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Blogs

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  • The (hopefully) weekly rant
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  • Guru Meditation
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  • Tezz's projects blog
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
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  • Joey Z's Atari Projects
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  • BubsyFan101 n CO's Pile Of Game Picks
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  1. EDIT: SOLD It's a bit rough - the back "chrome" molding is missing (you can find a replacement). Both controllers seem to work fine. The image on screen has a few interference "dots" for lack of a better term - not sure if it's the connection or something you can tweak - see image of AD&D being played below (cart not included). Selling as-is but might be a good fixer-upper if you're looking for a System III console. Asking US$20 via PayPal which includes shipping to anywhere US east of the Mississippi. Add $5 if west of the Mississippi - really just to cover shipping. Hate to see this go into the landfill!
  2. Looking to get this Intellivision bundle out the door. Combined two previous lots into this one at a lowered price! Everything has been tested and works great unless otherwise noted below. Please review provided pictures and don't hesitate to shoot me a PM with any questions and to purchase. Asking only $100 total for everything listed below to anywhere in the US! I'll cover the cost of USPS Priority Mail shipping. SOLD! 25+ Mostly Boxed Games *all CIB unless noted* with two overlays and manual. All fully tested and work great! Only a few duplicates. Complete list: Astrosmash (sealed) Astrosmash Space Battle x 2 Star Strike Boxing Major League Baseball NBA Basketball x 2 NFL Football (sealed) NFL Football Tennis Utopia Reversi Las Vegas Poker & Blackjack (sealed) Las Vegas Poker & Blackjack Armor Battle Triple Action Sub Hunt Vectron Q*bert (harder to find flip top box style) Donkey Kong Demon Attack Beauty & The Beast (cart not working) and box tray is from an Activision game box and not Imagic Additional Manuals: varying degree of wear - some have pages stuck together - consider them freebies: AD&D, Space Battle, Ice Trek, Lady Bug, Sears Soccer Three additional cart-only: Armor Battle & Microsurgeon, Pitfall (not pictured). Console and Carts 36 games carts (24 with manuals) RF AV cable not original and you'll need an RF F-type adapter for your TV/no switchbox included (they shouldn't be used anyway) Metal top cover of disc (directional) pad on both controllers missing Reset button doesn't work Right controller doesn't work 100% correctly. Originally it didn't respond at all, so I opened it up and lightly cleaned it. Also opened up console and removed controller from board, hit it with electronics cleaner, and re-seated it. Cosmetically, some scratches and chips in the casing in a couple of places (see pics).
  3. As a kid I enjoyed playing games, and would say " Not bad, but it could also use this..." As a teen I loved to use a sector editor to give me 1,000,000 points of energy (originally like 10,000) in the Adventure International Star Trek 3.5 game. I'd change wording in games, error messages into more funny messages, etc. In more recent times I've learned about sprite hacking programs (Hack-o-matic), Hex fiend, and other fan based tools that have made some dreams of game changing and altering come true. (Thank you fellow fans!) Lots of great advice from those here in the Atariage community. This is a list of games that I have had fun altering to date. I would say I got interesting starting 2014, but then all of this helped me grow in the computer/video game hobby. OTHER HACKS AND TINKERING 1977 Dad had the Sol Terminal 20. Cool machine. Lots of Trek80 and Targ played. Also had a 2600 rom reader on the Sol and a Flash cart. 1978 We got a Sears Telegames system, which got us into Atari stuff. 1980 Sold newspaper subscriptions and got my own Atari VCS. 1981 Sold the VCS, got a Atari 400. Was going to get a Colecovision but when I saw Choplifter, Miner2049er, and Archon I decided to get a computer. Also learned about floppy disks and piracy! 1982 Later in this year got on my first computer BBS. Now I could get games over the phone! Whoo hoo! 1984 Attended Atari user meetings at the Dallas Infomart for the Dal-ACE Meetings. 1986 Dad had already upgraded the 400 to 48K, but installed a Atari 1400 keyboard from Radio Shack. 1989 Bear in mind, no Internet yet, really believed Atari was dead. Saw a friend’s Mac SE with Dark Castle and managed to score a Mac 128K. Later would upgrade that to 4 MB. 1993 I got onto the text Internet while in college computer labs. 1994 While in Guam, scored a Mac Plus. Lots of BBSing while on the island. 1995 I saw my first graphical Internet page on Mosiac. (Didn’t think it'd catch on.) Dad gives me my first Newton 110 when I returned from Guam. At first didn’t know what to do with it. First home Internet service through a BBS (Chrysalis BBS in Dallas) 1996 Picked up a Performa 550 (68030) later upgraded to 68040 with math co-processor. 