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Found 200 results

  1. Devbinks

    I love you, Joe

    Just recently, I found a store called Joe's Video Games, just a few minutes away from me that specializes in Arcade Machines and vintage gaming consoles. They have a site HERE -Pay no attention to their pricing though. Their pricing is heavily dependent on a few things, especially the condition of the game. So, you could find a game for $8 and then find the same game, in not as good condition, for $5 or less- Anyway, it the only store I have found like this anywhere in my area (SC/NC) so I have been going there almost religiously during this past week. In fact, I'm going there again today! I just wish I had the money to buy the MKII arcade machine *drool* I'll be updating this later, depending on how my NES/SNES game search goes Oh, and if anyone knows of good online vintage/retro game stores, let me know! I haven't been able to find a whole lot online aside from eStarland -UPDATE- 9:38pm Ended up NOT going to Joe's today after all. My fiancee (Anna) and I were going to wait for a friend (Amanda) to arrive and then we were all going to head out together but that just didn't work out. Instead, Anna and I shall be going tomorrow. Hopefully I'll have a worth-while update then lol
  2. From the album: Donkey Kong Arcade Sales Flyers

    These are the original sales flyers used to promote the original DK & DK JR arcade games in the 1980s. As a huge ColecoVision fan I wanted to share these. And while they may not be specifically for the ColecoVision, Donkey Kong was a huge part of the legacy of that system. I'm also a huge Nintendo fanboy, so I bought them to frame behind my Donkey Kong arcade cabinet! Enjoy! =)
  3. From the album: Donkey Kong Arcade Sales Flyers

    These are the original sales flyers used to promote the original DK & DK JR arcade games in the 1980s. As a huge ColecoVision fan I wanted to share these. And while they may not be specifically for the ColecoVision, Donkey Kong was a huge part of the legacy of that system. I'm also a huge Nintendo fanboy, so I bought them to frame behind my Donkey Kong arcade cabinet! Enjoy! =)
  4. From the album: Donkey Kong Arcade Sales Flyers

    These are the original sales flyers used to promote the original DK & DK JR arcade games in the 1980s. As a huge ColecoVision fan I wanted to share these. And while they may not be specifically for the ColecoVision, Donkey Kong was a huge part of the legacy of that system. I'm also a huge Nintendo fanboy, so I bought them to frame behind my Donkey Kong arcade cabinet! Enjoy! =)
  5. From the album: Custom Arcade

    This is the Japanese version of Spellcaster for the Master System!

    © Jay "Papa" Caraway 2015

  6. From the album: Custom Arcade

    This is the Super Nintendo version of Atari Arcade classic Centipede!

    © Jay "Papa" Caraway 2015

  7. From the album: Custom Arcade

    The Games Family 60-in-1 has two entries for many games so you can have different dip switch setting and not have to reset and change them. Our first entry of Ms. Pacman has "Hearts" mode enabled, where the pellets are turned into little hearts!!

    © Jay "Papa" Caraway 2015

  8. Papa

    Jaguar cabinet

    From the album: Custom Arcade

    This was the most recent cabinet we built. It has an Atari Jaguar and a 7800! A special custom made switch box selects the controls.

