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Showing results for tags 'console'.
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Current consoles: >Sega Dreamcast >Nintendo 64 >Super Nintendo >Sony PlayStation >Sega Genesis >Sega Saturn >Atari 2600 (just bought) I’m open to any suggestions here.
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Hey I’m just wondering for those who have an odyssey2 if you know how to restore paint that is either worn off or gets scrubbed off by mistake like I ended up doing with my odyssey2 console as I tried cleaning dust off of it years ago. Maybe some help please, someone?
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Flashback 8 Gold Deluxe HD $55 shipped ups ground lower 48 New, unused open box Box opened to take pictures only Twist ties never removed from cords as shown. Unused HDMI cable with end caps never removed. Original poster instructions as shown. Wife says I have to pare down collection and make due with my original Atari 2600 heavy sixer Awesome first or second Flashback to own, since this unit has paddles and an HDMI output for all current TV's, no rf channel 3 or yellow video out, you get the best image possible for retro gaming. 120 built in games, including many Activision titles like Kaboom, M Network (Mattel) titles, and rare unreleased games like Tempest For the 2600!? Perfect gift for retro gaming collectors, fans, display piece for gaming rooms, etc $55 shipped lower 48 UPS ground User Rgb on avsforum since 1999
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Atgames Atari Flashback 6 or 7 New, unused complete in open box. Original seal opened for pics only. I purchased these myself at Dollar General the fall of their respective releases. Original DG price stickers. I am Rgb on avsforum since 1999 Selling at face value, the same as the day I bought them. Boxes look new. Perfect to start or complete your Flashback or retro console collection. Great game room display piece or retro gift for those who played classic consoles of the 80s-90s Fb6 includes 100 built in games Fb7 includes 101 built in games Only reason I'm selling is to pare down the doubles in my collection. $30 each, both for $50 $10 shipping lower 48 UPS ground
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The World's Smallest Functioning Atari 2600 Console! A review of the world's smallest functioning Atari 2600. What are your guys opinions on this little thing?
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SELLING ENTIRE COLLECTION FROM 1980's. I worked as a sales rep for Activision in the early 1980's and have a LOT of prototypes (14 total - 8 for 2600, 2 for 5200, 4 for Intellivision), used games in boxes (40+ and mostly Actiivision titles), a 2600 and a 400 game console and even typed original drafts of instructions for 5 games. I want to sell it ALL IN ONE LOT. According to these blogs the protos should be worth about $80 each, no idea of the value of the instruction manuals, and we all know the value of the other games and consoles (not much...). I also have two unopened, sealed ROBOT TANK by Activision for the 2600. Check out the pics. I live in San Diego and YOU will pay shipping. First $600 (plus shipping) can have it ALL, right now! Or make your best offer. and highest bidder just may get this Collection. I had trouble uploading the pics from Google so here's a link top the pics - just copy and paste... (Sorry, I am a salesman, not a tech!!!) LOL https://photos.app.goo.gl/WN5DyyNTrGApAnec7
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Hi everyone. I'm putting together vintage computer and console related items which I hope to sell. Please click below to see the current items I'm listing. Items For Sale I'll be adding more as I test, and package the items. Thanks, John
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MAME 0.216 With the end of November in sight, it’s time to check out MAME 0.216! We’ve addressed the reported issues with last month’s bgfx update, and made a whole lot of little improvements to MAME’s internal user interface. In particular, setting up controls should be easier, and several issues affecting macOS users with non-English number format settings have been fixed. Some of the issues caused bad settings to be written to INI files. If you still don’t see the filter list panel on the system selection menu, try removing the ui.ini file. This month, we’re able to present two unreleased 1970s prototypes from Italian developer Model Racing: their internal code names are Cane and Orbite. With the assistance of former Model Racing employees, the source code was extracted from the original disks. These games are incomplete, but they provide a unique look into early CPU-based arcade development. Game & Watch titles continue to be emulated, with the addition of Mario The Juggler, and the panorama screen Mickey Mouse and Donkey Kong Circus games in this release. This release brings GameKing emulation to MAME. The system-on-a-chip used in this low-cost, low-resolution hand-held console from the early 2000s has been identified and emulated. Games for the colour-screen GameKing III are also playable. Acorn BBC Micro emulation has been re-worked to support internal expansion boards, and a number of additional peripherals are now available. ZX Spectrum emulation has been enhanced with better open bus read behaviour and support for two Miles Gordon Technology peripherals. Of course, these are just the highlights. You can get the source and Windows binary packages from the download page.
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I got a good sized collection so far even got some rare stuff. Rockin the Vader cus it’s the best vcs in my opinion.
