has a unique personality. So, yadda yadda yadda. Why am I still rambling about this sort of stuff in 2024? Well, because from a hobbyist homebrew developer standpoint, we’re on the brink of a major turning point. I started my homebrew development journey in late 2017 on the Jaguar with Raptor Basic and have worked on dozens of things (mostly unseen) during this time. It had been somewhat a lifelong dream to create games for one of my favorite consoles of all time. So, I set out to learn 3D modeling and rendering, music composition and programming. This is pre-Jaguar game drive mind you. Rb+ evolved and matured into what is now JagStudio. For those who may be unaware, it’s a free and rather incredible software development package aimed at allowing anyone to make games on the Jaguar in c, assembly or even basic. Snag it here: https://reboot-games.com/jagstudio/ All this, thanks to several hardcore and dedicated hobbyists who continue to devote their free time to improve these tools for others to make cool things as time goes on. Jaguar community gets a lot of static for ruffled feathers but this is the gold standard of community driven inspiration that fuels fun and creativity. JagStudio is getting a major update soon. One that will allow things to be done that was seemingly impossible on the Jaguar before. I won’t let the cat out of the bag until it’s ready, but the guys working behind the scenes to make this pivotal shifting point possible (CJ and Rik) deserve some major kudos! Granted, the roadway here has been a long one. So many other devs have contributed to what has morphed into and become JagStudio, where do you even start. Maybe a proper credits page should be added on the site. (inserting major kudos to all here!) Anyways, on to bigger and better things. Here’s to 2024 being a super cool year for the Jag all-around. It’s a really exciting time to be a Jag fan. I’m pretty excited with the little things I’ve been able to achieve with it all behind the scenes, that it almost feels unreal. Soon…. -
Of course the Jaguar doesn’t have an internal clock for time and date settings. At least it didn’t, until now… Programming the more mundane parts of a bigger picture are boring but essential. I wouldn’t call this fun either. Now let’s see if I can get this “save game state” working for all the stats.
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I created a simple game for the Atari Jaguar that I would like to share (file attached to this thread). It is called Star Fighter and it is a simple Asteroids clone. I consider the game to be a fun diversion. I hope you enjoy it as much as I enjoyed making it. Mind you it is still rough around the edges but it is playable. Any and all feedback is appreciated as I am still polishing the game and your feedback may very well influence the changes I make. Lastly, this game, albeit simple, would not have been possible without the wonderful help I received in the programming threads here on AtariAge as well as the wonderful graphical and music assets created by Ansimuz. Enjoy! I have tested this game on Virtual Jaguar and on the Atari Jaguar by means of a Skunk board. If you are a Jaguar developer and are interested in lending a hand let me know, as I am in need of some assistance with more advanced Jaguar programming subject matter! starfighter.rom
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I'm selling two of my Jaguars as complete starters sets (No box/manual/inserts, but all the "useful" stuff that came with the launch kit). One is on eBay: https://www.ebay.com/itm/134505699892 - SOLD! The other, I'm selling here for significantly less, with the caveat that I'm hoping it will go to someone who will actually play it or develop on it, rather than just put it on a shelf or resale it, so interested buyers will have to PM me and make your case a little. I'll ignore inquiries that don't at least attempt to tell me about how you plan to use the unit. If you already have a Jaguar and are looking for a second, or if you want a showpiece, look elsewhere please. I'm hoping to help someone get started here. I can't verify anything. You're on the honor system, but keep in mind I know the serial number of this unit, and I like to browse eBay just for kicks. This Jaguar console has a small cosmetic blemish on it, as can be seen in the pictures, and the Cybermorph label has been partially peeled back in one corner, so they're not exactly "collector quality" anyway. Everything is, however, 100% functional, and I've given the cartridge edge and the cartridge slot a fresh cleaning to ensure no (Minimal? You're always going to hit these on occasion with Jaguar games.) red screen experience. See the picture of this actual unit & set of accessories connected up together and functional. If there are any questions about the condition or quality of the items, please ask them here in the thread so others can benefit from the answer as well. I'll ignore such questions via PM. The price is $300.00. Shipping will be $20 for USPS priority mail in the US (below cost), and at-cost for USPS international priority mail for international buyers if needed. I'll accept either Paypal or Venmo as payment. This is an NTSC/US unit. See my small user feedback thread here: But note I also sold nearly 100 Skunkboards with zero returns or complaints here as well, so I like to think I'm a known quantity around here at this point:
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Some more music ideas: To be specific: For Death's Dealer, a Super Castlevania 4 clone.