1997 Picked up the amazing Newton 2000. 10x faster than my Newton 110. Played video! Started using graphical web browsers. (I was a slow adopter on that one.) 1999 Out of college, found out Atari user group was still around. Borrowed 520 ST (upgraded to 4 mb) for newsletter. Used Pagestream and had a laser printer! First year to attend the First Saturday SideWalk Sale. 2000 Managed to score an Atari TT030, Lynx, Atari Jaguar. Atari user group folds due to having to move from the Infomart that they had for nearly fifteen years. I learned of Bubsy Bobcat on the Jaguar! Continued using TT030 alongside Performa 550 for Internet. Featured in the Dallas Morning News: Atari Jaguar on front cover. I met this local Dallas Amiga User Group (MCCC) as they were also in the newspaper article. 2001 Got an IT job, used a Athlon 1 Ghz processor with Win98. Later used Linux. Still tinkered with retro computers (Atari XE and ST). Got my first DVD player as the spiritual successor to the Jaguar, the Nuon Samsung 2000. 2002 Scored two Macintosh G3 Powerbooks for my wife and I. I was back in the Mac world using OS 9. Attended the JagFest in St. Louis (while visiting wife's family). Saw the Korean version of the Nuon there as a contest prize. 2003 Attended JagFest in 2003 in Austin, TX with KevMos3. Joined Amiga User Group. They helped me get an Amiga 3000 working that I picked up at the 2002 JagFest. Even had a Ethernet card! 2004 Joined Atariage!! Upgraded to OS X.3 on the Mac. 2005 Won the retro-challenge (like the first or second year of it) using nothing but an Atari 800 for one month. Figured out I didn’t need portable computing right before smart phones. My Newton 2000 and Duo Macs became used less. I was handed a G4 12" 800 mhz Powerbook. Beautiful little computer! Well I was handed it in parts and I managed to reassemble it. Tinkered heavy in the Dreamcast after a friend showed me that system. For the next five years lots of calling BBSs and Internet with beige Atari 800. Many discussions over Atariage and Atari IRC channels. 2006 Worked with Warerat on testing XL memory on the Atari 800. Lots of chatting at Atarinews.org on Tuesdays. Put an archive of the Dal-ACE disks online. 2008 Started the Bubsy Bobcat Fan Blog Testing of Atari800DC version 0.77 for the Dreamcast with Christian Groessler. Gauntlet by Donald R. Lebeau. Thing I like about Atariage are the authors that show up from time to time. Shortly after he showed had a High Score Club contest and Donald offered a signed copy of some game art. I blasted every pixel I could to get that. As of 2022 the score still stands... GAUNTLETAK (Graphics:6 Sound:7 Playability:8 HSCR *8*) doctorclu : 1235025 [5-4] 2009 Binary hacking and uncompression of Bubsy rom for the Jaguar. Picked up the Lynx Flash Cart. 2010 Dial-up/Telnet out set up at the Prison Board BBS Was the first to come up with a shell for the Jaguar's Skunkboard. Also created a photoshop prank where I claimed to use the clear case from a Battlesphere Gold cartridge. Only did that joke for a few hours but the outrage was priceless. Got a Macbook Pro dual Core processor laptop in parts. Fixed it up. Hated it. Traded for 1.2 Ghz G4 12" laptop. Used that G4 through my time in Kuwait along with a 1.4 Ghz G4 Mac Mini. 2011 My first Android device, the Archos 32, and my first experience with Angry Birds! Picked up the device while in Kuwait. There was a certain joy of posting "Happy 2011" on a Atari BBS. Seemed surreal to myself and others. Did a photoshop of a Jaguar and CD for a more streamline appearance. I beat Cybermorph a second time. IRC chat more commonly used for Atari chat. 2012 Wondered if there was a way to piggy back memory on the ECS? Got my first Intel iMac 1.5 Ghz from a sidewalk sale. Bought the Incogneto boards from Candle while in Kuwait. Had at time the unbeatable 5200 HSC Gyruss score of 279,850. 2013 Installed one Incogneto board while snowed out of work for three days. The year I achived Star Commander Class 1 in Star Raiders. The year I beat Blue Max. 2014 BBSing Veered away from Atari 800 use after experiencing overheating problems after installing Incogneto board. Oh 04 January 2014 connected an Intellivision with ECS and Cuttle Cart 3 to a modem using the terminal program by Joe Zbiciak Video shows the end of the first known time for an Intellivision to call a BBS and records the second time such a thing had happened. "1979 Calling the Internet..." Later the Intellivision dialed to a BBS and then telneted to a shell account getting on Atariage and posting a message. Good times! The proto Dual Action Controller I was listening to the Intellivisionaries Podcast and they talked about how you cannot move and fire the disc with the same controller. Came up with the idea of put both mylar underlays in the same controller but cancelling out the upper or lower part of the underlays. Originally Intellivision 2 controllers were used which proved the point though a bit stiff. When the Intellivision Flashback came out however, well designed thin controllers worked quite well with this concept as Nurmix of the Intellivisionaries