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Found 8 results

  1. Paring down my collection a bit as I've started to accumulate some rarish variants and I've always promised myself that I'd avoid that rabbit hole ... I'm open to offers as these are variants and very hard to determine a price. All three Mattel bilingual Intellivoice titles. These are good to VG condition and complete. Spines are very good. Covers are good with some minor creasing or marks. I would entertain offers for the set or individual games. * Bomb Squad SOLD * Space Spartans * B-17 Bomber A very rare bilingual Super Cobra complete. Box shows some wear on the cover but otherwise good condition. Finally, a Shockvision version of Beamrider with box. These were created in Brazil and are not easy to find. Box is in good condition with some writing on the sticker on the front and some minor creasing. SOLD
  2. Many ColecoVision and Intellivision homebrews to trade for or cash paid via PayPal.
  3. Hello everyone, I have just posted some Intellivision games I have for trade on Marketplace. Here is the link: http://atariage.com/forums/topic/219357-ft-fs-rare-and-sealed-intellivision-games-tutankham-super-cobra/ Cheers, Oscar
  4. Does anyone know how both Scramble and Super Cobra would have looked back in 1983 if the cartridge ROM size for both were at least 16K, preferably either 24K or 32K? The Parker Brothers release of Super Cobra was only a mere 8K in ROM; if it were 16K maybe we would've heard more of the original music and some of the graphics may have been more detailed. The pieces of music that were missing was the SC intro music (only the Scramble intro plays, upon system boot and after every 1000 miles passed), the mileage clear music (for every 1000 miles passed), and the final stage clear music (after booty is picked up successfully and without fail). And if Scramble - Super Cobra's space-themed predecessor - were released for the CV, whether by Coleco, Parker Brothers or perhaps Milton Bradley Electronics, it might have had several of the same sound effects as Super Cobra. I wonder if any mockups were created for a possible CV release of Scramble? ~Ben
  5. Hi, I sell 3 of my games : Super Cobra, Turbo and River Raid Super Cobra (CIB) : $ 100 Turbo (International Version, CIB) : $ 150 River Raid (CIB) : 80 $ + Shipping. Scalpel
  6. http://my.stratos.net/~hewston95/RTM29/RTM29.html I was reading this link about the various home ports of the 1981 Konami arcade game, Super Cobra, and one of the problems with the ColecoVision port is that it does not support the Super Action Controllers. I'm wondering if you folks here think differently than the reviewers in the above link? What could we do as ColecoVision fanatics to make Super Cobra compatible with the Super Action Controller? Thank you, Ben
  7. Found someone selling an Intellivision console with 16 CIB games for 60$. I was more than happy with the price when I realized what was included! Any idea on its value? Bilingual French and English Super Cobra.
  8. I would like to hack the ColecoVision Super Cobra ROM so as to speed up the points counter for when your chopper is traveling. Why? On the Atari 2600 version, the 10 points gained for your chopper flying is quicker than the ColecoVision port. I'd like to know what instruction to change so as to make these 10-point gains faster on the CV. Thank you, Ben Edge
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