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A list of things that my Jaguar homebrews must have.
SlidellMan posted a blog entry in My Atari Projects
1. No bugs, glitches, or crashing. 2. Good art direction and color theory. 3. Tight, responsive controls. Even Out of this World, Flashback, and Oddworld's grid-based movement was responsive. 4. Decent graphics or better. 5. Good sound effects and music. 6. Appropriate pacing. 7. A decent story or better. 8. Both physical and digital releases. (Yes, I'm including cart and CD.) 9. Addicting gameplay and just plain fun.-
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Asteroids with a whole lot more!
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For one Jaguar homebrew idea I have, here's what I want it to sound for the most part: I have two songs for it made, along with some graphics. Speaking of Baroque, the Saturn/PS1 is now available in English and Spanish! If you have a Satiator or a PS1 SD card reader, now is the time to download the patches. (I have the Wii remake, by the way.)
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From Atari and developer Digital Eclipse, a new anthology coming to the VCS and other platforms in Q4 2022: Atari 50: The Anniversary Celebration https://www.atari.com/games/50th-celebration/
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Atari Jaguar motherboard stock image. Hi i picked up this NTSC Jag a while back for a really good price. It was sold as parts. It arrived but had no cables or games to test it with. I then got straight to ordering and installing the parts for it. I assumed it was the typical no power fault. I ordered and replaced the Caps, Replacement custom Bios socketed, Power Button as it was missing a power button, looks like somebody worked on this before. All of that was ordered from Console5 and installed. Then i ordered and replaced the Reg1 Sound chip and the U38 Regulator Chip commonly known to fail. I then installed the 50/60hz switch mod, a very simple mod and did the diode mod to protect the console from reverse polarity, also a basic mod. I then ordered the PSU 9v 2amps, a game Iron Solder mint in box, a boxed controller, RGB cables from Retro GameCables. I was ready to test and enjoy playing on this machine. I powered it on and no video signal, no audio. Tried it directly through the tv and nothing, no signal. I tried it through the OSSC and same thing, no sync, almost as if it wasn’t even turned on even though the Led is brightly lit. I then realised this is more complicated then i thought. I tried switching to RF and it made no difference. I undid the Diode mod, it made no difference. I went over my caps i broke two traces during the recapping process but fixed it right after i originally replaced those caps. I reflowed and tested those damaged traces and checked for other damaged traces with my multimeter, and i did not find any cut traces. I checked whether the caps were in the right place and everything was installed in the right place, in the right polarity. I reflowed the cart connector, bios, Reg1 and U38 chips and it made no difference, socketed the old bios back in and nothing. I cleaned the motherboard again with ipa 99% making sure i get the cart and av connector cleaned properly with my qtips and a soft pcb brush and nothing. I then tried to tap out the audio from the RF connections using my headphone jack shorted with ground and i only get a slight puffy sound. I lastly decided to put my finger on the CPU chip and that runs warm. The Graphics chip and that pretty much runs hot, is that normal? Overall i can’t figure out what’s wrong with this Jaguar and what the cause of it’s fault is. Can anyone help me figure this out? It’s sad coming across a fault like this on a rare system. I presume the Graphics chip is dead in this machine or hopefully maybe the video encoder chip, ram, missing parts maybe, not sure. I order a replacement power inductor. 120uh/mh and will see if that fixes it when it arrives.
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Dear all, Along with all our Atari Jaguar based interviews, Arcade Attack also have a few fun review and podcasts based on the amazing Jaguar. Below is a nice list with all our written reviews and podcast links! Enjoy! All feedback appreciated! Podcasts: Written Reviews and Articles: Atari Jaguar - Arcade Attack Rarest Atari Jaguar Games - Top Ten! Arcade Attack Another World (Jaguar Review) - Arcade Attack Atari Karts (Jaguar Review) - Arcade Attack Brutal Sports Football (Jaguar Review) - Arcade Attack DOOM (Jaguar Review) - Arcade Attack Tempest 2000 (Jaguar Review) - Arcade Attack Trevor McFur (Jaguar Review) - Arcade Attack Troy Aikman NFL Football (Jaguar Review) - Arcade Attack White Men Can't Jump (Jaguar Review) - Arcade Attack Wolfenstein 3D (Jaguar Review) - Arcade Attack Please let me know what you think! Thank you all, Adrian.