    © Jay "Papa" Caraway 2015

  9. Help! I need advice on how to use CLRMAMEPRO to format games which have CHD's. I wish to format "Firefox", "M.A.C.H. 3", "Red Earth", and "Road Riot 4x4" to run on MAME 0.34 Any advice would be appreciated.
  10. i watched an LGR video on this. but i can only afford a PCB. is there a way to play an arcade PCB like Pac-Man straight from the board without a SuperGun?
  11. I gotta say, Space Invaders SNES looks just like the arcade version graphically, but it's a little off in the sound department. Anyone else got any good ports of arcade games?
  12. If you've got any interest in visiting the world's largest arcade packed with classic games, you won't want to miss this event on May 17-19, 2019 at Funspot in Laconia, NH. Funspot was famously featured in King of Kong, and it looks like the tradition of a gathering on (or around) Memorial Day weekend will continue! I understand that there will be a low key 2-day tourney, hanging out with other gamers, and also beer and hot dogs in a beautiful lake town setting, which has a beach if weather cooperates. You will not be disappointed if the only thing you do is buy $20 in tokens and just play arcade games that you probably haven't seen in a long time. Here's the list: http://www.classicarcademuseum.org/gamelist.php More details from the host/organizers can be found here https://forums.arcade-museum.com/showthread.php?p=3956181. If you can, I really suggest that you be there!
  13. I need to know arcade game title where you shoot aliens or bugs that their eyes are vulnerable. In early stage, aliens or bugs' eye is very large. In later stages, aliens or bugs' eye is much smaller and harder to be destroyed. I believe year for manufacturing this game is in 1982 to 1986.
  14. The dates were just released in the last hour for the 14th annual 2015 Houston ArcadeExpo! The dates are 1 week later than usual .....November 13th & 14th, 2015 at the Houston Crowne Plaza Northwest-Brookhollow Hotel (12801 Northwest Freeway). http://www.arcadecenter.com/ https://www.facebook.com/pages/Houston-Arcade-Pinball-Expo/223834217626840?fref=ts https://www.facebook.com/events/777659739021878/ Hotel room rate of $79/night just went live too!
  15. I was looking at the sales brochure for this game on KLOV and after looking at the dimensions I am wondering if this early racing game really weighed in at 400 pounds? It's actually smaller than Sprint 2 overall and that game is just a little over 300 pounds. If Gran Track really is that heavy, where does all that weight come from?
  16. Now that Penguin Adventure is done, we have decided to take the last month of the year to port Gradius for the ColecoVision Super Game Module. That way we could concentrate on the two arcade ports next year. The SGM version of Gradius is based on the MSX version, which is quite good. However the SGM version will receive a complete makeover to make it look more like the arcade original. So for example, check the screenshots to see a before/after comparison of stage 2. About 50% of the code has been ported, and the visual makeover will start after we get the game fully ported and running. More info as development progress....
  17. Hey folks, Thought this might be a good audience for an article I recently had published where I try and investigate the supposed coin "shortage" caused by the release of Space Invaders in 1978. If there's any folks heading to Ottawa Comiccon 2014, I'll actually be presenting a panel on it. Hoping to run into some fellow classic gamers! Enjoy, and let me know what you think. Thanks, https://www.academia.edu/3672374/Insert_Coin_to_Play_Space_Invaders_and_the_100_Yen_Myth
  18. I thought I would start a thread featuring games that are actual classics of the arcade, but are actually pains in the butt to keep working. The one that currently comes to mind for me is Pole Position. An excellent race game and one we have all played sometime over the years. It's a true arcade classic, but I have heard so many horror stories about trying to keep them alive and working. Burnt connectors, bad boards, heat fried chips, the list goes on. So, what is the classic arcade game or games that you can think of that are pains or nightmares to keep working?
  19. (Not sure if this belongs more in Prototypes or here; a mod can feel free to move if they like) Eat your heart out DDR and Dance Evolution. This was one of Atari's laserdisc projects, although I hadn't seen it on any games list before this. Unearthed by the Strong National Museum of Play: https://arcadeheroes.com/2019/02/27/arcade-history-the-atari-dance-machine/
  20. If you were making an Atari 2600 Arcade what joysticks would you use? What style of arcade quality sticks would you use to be the most playable for the games and the most authentic to early Atari / US based arcade games? I was thinking the IL Eurostick or the Happ Competition pro do any of you have any other suggestions?
  21. I'm in the planning stages of building my own MAME cabinet. I have some parts picked out (controls, speakers, motherboard, etc.) and can manage putting together a lower to mid-range PC capable of emulating the games. But before I start buying stuff a few questions popped into my head: 1) What is the best OS and MAME frontend to use? I'd like the machine to turn on and not show the Windows startup screen or boot screens or anything like that. I'd like it to boot as seamlessly as possible into the frontend. I'm not sure what the best frontend is either. I know there is GameEX, Hyperspin, Maximus Arcade all of which are Windows only frontends. 2) What is the best monitor to use? With CRTs pretty difficult to come by, especially larger monitors, it seems an LCD or LED monitor is what I will end up with. Is there one that people favor over others or is there something specific to look for with an LCD/LED monitor? 3) Monitor orientation: portrait or landscape? Since the monitor will most likely be an LCD or LED monitor it will be 16:9 aspect ratio. How should the monitor be oriented? Are there more games that benefit from a portrait or landscape orientation? This also got me thinking about Punch Out for the arcade. It had 2 screens. How will that be handled with a single screen? Any help answering these questions would be appreciated. And if this is not an appropriate place for these questions please let me know where the best place would be. Thank you.
