Search the Community
Showing results for tags 'Python'.
-
Step into the world of retro gaming and AI technology with this video. Watch as we bring the classic Atari 2600 game, Grand Prix, to life with a twist. Get ready to witness the creation of a self-driving car, powered by artificial intelligence, as it races through the tracks of Grand Prix. You can find the link for the demo here : https://youtu.be/Oh5rirVxXtU Enjoy Eran
-
This afternoon, I posted an application to automatically generate passwords for The Guardian Legend. The application is free to download from my website. There is a Windows and Linux port available. The link to my website is in my bio.
- 3 replies
-
- 1
-
- passwords
- reverse engineering
-
(and 1 more)
Tagged with:
-
Well hello my fellow Atarians. If you're like me you still use the old Atari (either real thing or emulated), but you also use a modern computer like a Windows PC, Linux PC, or Mac. In that case you probably have cause to use text files from one system on the other and visa versa. As some of you know, I developed a program for the A8 to do converting called AAC. You can get info on that over in it's own topic. This new topic is about a different program with the same name that does the same job, but runs natively on the new machines. It is written in Python so has the ability to be cross platform. So here is AAC v0.1, 32-bit Windows, for your testing pleasure. It works fine as expected in every case I have tested so far, but I like to get feedback from others too. Once any bugs (if any) are ironed out. It will get it's v1.0 release. If you need a Linux version to test let me know.
-
Hi, I would like to share with you a cool Atari project. You can play the Atari games using your hands as motion controls. No joystick needed. Yes , yes : your hands instead of a joystick I captured and converted the hand poses to electric signals “running” through the Atari ports, so your hands control the game. Pretty amazing. This project is based on a computer vision and Python coding, running on a Raspberry PI device with a camera. It is a DIY project . Here are links for the components: ************************************ Raspberry Pi 4 : https://amzn.to/38grxde I am using one of these desktop cameras in my projects: Logitech C270 , Simple and basic camera : https://amzn.to/37CAPjO or Logitech HD Pro Webcam C920 , Which is a very good camera : https://amzn.to/3rM1Lof DB9 connector : https://amzn.to/3OwVgiT 7 Inch HDMI TFT screen for the PI : https://amzn.to/3L67mxg The link for the project video: https://youtu.be/vJO6nMwUBXw Enjoy Eran Feit
-
Hi, I would like to share with you a cool Atari project. You can play the Atari games using your hands as motion controls. No joystick needed. Yes , yes : your hands instead of a joystick I captured and converted the hand poses to electric signals “running” through the Atari ports, so your hands control the game. Pretty amazing. This project is based on a computer vision and Python coding, running on a Raspberry PI device with a camera. It is a DIY project . Here are links for the components: ************************************ Raspberry Pi 4 : https://amzn.to/38grxde I am using one of these desktop cameras in my projects: Logitech C270 , Simple and basic camera : https://amzn.to/37CAPjO or Logitech HD Pro Webcam C920 , Which is a very good camera : https://amzn.to/3rM1Lof DB9 connector : https://amzn.to/3OwVgiT 7 Inch HDMI TFT screen for the PI : https://amzn.to/3L67mxg The link for the project video: https://youtu.be/vJO6nMwUBXw Enjoy Eran Feit #Atari2600 #Atari #Python #OpenCV
-
Hi, This is a cool project that enables you to play the Atari 2600 tennis using a real racket. Yes , yes , a real one ! (no joystick) The project was done using Python and OpenCV. This project can be run both : on Windows with emulator , and on original Atari 2600 console using Raspberry Pi Pretty cool The link for the video is : https://youtu.be/vbd0ShdMqYE Stay tuned for my next video that will teach with a full tutorial how to get this result Enjoy Eran
-