podcast would find out. Nurmix asked a few questions on the tinkering and then later tried the idea on the newer controllers and viola!! The research was later referenced by Nurmix in his dual-action controller thread. Nurmix converted Flashback controllers to the Dual-Action design, and the rest is history. So now many have had more fun at playing Night Stalker, Tron Deadly Discs, and AD&D thanks to my initial tinkering. Another fun addition, and first, I got to add to the Intellivision legacy. Battlestar Galactica (Intellivision) [Hack of Space Battle] Long before I was sprite hacking, I was hex and text hacking. This was a simple hack that taught me that as long as I stayed within the original character count given, you could hack information in a rom and it not break. Oh, and don't write over crucial instructions while you are doing it. Picked up a Amiga 500 from a friend. Fixed it up to 8 MB and SD card slot. Then got a Amiga 1200. 2015 Hacked an Atari 400 keyboard to an Atari 800. Created the sounds for Joust and Moon Patrol which CyranoJ ported from the Atari ST to the Atari Jaguar. Made me extremely happy as those are my favorite arcade titles, and CJ was and is great to work with. Picked up a Macbook Air 1.8 Ghz from a friend. (What I'm using to write this.) 2016 Picked up a 27" iMac 2.7 Ghz 32 GB RAM from a friend. Set up Internet server on the Newton 2000 for a while. Bubsy Fan Blog interviews Bubsy creator Michael Berlyn. Bubsy Fan Blog interviews Bubsy Fractured Furry Tales Producer Faran Thomason. Got the Atari Flashback Portable from Atgames that gets me back into the Atari 2600. Helped in testing hundreds of games to see what is compatible with the SD card slot. Then worked with fan hackers to get dozens more tuned up and working. 2017 Bubsy Kitt'N Kaboodle (Atari 2600) [Hack of Fast Eddie] This was the one that started it all. "Wouldn't it be fun to have Bubsy on my Atari Flashback Portable..." was the original idea. The handy tool of Hack-O-Matic was found, I had some guidance from fellow sprite hacker and friend Kevin, and off I went on adventures. Versions for the Atari 800, 5200, Vic 20, and Commodore 64 have also been hacked. And this has had the fun of being played in alpha versions on Atari 2600 emulators on the Atari Jaguar and Nuon as well. This game also turned into an unofficial way to advertise the release of the newest Bubsy game, the Woolies Strike Back. Actually helped get them a few more sales. Moon Patrol (Atari 2600) Hacking an already amazing hack that looked more like the Arcade, detail was given to make more arcade accurate enemies and eventually a buggy with three rolling wheels. During the summer and fall I helped on the Oregon Trail port to the Intellivision. Actually came up with the name "Oregon Bound" which I understand was later used for the TI port. Helped come up with some of the mini games and sound and music ideas for some segments. Was fun working with everyone on this game. Was also a lot of fun working with a group of people on the game AstroStorm programmed by Sporadic. I loved how the game had a very utility look and feel to the ship. And as I was playing said "wouldn't it be nice if we had ways to store powerups". Sporadic liked the idea and added that to his game. Got the Sega Flashback Portable from Atgames, causing me to get into some tinkering on Sega Genesis. To date, Bubsy Bobcat Fan Blog on Atariage has had 175,398 visitors. Still call computer BBSs and write a blog on that as well. And the MCCC Amiga user group in the Dallas/Fort Worth, TX area is still active with live YouTube broadcasts every month. 2018 Virtual VCS (Atari 2600 emulator for the Atari Jaguar) Pasting in game rom images into a program just thought to be a demo and finding some games that actually worked! Atari 800 emulator (Nuon) Same trick as above, replacing a built in game image in a burnable disc image with another game image. Got Return of Heracles to come up, though it doesn't play very far. Still fun to see that much. Battlestar Galactica (Atari 2600) [Hack of Space Attack] The following was Inspired by reading up on Space Battle for the Intellivision and after discovering that Space Attack for the Atari VCS works on the VCS emulator for the Jaguar. From that point on, the game was hacked to look and feel more like the show it was supposed to be based on in the first place: Battlestar Galactica. So this has changes in color to the enemy fire, the background color, the color the screen flashes when you ship explodes, the color of the squadrons, and of course sprites. Took a bit to track all that down. Miner 2049er (Atari 2600) [Hack of Miner 2049er and Miner 2049er II] Played first on the Retron 77 as part of a collection, I found the initial game had a surprising amount of detail of the Atari 800 version for a Atari 2600 game. But the character sprite didn't even have Bounty Bob's hat. So sprites were altered based on the Atari 800 version of Miner 2049er. Buck Rogers in the 25th Century (Atari 2600) [Hack of Buck Rogers: Planet of Zoom] Recently played Buck Rogers on the Retron 77 and enjoyed it, but said to myself the same thing I've said over