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Blogs

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  • Cheat Blog
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  • Old School Gamer Review
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  • Rybags' Blog
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  • EricBall's Tech Projects (PRIVATE)
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  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
  • TestBot4's Blog
  • Old School Gamer Review
  • The Mario Blog
  • GideonsDad's Blog
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  • Horst's Blog
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  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
  • CebusCapucinis' Blog
  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
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  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
  • Troglodyte's Blog
  • Austin's Blog
  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
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  • The 7800 blog
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  • Robert @ AtariAge
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  • edweird13's Blog
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  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
  • satan165's Dusty Video Game Museum
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  • Retail hell (The EB years)
  • Vectrexer's Blog
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  • Hulsie's Blog
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  • Why Are You Even Reading This?
  • Xuel's Blog
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  • caver's Blog
  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
  • toiletunes' Blog
  • Justin Payne's Blog
  • ebot
  • Markvergeer's Blog
  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
  • Pac-Man Vs Puck-Man's Blog
  • Bri's House
  • Les Frères Baudrand's Blog
  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
  • defender666's Blog
  • TheSSLstore - SSL certificates Validity
  • Chuplayer's Blog
  • pacman100000's Blog
  • POKEY experiments
  • JPjuice23's Blog
  • Gary Mc's Blog
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  • SUB HUNTER in A8
  • ScumSoft's Blog
  • The Social Gamer
  • Ping. Pong. Ping. Pong.
  • kgenthe's Blog
  • mapleleaves' Blog
  • Dallas' Blog
  • bfg.gamepassion's Blog
  • Esplonky's Blog
  • Fashion Jewellery's Blog
  • Gabriel's Blog
  • CJ's Ramblings
  • Dastari Creel's Blog
  • dobidy's Blog
  • dragging through the retro streets at dawn
  • Please Delete - Created by Accident
  • Nerdbloggers
  • Algus' Blog
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  • Appliciousblog.com
  • frederick's Blog
  • longleg's Blog
  • Brain droppings...
  • Sandra's blog
  • Bastelbutze
  • polo
  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
  • chonglily's Blog
  • masseo1's Blog
  • DCUltrapro's Blog
  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
  • Disjaukifa's Assembly Blog
  • GonzoGamer's Blog
  • MartinP's Blog
  • marshaz's Blog
  • Pandora Jewelry's Blog
  • Blues76's Blog
  • Adam24's AtariAge Blog!
  • w1k's Blog
  • 8-bit-dreams' Blog
  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
  • raz0red's Blog
  • The Forth Files
  • The Forth Files
  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
  • kankan313rd's Blog
  • n8littlefield's Blog
  • joshuawins99's Blog
  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
  • Ariana585's Blog
  • 8BitBites.com
  • BrutallyHonestGamer's Blog
  • falcon_'s Blog
  • lushgirl_80's Blog
  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
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  • RickR's Blog
  • craftsmanMIKE's Blog
  • gorf68's Blog
  • Gnuberubs Sojourn Dev Journal
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  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
  • Space Centurion's Blog
  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
  • Sega Genesis/Mega Drive High Score Club
  • Prixel Derp
  • HuckleCat's Blog
  • AtariVCS101's Blog
  • Tales from the Game Room's Blog
  • VVHQ
  • Antichambre's Blog
  • REMOVED BY LAW AUTHORITY
  • Synthpop Universe
  • Atari 5200 Joystick Controllers
  • Top 10 Atari 2600 Games
  • Is Atari Still Cool?
  • Buying Atari on Ebay
  • matosimi's Blog
  • GadgetUK's Blog
  • The StarrLab
  • Scooter83 aka Atari 8 Bit Game Hunters' Blog
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  • Gamming
  • Centurion's Blog
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  • DPYushira's Entertainment Blog
  • JHL's Blog
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  • Manoau2002 Game and Vinyl Blog
  • Diamond in the Rough
  • Linky's Blog
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  • Atari 2600 Lab
  • jennyjames' Blog
  • scrottie's Blog
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  • MegaData Manifesto
  • Selling Atari on Ebay.