Hi, This is a cool project of controlling Atari 2600 Missile command using your hands and fingers as motion controls The hands “creates” a virtual joystick on air that can impact the movement and the shooting of the player. The link for the video is : https://youtu.be/6-gNiK2leZ8 The project is based on Python, OpenCV , and Mediapipe The goal of the project was to create a functionality that replaces the traditional Atari 2600 joystick with our hands and fingers position using a camera . The code estimate the position of each hands , and calculate the X,Y axis to simulate directions and shooting, That transforms it to an action. The project also combines : pose estimation of the hands and fingers gesture, capturing the game image and sound , and merge it into a new window as one visual game (keeping the original sound). I added a link for the code in the video description, so you can download and enjoy it. Enjoy Eran
-
- 2
-
- atari
- atari 2600
-
(and 3 more)
Tagged with:
-
Hi, This is a cool project of controlling Atari 2600 Missile command using your hands and fingers as motion controls The hands “creates” a virtual joystick on air that can impact the movement and the shooting of the player. The link for the video is : https://youtu.be/6-gNiK2leZ8 The project is based on Python, OpenCV , and Mediapipe The goal of the project was to create a functionality that replaces the traditional Atari 2600 joystick with our hands and fingers position using a camera . The code estimate the position of each hands , and calculate the X,Y axis to simulate directions and shooting, That transforms it to an action. The project also combines : pose estimation of the hands and fingers gesture, capturing the game image and sound , and merge it into a new window as one visual game (keeping the original sound). I added a link for the code in the video description, so you can download and enjoy it. Enjoy Eran
-
Hi, This is a cool project of controlling Atari 2600 Defender game using the hands pose as a virtual joystick The project demonstrate how can we replace the traditional joystick with our hand and fingers The code estimate if the second finger is open or close for simulating “Fire” button , and the directions of the finger In order to simulate : up, down, left and right You can watch the enjoyable result here : https://youtu.be/iQGDvn3bZrI The project is based on OpenCV , Mediapipe and Python Eran
-
Hi, This is a cool project of controlling Atari 2600 Defender game using the hands pose as a virtual joystick The project demonstrate how can we replace the traditional joystick with our hand and fingers The code estimate if the second finger is open or close for simulating “Fire” button , and the directions of the finger In order to simulate : up, down, left and right You can watch the enjoyable result here : https://youtu.be/iQGDvn3bZrI The project is based on OpenCV , Mediapipe and Python Eran
-
From the album: My Home
A photo of me in my Cammy (from Super Street Fighter II) costume playing Babylonian Twins on my Amiga 500 with a QuickShot Python joystick, my favourite non-arcade style joystick. Babylonian Twins has been updated and ported to iOS and Android devices now and is highly recommended if you have those systems. -
Sorry for my poor english. Sound Device Emulator Emulator You can download source code from my blog. Q. Stella is good, why should i need to check yours? A. Stella is good but a bit too complicated. My emulator has at least 3 advantages(and a lot of weak points). 1. Only single file. 2. No need to compile. 3. Python is much easier to use and debug than C in most cases. Although my emulator is slow and buggy, it really works on some games. If you are interested in writing an emulator, maybe it's a little useful for you. Note that the success version 1 is more easy to read because it has classes, but not single file and has no sound.
- 3 replies
-
- 3
-
- Atari 2600
- emulator
-
(and 2 more)
Tagged with:
-
since almost a year, i got really excited with a cross-compiler coded in Python that allows to make z80 binaries (z80 asm were used temporarily there in cross-compiling process) from an ansi-basic syntax very closed to zx-spectrum basic - http://www.boriel.com/software/the-zx-basic-compiler/?lang=en - http://www.boriel.com/forum - http://www.boriel.com/files/zxb/ - http://www.boriel.com/wiki/en/index.php/ZXBasic at the Boriel's wiki page, i started to add some information about Mattel Aquarius (if people know more links with very useful information, please add there too) : http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Aquarius for having a version of it cross-compiling to Mattel Aquarius, we may need help from people skilled enough about how to adapt this Python code for the same purpose, and is comfortable enough to use Aquarius technical information there. what do you all think about this?