the years "If only Buck Rogers had a Thunderfighter like in the 1980s TV show. OH WAIT... I sprite hack now!" I'll try to make other adjustments, but so far the fonts and the ship are designed to match the show with Gil Gerard. Shame Twiki can't make an appearance. Alien Visitors Are Our Friends (Atari 2600) [Hack of Cosmic Ark] This fun project was started on a Battlestar Galactica (Space Attack hack) thread by Marcallie when he said: "This is great! Now go re-theme Cosmic Ark as V: The Final Battle." > Interesting. The Visitors collect humans while Earth forces try to stop you from eating their population? "Exactly! It would be very cool to play as the bad guys for once, right?" Actually sounded like a fun idea so I spent some time giving this more of a "V" the sci-fi series feel. Scraper Caper (Atari 2600) [Hack of Fire Fighter] Originally wanted to hack Towering Inferno but the characters were not much to work with. Fire Fighter had better character but too easy of a game. Anyway, just wanted to make some reality of the Bounty Bob game (Scraper Caper) that was advertised but never finished. But at least now we have Bounty Bob's nemesis, Yukon Yohan, in a game. Miner 2049er (Atari 800/5200) - Miner animations of TIX So Bounty Bob is a Canadian Mountie, but on the game art he is a Miner. Well TIX drew up new miner animations and I looked into making them a reality. I think many liked the end result, though I am partial to Bounty Bob being a Mountie. Moon Patrol (Atari 800/5200) - Working back and forth with TIX, EnderDude, Level 42, and a few others. Before it is all done we were able to modify the sprites, and change most of the colors. We had fun creating our own buggy designs. Below was a design I came up with which I thought matched the arcade best. To wrap up the year I released a version of VirtualVCS that had three version of Space Battle, Sky Diver, AstroBlast, and Space Chase. The most notable was Space Battle and the Battlestar Galactica Hack (fully working) and Sky Diver (also fully working). And with that, I played the first ever two player 2600 game on a Atari Jaguar against KevMos3 when he was in town 2019 ----------------------------------------------------------- I was surprised to see my name was still on the 5200 HSC listing for all time high scores. Been a while since I played the 5200 or any High Score Club for that matter. I figure someone will beat my scores so I will post these now to remember them. Countermeasure - (Level 1) doctorclu 184,450 Gremlins -(Night 3) doctorclu 2,503,623 Gyruss - doctorclu 279,850 Joust - (Skilled) doctorclu 1,611,000 Looked in the Atari XL/XE HSC ASTEROIDS (HYPERSPACE) (Graphics:6 Sound:6 Playability:6 HSCR *5*) doctorclu : 115370 [5-5] EMBARGO (SKILL 1) (Graphics:7 Sound:6 Playability:6 HSCR *6*) doctorclu : 37910 [3-13] [9-12] GAUNTLETAK (Graphics:6 Sound:7 Playability:8 HSCR *8*) doctorclu : 1235025 [5-4] JOUST (EXPERT) [Graphics:8 Sound:8 Playability:9 HSCR *8*] doctorclu : 1106250 [3-2] [10-18] LASER HAWK [Graphics:8 Sound:6 Playability:7 HSCR *7*] doctorclu : 75260 [5-7] WIZARD OF WOR (7LIV) [Graphics:7 Sound:8 Playability:9 HSCR *9*] doctorclu : 377400 [5-10] [2-3,7-21, 15-5] Lynx HSC. (I was surprised!) Battlezone 2000. doctorclu (180,600) For the Atari 2600 there is a huge pdf document. there I was for Spy Hunter June 28, 2009 for 193,200 I didn't have any scores in the 7800 HSC And for the Atari Jaguar as of 2010 I had a lot of the high scores, but now one remains, my epic gaming on Pitfall! PITFALL: THE MAYAN ADVENTURE [A]. Atardi & Doctor Clu (TIED) - 999,999 (Link). (Crazy that the score flips over.) ----------------------------------------------------------------------------------------------------- More work on 2600 Buck Rogers. Created the sound effects for Revenge of Doh which was ported by CyranoJ from the Atari ST to Atari Jaguar. February 25, 2019 Two hacks, the 2600 Moon Patrol (black buggy) with three moving wheels and the 2600 Miner 2049er are nominated for Best Game Hack of 2018. Moon Patrol lands 2nd place with Miner 2049er landing 1st place. Rented a Mountie costume from Norcostco Texas Costume rental for the thank you from Bounty Bob himself. Was fun working with Cimmerian and the ZeroPage HomeBrew crew on this first year of the Atari Awards. --------------------------------------------------------------------------------- March 28, 2019 People requested a Fast Eddie hack with my own character, so a version with my fursona "Buster the BBSing Bobtail" was created. All prizes combined contain a message, as I write this in December 2019 no one has figured it out yet. Unlike the previous Bubsy version, Buster was designed to run on his hind legs, and jump, more like a cat would. Starting to think a cat would never smile though. I think Garfield pegged that one. July 2019 - My signature was a great way to revisit my hacks. I decided today to kull it back, but wanted to place this here in remembrance in the fun that was 2018-2019 Atari 2600 Sprite Hacks Battlestar Galactica, Buck Rogers, Moon Patrol, "V" Miner 2049er, Scraper Caper, Bubsy: Kitt'N Kaboodle, Buster Aided BSG. Atari 8-bit/5200 Hacks Miner 2049er (800, 5200), Bubsy (800, 5200). Moon Patrol (800, 5200) Jaguar / Nuon Hacks Virtual VCS (Jaguar), Atari800 (Nuon) Commodore Vic-20, 64 Bubsy (Vic-20, C=64) Bubsy Bobcat Fan Blog Bubsy Fractured Furry Tales speedrun king 2006-2018 4th out of 1,000 on the Bubsy Woolies Strike Back (PS4) Leaderboard Visit Atari BBS's : CLICK HERE FOR THE ATARI BBS LIST August 24, 2019 Released Miner 2049er with a few more fixes, and then gave all the sprite versions the upgrade and introduced the newest sprite yet, Bounty Rob! (probably the closest to the Atari 800 sprite yet). In the future I still hope to combine the levels of Miner 2049er Volumes 1 & 2 to make one solid game with 6 levels! And maybe hack it further to bring it closer to the 10 levels of the Atari 800 version. September 19, 2019- So ClassicGamer74 reached out to me to help hack the Smurf Rescue game to the Moomin character since his daughter likes the Moomins. What are the Moomins? A popular Italian Anime is best I can tell. Watched a little bit of it, pretty trippy. Working on the game was fun changing this and that to give it more of a Moomin feel and less of a Smurf feel. Threw a wrench into the music so while it may not play a Moomin tune, at least it's not the Smurf's. ClassicGamer74 got a cart printed for his daughter, she loved it, and well, that is all that matters here. And ClassGamer74 learned some things about sprite hacking. Good times. November 9, 2019 Jamcat Reloaded came up with a great idea for a Battlestar Galactica game using the Star Trek Simulator Game by SEGA. March 28th I was able to hack the music and I guess my heart hasn't been into other music hacks because I have not been able to hack music since. Over time I quietly hacked more and more elements of the game to give it the classic Battlestar feel. Change of radar screen to a green field, hacking the triangle to something that looked more like a Viper, the font of the numbers, etc. The intent was to wait till February after the Zero Page Awards to give Jamcat a chance to enter his hack, but then hacks where thrown out of the Zero Page awards. With that, I went ahead and released the added hacks I made to Jamcat's idea. To date, those have not been overly downloaded, but that's fine, it's one hack I enjoy playing over and over again. And flying the ship like a Viper has made for some GREAT scores at the Free Play Arcade when I play the Star Trek Arcade game! November 21, 2019 TIX releases the Moon Patrol Redux edition for the 5200 (and Atari Computer I'm sure). The guy has been all over the place hacking 8-bit games since I helped show him what was possible with Miner 2049er and Moon Patrol last year. Was really cool to see the background updated to be more like the arcade, along with everything else. Got a chuckle out of seeing that. December 30, 2019- During this year worked to complete the Dal-Ace Newsletter Archive. Dal-ACE was a big part of my childhood, though I only attended the meetings a handful of times. Was something that I wanted to help preserve. Current status of the archive: 1983 - 1 out of 12 months. Oct. 1984 - 6 out of 12 months. Apr-May-Jun-Jul-Sep-Nov 1985 - 11 out of 12 months (All but December) 1986 - 6 out of 12 months. Feb-Apr-May-Jun-Aug-Sep 1987 - 7 out of 12 months. Jun-Jul-Aug-Sep-Oct-Nov-Dec 2020 July - Bubsy: Fractured Furry Tales mystery room solved. August - Bubsy: Kitt'N Kaboodle for the 2600 gets an update November - Helped track down some "bugs" in Biopede. 2021 January - Zool Handheld by Systema February - During snowmaggedon in Dallas, won the Blue Max round in the 8-bit high score club. Completed updating my Incogneto 800 and finished adding the 400 keyboard. A fun unique look. March - Receive the Game Drive for the Drive, create thread .e2p Files (Shared Leaderboards) April -Toys "R" Us VIDPro Display Card .. for Jaguar? July - Thanks to Allan the Dal-ACE newsletter collection is complete. Wins "Another World" for the Jaguar in the Darkforce! BBS raffle. September - In moving to a new house passed on a lot of stuff. Attended an Atari meet up in Dallas. As John of the Video Game Museum wrote: "- @doctorclu brought a literal truckload of stuff and gave it away for free!! I'm talking Atari disk drives, computers, joysticks, magazines, just boxes and boxes of parts. It was an event unto itself! " October - Congratulated for the packing job of a Headstart Explorer by bluejay. (What can I say it's been a slow year but part of the retro hobby experience). 2022 April - Playtested Golden Axe for the Atari Jaguar. June- Set the new speed record completing Bubsy: Fractured Furry Tales at Speedrun.com of 33 minutes and 25 seconds, beating the previous record by three minutes! Some comments on it, one from the first record setter... November- Released a proper version of the Sci-Fi game pack for the Atari Jaguar's Virtual VCS. Songbird with some help from s0c7 and myself was able to figure out what hex to change to switch the game from hard to normal difficulty. Made Space Attack and Astroblast more playable. On of the early members of the new Atari user group, TACO!! (Texas Atari Computer Owners) (Not actually their shirt, but a stand in till they make a shirt.) 