  • Unfinished Bitness
  • TI-99/4A Stuff
  • eshu's blog
  • LaXDragon's Blog
  • GozAtari8
  • Bio's Blog of Randomness
  • Out of the Pack
  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
  • kenjennings' Blog
  • The Game Pit
  • PShunny's Blog
  • Ezeray's Blog
  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
  • A virtual waste of virtual space
  • TheHoboInYourRoom's Blog
  • Msp Cheats Tips And Techniques To Create You A Better Gamer
  • Tursi's Blog
  • F#READY's Blog
  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
  • no code, only games now
  • wongojack's Blog
  • Lost Dragon's Blog
  • Musings of the White Lion
  • The Usotsuki Crunch
  • Gunstar's Blogs
  • Lesles12's Blog
  • Atari Randomness
  • OLD CS1's Blog
  • waterMELONE's Blog
  • Flickertail's Blog
  • Dexter's Laboratory Blog
  • ATASCI's Blog
  • ATASCI's Blog
  • --- Ω ---'s Blog
  • mourifay's Blog
  • Zsuttle's gaming adventures
  • Doctor Clu's Space Shows
  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
  • Learning fbForth 2.0
  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
  • Syzygy's Story Blog
  • Atarian Video Game Reviews
  • Caféman's Blog
  • IainGrimm's Blog
  • player1"NOT"ready's Blog
  • Alexandru George's Blog
  • BraggProductions' Blog
  • XDK.development present Microsoft Xbox One Development
  • Song I Wake Up To
  • Jeffrey.Shamblin's Blog
  • Important people who shaped the TI 99/4A World
  • My blog of stuff and things
  • David Vella's Blog
  • Osgeld's Blog
  • CyranoJ's ST Ports
  • InnovaX5's Blog
  • Star_Wars_Collector
  • Alp's Art Blog
  • Excali-blog
  • STGraves' Blog
  • Retro VGS Coleco Chameleon Timeline
  • Geoff Retro Gamer
  • Geoff1980's Blog
  • Coleco Mini
  • Coleco Mini
  • 7399MGM's Blog
  • 7399MGM's Blog
  • doubledragon77's Blog
  • Ballblogɀer
  • pitfallharry95's Blog
  • BawesomeBurf's Blog
  • Fultonbot's Atari Blog
  • Dmitry's Blog
  • Kaug Neatos Crash Bandicoot Bandwagon
  • lexmar482's Blog
  • vegathechosen's Blog
  • Atari 2600JS
  • Doctor Clu's Dissertations
  • schmitzi's Blog
  • BNE Jeff's Blog
  • AverageSoftware's Development Blog
  • FireBlaze's Blog
  • Atarimuseum.nl
  • Vorticon's Blog
  • TurkVanGogH GameZ's Blog
  • bow830's Blog
  • Arcade Attack - Retro Gaming Blog
  • MrRetroGamer's Blog
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Found 4 results

  1. I made the video about a year and a half ago in honor of Atari's 50th birthday. I'll admit, it may not be 100% accurate, and it may be short, but feel free to tell me what you think.
  2. Hey all. Wikipedia lists the year that each of the 125 was released, but not the month. Inty veterans, what would be the best way to get the release month? And what about the 21st century releases? Thanks.
  3. The Intellivision was born on December 3rd, 1979. Before we get into more holiday madness, let's look forward to playing a favorite title or 2 before we go to bed tonight. If you have a Twitter account, tweet this! Spread the love! Thanks folks!
  4. Raptor Basic+ is 1 year old today! And to celebrate its birthday, we thought we'd make a small retrospective with past, present and future products made using it. But first... Premise It was a no brainer. After releasing Raptor, our bare metal library that handles jaguar objects, we realised that it would be much better if we provided people with more ways to interface with it than just plain assembly (actually we knew about this way before the release but for various reasons it never materialised). After a couple of iterations with playing with Pascal and ehbasic (which we got up and running and named it Raptor Basic) we ended up trying BCX Basic. This looked much more promising! After 12 days of intense hackery (read more about it here) we got it up and running and just in time for Christmas! Anyway, enough blabla, let's quickly move on to... Projects This is not an exhaustive list, but tries more or less to be in chronological order. Doger Binary: doger.abs Oh look, it's a game! And it stars Doge! Awwww! Started as a tutorial game that's essentially frogger with doge as the main sprite, this is actually very fun to play! I've showcased it at a few parties and people would not leave the joypad until they finished the game. I think that's a very good indication that something good is happening there! Yeah yeah, tutorial schmutorial - this is fun! Doesn't this just screams of fun to you? Cloudy with a chance of metaballs Pouet link: http://www.pouet.net/prod.php?which=65610 Youtube: This is a demoscene production which ranked #1 at Outline 2015, where we entered it in the wild compo. 6 differnt productions were entered and about 110 people cast their votes, so it wasn't just ourselves voting - thanks to the people at the party! This is probably the first release that showed the potential of rb+, giving Raptor and the hardware a run for its money! How the stars look after a few beers (no, not really) Foxy lady! That's the hardware jumping for joy for running rb+ code! The classic interference effect from early 90s demos that stressed the contemporary hardware back then, done with a few lines of basic code (instead of tens of hundreds of assembly)! The Atari ST used up all available CPU time to to do plasma effects. The amiga needed a separate coprocessor. The jaguar? 