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Hello fellow Atari enthusiasts! I just started my retro gaming journey with a console I have loved since I was a kid. I decided that I would share my retro gaming experience with the world through my new YouTube channel. My first video is up and it is an unboxing of the 2600 Vader console and some games I have picked up so far. If you’re interested, please check it out. And constructive criticism is very welcomed. Thanks! Unboxing Atari 2600 Vader Console
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Hi all. First post on cool forum I have been reading for some time. I have a(possible) technical retro gaming related issue to bring before the board. I bought a Retrobit Super Retro-Cade some time ago primarily for casual play and occasionally rough treatment at parties (where I wouldn't bring any of my precious vintage consoles :-) But I have been trying to figure out something that has been driving me crazy for some time, and I hope that someone else on here might have faced the same issue and found a solution. How do one remove a previously added game from the Favorites list? I kinda hope its an obvious oversight on my part and just a case of me being thick, but in case it might be a bug... Anyone run into the same issue?
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Auction up on eBay https://www.ebay.com/itm/Atari-Lynx-System-Bundle/202783520419?hash=item2f36d6f6a3:g:cfkAAOSwOahdhTP4
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MAME 0.212 It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release. Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed. There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module. For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the [tt]MACHINE_CONFIG_START[/tt] macro and its associated crud. We don't have space to list all the Apple II and ZX Spectrum software list additions here, but they’re in the whatsnew.txt file. You get the source and Windows binary packages from the download page.
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From the album: Games and Their Stories
Although I don't have the system anymore (Mom gave it away to a goodwill when I upgraded up to a 360), I still have the box. I remember how hyped I was getting this console for my birthday. I had it up until 2010, as I arrived kind of late to the 7th generation. I clocked in hundreds upon hundreds of hours into the system, and it never once had any issues. I don't really have the heart in me to throw it away, hopefully it's out there still kicking it!-
- PS2
- PlayStation
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From the album: Smelly's Setup
I got this for Christmas last year. I typically use it when I'm at a friend's house.© SmellyJelly
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From the album: Smelly's Setup
Here's my desk with some of my more modern consoles, my computer, and one of my favorite consoles of all time, the Atari Jaguar. I've always thought it looked cool/intriguing as a kid, and I recently picked it up. Other than that I have my PS3 super slim, a red Nintendo Wii, and a Halo Edition Xbox. I do use my computer to game (mainly for GoG/Steam games, occasionally Overwatch), but I definitely am on my consoles way more often.© SmellyJelly
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From the album: Smelly's Setup
Here's my setup with all of my cart games and some of my consoles. From clockwise starting in the top left we have the Pikachu Nintendo 64, Sega Dreamcast, Playstation 1, Toploader NES, Model II Genesis, and a 4-switch Atari 2600. They all get their use, and I constantly am making sure the area itself is clean/dust-free.© SmellyJelly
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- Retro
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MAME 0.206 Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is an absolutely huge update when it comes to new dumps and newly working software, especially when it comes to TV games. As far as we know, MAME is the first V.Smile emulator with working controls and the most compatible, with almost all dumped titles fully playable for one player (the second joystick isn’t working yet). A number of JAKKS Pacific games based on similar technology are also working in this release. And from Japan, you can now play the Popira and Dance Dance Revolution Family Mat rhythm games, as well as Super Dash Ball. The Namco Nostalgia and Taito Nostalgia games are now playable, too. Game & Watch coverage is steadily expanding, with Black Jack, Lifeboat, Manhole (new wide screen), and Rain Shower added in this release. Black Jack is particularly notable as it hasn’t seen re-issue or emulation before now. On the arcade side, San Francisco Rush 2049 and its Special Edition have been promoted to working, and we’ve added alternate versions and bootlegs of several supported games. Heihachi_73 has tested the Aristocrat Mk V slot machines, and dozens have been promoted to working. If you enjoy spinning the wheels, why not give some a try? If you’re aware of the effort to preserve original Apple II software in the new low-level WOZ disk image format, it should come as no surprise that MAME is on board. We’ve started documenting these dumps in a software list, and we’ll continue to add dumps as they become available. If you’re a fan of Acorn computers, you might want to try some of the newly supported BBC Micro ROM slot expansions, including banked ROM devices, RAM expansions, and real-time clocks. A few additional Electron expansion devices have been added, too. Of course, these are just selected highlights, and there are plenty more bug fixes and emulation improvements in this release. There are also some incremental improvements to MAME’s system and software selection menus. You can get the source and Windows binary packages from the download page.