2023 Janaury new years day Learned how to hack Bubsy Fractured Furry Tales levels and music. May Fan video for "Court of Love" by the "Breakfast Club" is recognized by the Breakfast Club! One of which was specifically Stephen Bray, drummer of the Breakfast Club, Madonna, The Jets, and quite a few others, who said the video brought him a smile. While not Atari related, it's retro 80s music related, and more tinkering and creating so still fun to note. June After hours of playing "Zool RedimeNsioned" on the PS4, a nice tweaking of the the original Zool game by Sumo Academy and Steel Minions, the "Zool RedetermiNed Project" is created from that inspiration to tweak Zool 2 on the Atari Jaguar to a more enjoyable game. First stop was swap out the intro and first level music files to original Zool soundtrack as personal preference to make it more fun. Second was to address the complaint heard over and over again about UP on the D-Pad causing the game character to jump at times when it was bumped. Thanks to wonderful help from Seedy1812, up on the D-Pad was cut out, trimming up the controls quite nicely. We'll see if the third issue about the item collection of 99% of items before exiting a level being lessened also happens. Current copy released June 9th as of June 11th had 20 downloads. Not bad considering how niche Atari Jaguar AND Zool are.
  4. This feels a little silly, like I'm placing more importance on this and myself than it warrants, but I've been getting PMs here, on social media and in email asking about my apparent departure from the Intellivision community. I'm not quite sure where that started, but after getting so many, I figured maybe I should post something. As most of you know, I've been doing The Intellivisionaries Podcast - along with @Rick Reynolds, @cmart604, and in the early episodes, @BurgerTime - since September 2013. It's been a fun and entertaining ride for me, and hopefully for the listeners too. Along with my co-hosts, I have put a tremendous amount of time into the show, and for the most part, I've enjoyed the process. But the whole thing has started feeling more like a second job than a fun hobby. And I realize a lot of that is my fault, since my style was to do a lot of editing and production, silly bits, sound effects, 'corrections robots', time travel, etc. etc. etc! Oh, and I'm also a perfectionist, so that just adds to the mix, so to speak. But at this point in time, I'm completely burned out on it. It's partly down to the current workload of running my IT business, but also because I've been getting back into writing and recording music again, after a very long break. I've been reworking my studio setup, repairing and upgrading synths, drum machines, samplers, cabling, mixers, acquiring new gear, etc. I'm also considering another podcast project with a long time musician friend of mine, discussing these very things; electronic music production, gear and repair. Sure, The Intellivisionaries was an outlet for me to use some of my music, but most of the tracks are things I wrote years ago. And even though I've wanted to write again, because my free time was taken up by the podcast - and because my studio was configured for podcasting, not music creation - I wasn't writing or recording anything new. And I missed that, even if, ultimately, I'm just doing it for myself as a creative outlet. I think like most of us, my hobby interests wax and wane over time. These days I'm definitely in a 'waning' period when it comes to retro-gaming. And some of my feelings about it have to do with my previous involvement with Intellivision Entertainment, and the way everything went down with Amico and the retro-gaming community. It really soured me on a lot of things in the space, and my participation in forums and gaming groups fell off a cliff, and hasn't really come back. But I don't intend to leave the community, and I'm not currently selling any of my collection (I've been getting offers and requests about that). As far as The Intellivisionaries Podcast goes, after I get the Atlantis episode out (some time soon), I'm stepping away from the show. Rick, Cmart and I are still talking about what will happen after that. They'd like to continue doing it, in some form. And I may have some level of participation, since I still have a lot of interviews in the can, but I won't be producing or editing the show. I'm also not planning to make any of my Flashback adapter cables, ColecoVision Y-adapters, or Dual Action Controllers any time in the foreseeable future. Yes, I still get a lot of emails and messages about that too, and that's also entirely my fault, since last year I bought a boatload of supplies to make hundreds of them, and I posted here - and mentioned it on the podcast - that I would be starting up again. I'm not saying that it will never happen, but right now, the thought of sitting in my garage for hours and hours soldering cables has zero appeal. So that's it. Feel free to reply if you have any questions or want to offer your thoughts on the podcast going forward. Just don't ask me about selling my Intellivision collection, that's not happening!