10 lines of code again . Xor patterns? Impossibru! Metablobs. Needed tons of precalculation and very clever code. And then only about 3-4 of them could be displayed on screen. On the Jaguar? Again a few tens of lines of Basic code! This screen probably sets the record for most metaballs at 50/60fps on the Jaguar! [ And, to rub salt in the wounds, here's some grilles! A few dots and a wobbly background next. The real genius behind the demo: a doge wearing a tie! The end. Thank you, drive through. Particle playtime Grab the jagpad, press all the buttons, create psychedelic animations with particles! Binary: particles.abs Astro Storm A challenger appears! Out of seemingly nowhere Sporadic comes into the spotlight and lands this neat and polished game! You can check out its development here from its modest beginnings till the final version. Reboot salutes you, Rik! Download final here: http://atariage.com/forums/topic/247085-astro-storm-new-game-release/ A good production has to have a nice boot screen, right? Sporadic scores 10/10 on this! In-game shot. Just point at the rocks and blast them to outer space. Watch out for big alien ships attacking with different patterns! After 2 screens of rocks are cleared, you are transported to a first person flight sequence where you have to fly into the green zooming boxes and avoid the meterorites (like the one on the screenshot! Bank, you idiot!) Raycaster It's Doom on Basic!!11111onoeneenoneoneone Well, it's a raycaster engine. And it's dog slow. But that's really just a proof of concept with very unoptimised code and mathematics. Written by Sporadic again just for fun. I thought I'd leave this here! Binary: raycaster.abs μfly SH3 strikes back with another old favorite... Superfly DX! ...only it's not like that at all. The movement curve is totally different, the objects are aligned so they are a bit 3D, the scoring mechanism is different.... and everything's micro! It's still not complete but it's quite close. Binary and dedicated thread: http://atariage.com/forums/topic/241958-μfly-new-jaguar-game-release/ Check your screen's aspect ratio before playing the game - another free service by Reboot! RRRRRRRRRRRRRR That scroller definitely looks familiar! Watch out mr fly, an obstacle is almost upon you! Boingy uppy Around the time SH3 was making ufly I pointed him to an animated gif from the Intellivision forum that showed a simple jumping game (forgive me, but I can't find it to link it here). One thing led to another and SH3 ended up dusting off the old tool I wrote to create the backgrounds for Downfall Falcon and make this small experiment that got nowhere for the time being. Inspiration wanted for this! Youtube: Boioioioioing! Bexagon Complete role reversal! SH3 wrote the code and I made the graphics! As an idea it started from a Game&Watch demake of Super Hexagon SH3 noticed on my very low-key review blog (http://dbug.kicks-ass.net/RebootReviews/), it took life of its own after 1-2 hours! I'm sure this doesn't need introductions - it already looks spectacular (and I don't mind me saying this!) and plays great! I'm really excited about this and I can't wait till it's finished to be honest! Did I mention that Terry Cavanagh (the original creator of Super Hexagon) liked the video of the game? Youtube: Youtube: Kaboom Completely out of the blue Omf lands this learning exercise of his - a port of the classic 2600 game with the same name. Keep at it! Dedicated thread and downloads: http://atariage.com/forums/topic/243746-wip-kaboom/ The title screen. Press the button, You know you want to ! And the main playfield screen. You know what you have to do so get going! I can't believe it's not Outrun (working title - obviously!) Sporadic has been busy again! What started as a very low FPS thing that looked like this: got gradually pimped, drove the development of the language, and became this: Quite an improvement I'd say! Sporadic still plugs away at this so it's still an early WIP but it really looks promising. Go Rik! Game progress, downloads and discussion thread: http://atariage.com/forums/topic/247091-wip-not-outrun/ Christmas present! To celebrate rb+'s birthday, we thought it would be fitting if a new version was released. So here it is! v1.3 is ready for download on Github and Bitbucket. Grab the updated package and enjoy! 42 improvements and bug fixes have been committed since v1.2 - that's a good sign, right? . Also, we have a brand new demo released today! Sommarhack 2016 invite intro Dedicated thread and download: http://atariage.com/forums/topic/247113-new-release-sommarhack-invitro-wiggle/ Using the same set of commands introduced to help Sporadic accelerate his racing game, and after 5 minutes of me explaining how twister/rubber cube effects work, SH3 went and did this little invite intro for the Sommarhack party in Sweden! Thanks! It's been a year full of pleasant surprises. People stepping up and trying the language, asking questions, making suggestions, influencing the language, pressing for more functionality, making tools. Quite honestly this was totally beyond our expectations - quite frankly we didn't expect that anyone would pick this up. Not a lot of people did of course but I'd like to thank everyone for sticking with it and creating fun stuff. You make all the work put toward this language worthwhile! Here's to many more years of creativity! The future We are far from being done with this. Both the language and the Raptor API are in constant development and will continue to be as long as we can find the time and people ask for new features. There will be a Raptor update soon, so keep a look out for that!
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