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  1. Hello I am looking for the lovely Huntin' plug n play light guns which were part of the Play TV series. Does anybody sell one? I am having part 3 sent, so I just need part 1 and part 2. With kind regards Ben
  2. It took me a long time to rebuild the files and edit part two, but it's finally here!
  3. Hello, I recently found an Aquarius in one of my Totes in the basement, I have the system itself in the original Box complete as well as something called a Mini Expander also in box with a few games in box. Just wondering what the collectability is like for these, I seen a few eBay auctions going pretty high just for games and a system with no box? Do I have a gem here? Sorry im new to the forums unsure of how these things work. Thanks! - Rex
  4. From the album: My Game Collection

    My Mattel Intellivision console
  5. I'm trying to get my head around the compatibility of the Aquarius mini-expander soundchip, It's seems that it is the less common AY-8914 is this correct? If so how does this effect porting sound from another Z80 based system that might use an AY-8910 or AY-8912 are they functionally identical in regards to programming? Finally is it exact same chip in the Intellivision? Barnie
  6. BLBird is a Flappy Bird clone for the Aquarius computersystem. It is written in 100% BLBasic, without any additional machinecode. The object of the game is to navigate the BLBIRD through the openings of the pilars. Flap your wings and gain altitude by pressing SPACE. The source code is included with BLBasic v2.0 blbird.rom
  7. BootLoader BASIC is the answer to two requests on the ATARIAGE forums; To be able to start BASIC programs when turning on the Aquarius computer just like a cartridge and to have the most common used machinecoded routines available. After experimenting with a script to convert a .CAQ file into a .BIN file, BootLoader Basic v2.0 is now the new version to create bootable BASIC programs on the Aquarius. Together with the Virtual Aquarius, BLBasic provides a complete environment to create, test and dump your BASIC programs. BLBasic v2.0 adds the following new commands and functions: - GET - Get (an area of) the screen into array Syntax: GET (x1,y1)-(x2,y2), array - PUT - Put array back to screen Syntax: PUT (x1,y1), array, action - SCR - SCReen scrolling or background color Syntax: [ UP | LEFT | DOWN | RIGHT | color ] All these commands can be used in your own ROM file as well. To create your own BASIC ROM: Load the BLBASIC.ROM in the Virtual Aquarius. Next load your BASIC program by typing, quick type or loading cassette. Type the command LDUMP IMPORTANT: Before pressing RETURN check the Virtual Aquarius printer settings! Go to Configure -> Printer and configure the "Filename for Printer Output" Make sure you send the output to a new file (!) After checking the printer settings press RETURN at the LDUMP command Rename the output file extension from .txt to .rom or .bin and load the file into the Virtual Aquarius. NOTE: After the LDUMP statement the created ROM will be in a "STATIC" or "FINAL" state and cannot be changed. Any changes should be done against the original source code (cassette file or quick type text file). BLBasic v2.0.zip The zip file includes the following: README.TXT - this text BLBASIC.ROM - ROM to load into the Virtual Aquarius BLB-Manual.pdf - An enhanced manual in PDF format with many examples and technical information Manual Examples - A folder with all examples from the manual Demo - Demo BLBIRD.TXT to test BLBASIC/LDUMP functionality SOURCEv2.0.ZIP - Z80 assembly code to create BLBASIC Version release: v1.0 - 04/01/2014 - First release v1.1 - 08/01/2014 - Bug fix; Set RESTORE and redirect intermediate mode Bug reported by "pset" at atariage, dd. 07/01/2014 v2.0 - 14/12/2014 - Added commands
  8. This is an update I've been waiting to write for quite a long time, and I thought it best to put it in its own thread, so here goes ... After finishing my work on the Aquaricart in late 2011, I was forced to put my classic computing and gaming projects waaay on the back burner through most of 2012 because of some very stressful and time-consuming responsibilities at work. It couldn't be helped at the time, but I was profoundly annoyed at having to set these projects aside for so long. So, at the beginning of this year, I lightened my workload and resolved to create enough free time to regain my momentum and to get those projects back on track. Here is the first practical result of those efforts ... a prototype of the latest revision of my SuperCart cartridge board, which I've been working on since early February: This represents the solution to one of the most vexing problems I've had since I started publishing Aquarius software on cartridge: the lack of a plentiful and consistent supply of affordable cartridge shells. The solution came about thanks to Joe "intvnut" Zbiciak, and the new Intellivision shells he has designed. Shown in the picture is a "limited edition" version of these new shells; it cannot be used with the Intellivision, but it works very well with the Aquarius, and with other systems whose cartridges are of a similar size but "upside-down" relative to the Intellivision's. Because these shells are "upside-down", and are a different shape than the original Aquarius shells, I had to flip my SuperCart design "upside-down" and re-shape it for the new shells. It took some doing, but I finally have the new design finished to my liking, and the prototypes are functioning perfectly. I'll be sending it off for manufacturing soon. Here's how a fully assembled cartridge looks inside the Mini Expander (the label would face the front), next to an original Aquarius cartridge shell for reference: It's not a perfect cosmetic match for the originals, obviously, but it's still very attractive, and it even fits nicely into the Aquarius console itself. It almost looks like the Aquarius cartridges that Activision might have produced, if they had actually supported the Aquarius. But most importantly, it finally solves the problem of scarcity, for me and for any other Aquarius homebrew developers who might wish to use them. (Its more conventional shape may even allow us to produce boxes for our games, when the time comes.) This new SuperCart board is functionally identical to the originals, so all the technical information that I posted in my original thread is still applicable. I'll probably be changing some of it a bit to make room for some other interesting features I have in mind, but ... that's for the next revision!
  9. Hello Atarists, I am looking for a Tron M-network joystick with the games and box, in a good and original shape! Well, kind of a holy grail I am sure but if anyone of you few who own it are interested in selling it, send me a signal!
  10. How did Mattel do it?? English Wikipedia says that it sold about 3,000,000 units by the end of its life span. In contrast, the 5200 sold at most, 1.5 million units. What are the main reasons as to why the Intellivision outsold and was more successful than the 5200, other than the fact that its controllers didn't break nearly as much as the stock 5200 controllers??
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