  5. Fathom has sold, so I'm editing this post to focus on the spare CIB Intellivision games that I have available: Armor Battle Astrosmash (1 sealed, 1 boxed) Beauty and the Beast Boxing Demon Attack Las Vegas Roulette Major League Baseball NBA Basketball NFL Football Q*bert Space Battle (1 sealed, 1 boxed) Star Strike Sub Hunt Triple Action Utopia All opened (non-sealed) games have been cleaned and tested and work great. Please send me a PM for pictures and pricing. The purchase of two or more titles nets you free shipping! Cheers.
  6. Right now there is a small company called RetroGameBoyz.com , who is currently designing various control schemes for the intellivision if you either have an intellivision 2, or an Intellivision 1 with an INTV 2 adapter. It's supposed to let you play four way and 8-way games on an Intellivision and teams up with the keyboard in a way that acts like the regular INTV control set. I'm currently showing interest. The only thing they can't do well is a 16-way joystick. I know enough about the intellivision controller scheme to know that it's not an easy thing to do to either make a 16-way joystick or to make it interface with the intellivision well. I was thinking of using a PC 15 joystick because that was analog. I understand the basic technique would be to divide the whole analog range into 16 wedges and one bullseye, and then convert those into digital 16-way joystick using the Intellivision logic. Also other than the disc, I have no idea how a 16-way fight stick could be constructed. I know on fightsticks, 2 primary directions combined the form secondary directions. It would be a very complex and hard thing to do to turn a primary plus a secondary in between to be a tertiary. I understand mechanically the intellivision disc just had 16 regions on the disc each encoded to a separate joystick code. I don't know if converting a PC 15 joystick directly to intellivision joystick code by dividing it into 16 wedges and one bullseye would be low enough ping to make gameplay worth it. Is there already a pre-existing item which lets you run a large stick that could be 16 ways for those Intellivision games? Honestly I was never an Intellivision guy in my youth but as I grew older, I learned to appreciate some of these older systems better. Originally I thought the NES d-pad was just a rehash of the Intellivision disc and thought it would go nowhere quick. And originally I thought it LOST functionality because you couldn't play it right-handed. Shows what I knew. It just sent my thumb is too imprecise to really play these thumb pads well. That's why I move most of my gameplay to large handheld sticks. Though it might not be good for fighting game purists, I think I got an analog joystick working in a arcade panel size format by using an Xbox Adaptive controller. Just wanted to see if there was any pre-existing stuff that let you run a PC 15 joystick as a 16-way plus neutral Intellivision control interface. By the way Retro Game Boyz did do a good job with their Genesis to 5200 adapter. I can play any digital 5200 game with my fight stick set on Genesis mode. (Maybe except the games that have run time errors when x squared + y squared is greater than 100% squared. Qix is an example of one of them.)
  7. The IntyBASIC manual claims that 8-bit variables are unsigned by default, but it seems that testing them in a logical comparison induces the compiler to generate a signed test-and-branch instruction. Is there a way to induce the compiler to treat the expression as unsigned? Example Case: Dim Var8 Var8 = 0 ' ... some code ... If ((Var8 - 1) < 3) Then ' Out of range ... End If The above assembles into the following code (annotated for legibility): MVI var_VAR8, R0 ; \ DECR R0 ; |_ If ((Var8 - 1) < 3) Then CMPI #3, R0 ; | BGE T7 ; / ; Out of range ... T7: ; - End If Notice the signed branching test (BGE). Adding the statement "Unsigned Var8" does nothing (since presumably the variable is already unsigned). If I change to an unsigned 16-bit: Dim #Var16 Unsigned #Var16 #Var16 = 0 ' ... some code ... If ((#Var16 - 1) < 3) Then ' Out of range ... End If The assembled code changes to (annotated for legibility): MVI var_&VAR16, R0 ; \ DECR R0 ; |_ If ((Var8 - 1) < 3) Then CMPI #3, R0 ; | BC T7 ; / ; Out of range ... T7: ; - End If Notice the rightly selected unsigned branching test (BC). This looks to be a bug, but I was hoping someone had a work-around. Any ideas? -dZ.