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Hello.I have bying a Atari Jaguar with Switchless Mod.When Pushing the Power Button for 2 Seconds then i can Green 50 hz and Red 60hz Ntsc..This whas today not function.Iam Open the Atari Jaguar and see that a cable is off.Can you say me who that cable must be exactly on the Jaguar?
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We had had so many Atari Jaguar legends on Arcade Attack. From BJ West to Leonard Tramiel and James Hampton. Please enjoy our list of amazing guests below: Podcasts: Joe Cain: Bill Rehbock: James Hampton: Faran Thomason: Text Interview: Leonard Tramiel (Atari/Commodore) - Interview - Arcade Attack Vincent Baillet (Loriciel/Psygnosis) - Interview - Arcade Attack Conrad Barski (FlipOut!) - Interview - Arcade Attack Andrew Burgess (Atari) - Interview - Arcade Attack Carl Forhan (Songbird Productions) - Interview - Arcade Attack Aaron Fothergill (Amiga/Atari) - Interview - Arcade Attack Tal Funke-Bilu (Atari) - Interview - Arcade Attack The Atari Jaguar Game By Game Podcast - Interview - Arcade Attack Johannes Graf (Atari) - Interview - Arcade Attack Lars Hannig (Atari Jaguar Homebrew) - Interview - Arcade Attack Jeffrey Johnson (Wave 1) - Interview - Arcade Attack Dan McNamee (Atari) - Interview - Arcade Attack Phil Nixon (Rage) - Interview - Arcade Attack Mario Perdue (Breakout 2000) - Interview - Arcade Attack Nicolas Persijn (Rotary Controllers/Jaguar Fan) - Arcade Attack Joe Sousa (Atari) - Interview - Arcade Attack Darryl Still (Atari/Kiss Ltd) - Interview - Arcade Attack Faran Thomason (Atari/Nintendo) - Interview - Arcade Attack BJ West (Atari) - Interview - Arcade Attack Francois Bertrand (Atari/SEGA) - Interview - Arcade Attack Stephen Mitchell (Lore/Atari) - Q&A - Arcade Attack Mark Hooley (Atari/Imagitec) - Interview - Arcade Attack Silvio Porretta (Atari/Neversoft) - Interview - Arcade Attack Shaun McClure (Atari) - Interview - Arcade Attack James Hampton (LucasArts/Atari) - Interview - Arcade Attack Mike Mika (Atari) - Interview - Arcade Attack Olivier Nallet (Jaguar supremo/Quantic Dream/EA/Valve) - Interview - Arcade Attack Kristi Louise Herd (Imagitec) - Interview - Arcade Attack Frederic Houde (Ubisoft) - Interview - Arcade Attack Is there anyone missing you'd love me to interview? Thanks everyone, Love Adrian!
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Hi, For anyone interested, I have listed my Atari Jaguar Translucent console shell along with a translucent Jaguar cartridge shel (with ATARI and Fuji logos on back) on eBay: https://www.ebay.com/itm/194808102590?hash=item2d5b77bebe:g:H8UAAOSwA7BiAv39 I purchased this from the moulding that was going to be used for the now (and perhaps always) defunct RETRO VGS project. I planned to do something with this shell but never got around to it so it comes NEW/Unused. Cheers!! Serblander
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Every once in a while I use my limited photoshop skills to dream what if Atari would have been taking over the video games industry with the Jag.
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I Am a Child from the Dawn of the Video Game Age
GrizzLee posted a topic in Show Us Your Collection!