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BEWARE: I have not tested this but, it is so simple and I can see no reason for it not to work. If you have already installed this 32K console SRAM mod, then it won't take much more work to fully populate the RAM space at >8000 to >83FF. That would give you 1024 bytes instead of just 256. It seems to me that disconnecting the CS* from the 6810s and moving that signal over to pin 4 of U504 C2 (first remove the +5VDC from it) should be all that is necessary. I see two possibilities for doing this. I think this might be the easier of the two but, you may find other possibilities that I didn't consider. The signal could be removed from the 6810s by cutting the trace coming from pin 8 of U507. Run a jumper from pin 8 of U507 to pin 4 of U504 C2. Do not forget to remove the 5VDC from pin 4 prior to connecting this jumper, though. Cutting this trace at this point cuts off the connection to U606, pin 12. In all likelihood, you would want to reestablish the connection from U507, pin 8 to pin 12 of U606. This would be required, if you have the defeat switch installed, so the Scratch Pad memory would still be fast memory when the switch is in bypass mode. The 2nd solution I came up with was to pull or cut the CS* pin on BOTH 6810s. Then run a jumper from the hole that is left under pin 11 to U504 C2-4 (again, remove the 5VDC from it first). This doesn't break the connection to pin 12, U606, so nothing more should have to be done. Alternatively, you could remove both 6810s from the board since they will not be used anymore. I intend to leave them in, possibly to be used as a small buffer for another idea with which I have been toying. I made up schematics for what I call the Clulow-Guion 32K upgrade, and I am attaching them to this post. They are intended as an addendum to "Hardware Manual for the Texas Instruments 99/4A Home Computer" by Michael L. Bunyard. The largest difference between the CG32K and the BC32K is the CG32K can be switched back and forth between 0 wait states and the normal 4 wait states using a toggle switch. I don't think you can hot swap it, though I can't offer first hand test results. Even though I am going to use this as a basis for the 1st stage of my own design, I do not intend to use a toggle switch to bypass the zero wait state in mine, so chances are that I never will test a hot swap of this particular mod. I want to be able to hot swap mine via software, and perhaps a mechanical push button. Instructions for the three current Ballmann-based mods are found here: http://www.mainbyte.com/ti99/16bit32k/32kconsole.html Please let me know if you think I'm in error with the schematics or the modification I've suggested. If you try it and it works, please let me know. If it doesn't work... well, that's your fault for trusting me. Clulow-Guion_32K.upgrade.tar.gz
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Hi everyone, I am new here, and this is my first post, but I was wondering what you guys would consider the best console emulator for playing NES, SNES, Sega, and maybe PlayStation? I got an atGames Legends Flashback console from a friend for Christmas and have been enjoying NES and Sega Genesis games, but it doesn't have SNES support which is what I want mostly. I was thinking of upgrading to an all around retro game console emulator if such a thin exists. Any suggestions are welcome! Thank you, -J&C
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This week my daily driver TI-99/4a console (that's the one with an F18a) broke down. I thought the easiest thing to do was to just swap the mainboard and keep on going for now (I have plenty of spare consoles). Oh boy, was I wrong. The tricky part was to transplant the F18a. I took out the F18a and you guessed it, I managed to break a pin connecting to the VDP socket. Felt like an idiot there. Luckily I was able to solder on another pin to the F18a board, so got the F18a working fine again (took me several hours and multiple attempts putting on that pin. I'm not a hardware guy so was pretty proud of myself doing the soldering without damaging the F18a board) . Anyway, what I noticed after putting everything back together is that when I typed on the keyboard, there was a very fast repeating of the keys while typing. Tried to type "call clear" and got "caaaalllll cleeeaaar" So I thought something was wrong with my replacement mainboard and swapped it again, this time being absolutely sure to be as careful as possible not to damage the F18a. I put the keyboard back on, and got the same behaviour. So this time I swapped the keyboard as well and now everything works as expected. Now here to my question, is there any real logic in the keyboard? I was under the assumption that it's just a matrix you poll. What would explain the above behaviour? At first I thought there could be something wrong with the clock, voltage being slightly of or whatever on the mainboard. But it did not occur to me the keyboard itself could be the culprit. The keyboard in error has the manufacturer "HI-TEK", the one that's working has no manufacturer at all, presume it's made by Texas Instruments (did they even do that?). Anway, long story short. My TI-99/4a is working again and I'm a happy camper. Never thought I'd have such an issue because of malfunctioning keyboard. retroclouds
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I'm looking to buy an Atari 7800 Prosystem, I only ask that it be NTSC and include the AC adapter. Thanks a ton!