  22. SuperCharger SpaceInvaders New SuperCharger game! I'm writing a port of Space Invaders with enhanced SuperCharger graphics that will run on the Atari Flashback Portable There have been many awesome ports of SpaceInvaders with a lot of interesting variations in the genre. This version will utilize Display Lists like the A8, and a soft blitter rendering colorful semigraphics for arcade action and speed! Here's the concept and design on paper: Questions and feedback welcome! Anyone have ideas for a score that is different? Some examples: PIXELS has a score that is 40 feet high and an interactive part of the game - you can even traverse it at different times to get to another section of the board. WARPDRIVE has a rating system that displays full screen text messages from Starfleet. KC Munchkin Monster Maze has an educational score built from maze blocks to teach players to read binary. STARBLITZ and DEFENDER III have interactive score power-ups you must catch to extend the life of the City that can also damage the City if you miss during waves, and a levels completed score that is an interactive element on the end game screens.
  23. I'm trying to restore an arcade cabinet from 1983. The CRT monitor is shot and honestly, I'd rather have an LED/LCD screen in it's place. (Don't get me wrong, CRT, when working, looks great) I don't know much about how to connect the monitor and most of what I see out there has DVI and/or VGA ports which are clearly not going to connect on an old system arcade cabinet like this. Will this work? https://na.suzohapp.com/products/accessories/49-3223-01 Does this need an adapter to connect it to the arcade machine? Thanks!
  24. MAME 0.200 Todays MAME release has two consecutive zeros in the version number! The only other time that happened was over twelve years ago! Although MAME version numbers are are just an incrementing number, by a series of coincidences, MAME 0.200 delivers several major changes. First of all, if youre building MAME with Microsoft Visual Studio (MSVC), youll need Visual Studio 2017. Weve dropped support for Visual Studio 2015. Starting this month, were building the official Windows binaries with GCC 7.3 this probably wont affect you (we still support building with GCC 5 and up). Were mirroring tagged releases at GitLab (source only) and SourceForge (source and binaries), so if for some reason youre unable to access GitHub, youll still be able to download official MAME releases. MAME 0.200 includes replacements for the memory system and callback API. This will enable new functionality and make MAME development more straightforward. The artwork layout system has also had an overhaul which opens new possibilities. Weve tried our best not to break things, but if you do find something wrong, let us know at MAME Testers, or on our IRC channel #mame on the freenode network. In arcade emulation this month, we have a number of new versions of supported titles, including a very rare prototype of Led Storm Rally 2011 and three more Street Fighter II': Champion Edition bootlegs. Dreamcast/NAOMI colours are greatly improved thanks to snickerbockers, and cam900 fixed some graphical effects in Gals Panic 3 and Billiard Academy Real Break. Enik Land improved emulation of the Sega Master System, Game Gear and Mega Drive VDPs, covering more corner cases. The really exciting emulation improvements this month are on the computer side. There are lots of improvements for UK home computers, including better Camputers Lynx tape support (with lots of additions to the software list), re-worked Acorn System emulation, and support for Acorn Bus slot devices. Weve got a brand-new modernised Apple IIgs driver, with improvements in just about every area. Also, Wayder updated the Sharp 68000 software list, correcting and organising the entries and adding the latest clean dumps. But even more exciting is the fact that, thanks to Patrick Mackinlays gargantuan effort and persistence, the CLIPPER-based InterPro 2000 workstation now works well enough to install and run CLIX (a UNIX operating system). As far as we know, this is a first for MAME. The improvements to SCSI, CD-ROM, and serial emulation also benefit other emulated computer systems. Instructions are on the MAMEdev wiki if you want to try it out. As usual, you can get source and Windows binaries from the download page.
  25. I'm not really a big sports game fan, but this evening when I went to buy another Battlezone I was offered up a complete Basketball by the owner for $75. Supposedly it powers up fine, but needs both trakballs rebuilt asn they are pretty much frozen up. Overall, it is in decent enough shape. Just the cabinet bottom needs some attention and of course the control panel either repainted or re-decaled. He is pondering just parting it out and making the cabinet into a custom refrigerator. It is kinda cool looking for a sports game, but I am pondering if I want to take up the roughly 30 by 30 inch floor space. It was a bit burried, but I managed to shoot a photo of it before leaving for home.
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