My Retro/Vintage Gaming Hobby I Am a Child from the Dawn of the Video Game Age Taking a side trip here away from my adventures here. Anyone who knows me personally, can attest that I am somewhat of a geek and so it’s no surprise that I became an mechanical/aerospace engineer by trade. With that stated, I always had an interest in building things and tinkering with electronics, etc.. As I was growing up in the 70's I was fortunate to experience and be able to participate in the dawn of a new era. It all started simple enough with my father coming back from a business trip in Texas one year with one of the first ever digital calculators. I was hooked. I loved the display, the tactile feel of the buttons and the ease of use. I was further inspired when I saw advanced calculators becoming available and even into my high school and college years where I always had to have the latest programmable calculators for my science, math and eventually engineering courses. Now this seems pretty minor in this day and age, but back then, looong before cell phones, home computers, high level object oriented programming languages, etc.. this was an exciting era for me. Read more here... http://rubikonadventures.blogspot.com... A long time friend of mine came by for a visit one day and asked if it was OK to shoot video of my old video game collection and my "man cave" where I hibernate during the winter months when I am not out exploring. Enjoy another facet of my persona here: https://youtu.be/818OZog0Y4I Me Meeting Nolan Bushnell, Founder of Atari and founder of the industry. -
I like the 7800 and 5200 games (store/vault) on the vcs. Any talks of future Jaguar games? I feel with a lower price (I got my VCS for 250) and Jaguar games in the store, you're going to see more VCS owners imo. Having every atari console on the vcs would be great. There would be a lot of people that would purchase NBA Jam, Doom, Tempest 2000, and Aliens vs Predator.
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Hi folks! I'm old Atari fan since about 1988 and I have read recently an article that if Jag games would be highly optimized and some hw constraints/bugs would be removed from the Jag then it could outperform even the PSX. I would just wonder if somebody would be willing to take that task these days and prove the concept by removing all the hw issues and creating working prototype ideally with simple game demo to show its true potential and maybe it would kickstart the new era for Jag by producing and selling fixed Jag version that would be much more powerful than the original one but not by adding more powerful chips in it but quite the opposite by just fixing the hw issues and polishing it overall and maybe even by removing the 68k chip entirely as Carmack suggested. And if there would be sufficient interest from community about such revised version of Jag then there would be space to start producing and selling games that would be on par with PSX or even better ones and that would spark just more interest about Jag and create an endless loop like snowball effect that would help to prolong Jag lifespan and make it thrive even more. These days by using the crowdfunding option such project would be entirely feasible if I look at how vibrant the Jag community is and if someone would be interested and capable enough to take and deliver that job after first some research would be done and the result would be that there is enough interest from the community to undergo such daunting task. Of course it would be more a hobby project that would just cover the costs and maybe could even make some extra money as to hw devs so to game devs too rather than expecting some serious money out of it. But if anybody would be interested about such project or any other interesting project within or outside of realm of the Jag or Atari that would be innovative enough and had a sufficient potential to invest the time and effort in it especially but not mandatory if it could make some serious money too then I could help with marketing and business side of things cause I used to be quite successful in sales in the past. So what do you guys think about such project? Do you think it could be feasible these days and there would be sufficient interest from the community? If anybody would be interested about such project or have other interesting project/s that would need the help on marketing or business side of things then let me know and I will gladly give you at least some advices if not get involved into the project directly or more actively. Thanks for your responses!
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Setting the record straight - I made some critical mistakes in my first video. Sorry about that. ?
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This game baffles me.
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Before I begin, this will focus on original titles, and not arcade ports. -Zenithian Khei (Mega Man X meets Super Turrican 2) -Ginnan (Actraiser with an Old English/Anglo-Saxon twist. Part of the Middanyeard series.) -At least three shmups/space shooters. -At least two more Middanyeard games. -At least two titles in the Demon Lands series. -One Isometric game.
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So I have been trying to do some research on this canceled Atari Jaguar game for some time. I know that High Voltage was making it and that it was almost finished, and that a number of Mortal Kombat actors were involved, but what happened to the game's code and how did some of these builds get released? I actually spoke with Daniel Pesina and he said that he and Ho-Sung Pak actually wanted to finish the game and release it, but that never happened. I was able to get ahold of a few cartridges on eBay that somebody was selling with the Test, Alpha and Beta builds. Sorry if I seem like I'm repeating myself, I am just looking for information on this and how we could try to find a near-finished version since apparently at an old convention someone showed off a near finished build of the game.
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