  8. Hi guys. I'm working on a remake of Let's Compare ( Donkey Kong ). The original video is out of date & I need to upgrade it. I'm looking for either the ROMS or good clean video footage of all 4 levels from the updated Intellivision version & The arcade version for the colecovision. The new video will be hi def & 60 fps. Any help would be greatly appreciated & I'll include any help in the credits. Thanks guys. Gaming History Source
  9. Can someone help me as to what this is worth in this condition. Sealed/New. Tysm
  10. T-Card for the Intellivision T-Card – The development board for games for the Mattel Intellivision console. It used off-the-shelf RAM and ROM chips. Thanks goes out to Frank Palazzolo and Evan Allen for their hard work. Abzman’s GitHub for T-card schematics and PCB layout: https://github.com/abzman/intellivision-t-card Abzman’s Blog post: https://abzman2k.wordpress.com/2022/12/29/intellivision-t-card-t-cart-replica/ FRAM kit replacement (no battery needed) for DS1220 battery-back SRAM: https://www.tindie.com/products/tebo/dallas-ds1220-replacement-without-battery-2/
  11. hello, I'm selling some spare homebrews for Intellivision, all new and unused. I prefer to sell to another collector off ePay. PM me if interested. I will ship wordwide from Italy with registered mail More pictures if requested. edit #1: Gorf is sold
  12. Hi all. Two days ago I just finished added a hinge to my 3D model for a cartridge case for Intellivision, and it resulted really good. So I'm sharing here a link to download the model https://www.thingiverse.com/nanochess/designs It is compatible with Mattel cases, so any PCB fitting this case also fits mine. Enjoy it!
  13. Hello there! Has passed a few months since my last CD releases, I've been working on many projects and now with the PRGE really close I decided to publish new soundtracks for the community. Probably you already know about my work, probably not, but now I have some exquisite news for you: A new game for the Intellivision will be revealed soon, and I got the permission of the publisher to release the soundtrack, you want to know before anyone what is the title of the game? Here's the place, order your CDs and get the info when you got your package. Albums and playlist are below: The Depth Of Nitemare Castle of Death Frankenstein Monster (with Pumpkin Master tracks as bonus!) (Unreleased game title, don't ask) *wink wink* Finally a little trivia about the music: Orders are open send your PMs. Price for the 4 albums is $60 USD (Includes free international shipping worldwide and PP fees. Add +$5 if you live in Europe) All the albums will be handmade on-demand (to lower production costs and keep the free shipping bonus/fees included), shippings will start the first week of September. Special thanks to Intellivision Revolution for the artwork of Castle Of Death, and all the Intellivision community for the support. You guys are breathtaking!
  14. Hi all. It is my pleasure to announce that Frankenstein's Monster is at last available from the Intellivision Revolution store http://intellivisionrevolution.com/store/intellivisionhomebrews A few copies available now! (I didn't said hoard them! ? Oh well! I said it)
  15. Help! I have an Intellivision Flashback and I want to get it converted. Can anyone send me a link to someone that can provide that service? I also have an original intellivision that i would like to get modded also. Thank you one and all!
  16. I have a number of brand new, shrink wrapped copies of Wizard of Wor for the Intellivision. The game is an excellent port of Wizard of Wor, and supports the Intellivoice unit. The cost is $70 US plus shipping $16 from Thailand, via Small Packet, Air Mail, shipped in a sturdy box, plus $4 US PayPal fees for a total of $90 US shipped to your door. A second copy can be added for the cost of the cartridge plus $5. I am a reliable seller and have references. Please email me at elektronite@hotmail.com if interested.
  17. From the album: Infographics

    A graphic based on Winslinator's speedrun analysis of the paths of travel in Crown of Kings (or Cloudy Mountain). The paths show the skeleton of the labyrinth with the rooms removed, revealing the basic flow of the player's movement. The details of the analysis are available on speedrun dot com: https://www.speedrun.com/adanddcm/guide/vw5s2

    © © Illustration by The Eyeball Mural, no rights reserved. Based on a graphic by Winslinator. Intellivision intellectual properties belong to Intellivision Productions. Dungeons & Dragons intellectual properties belong to Wizards of the Coast.

  18. Just a heads up... I have 2 custom System boxes from Brazil on Ebay right now. Both are very sturdy.. made of wood with foam inserts. Vinyl printed outside. I figured someone would want as a Display or for a Gaming or Expo show. Both are very nice. I started listing for what it cost me to have shipped to the U.S. ... $50 ea. https://www.ebay.com/itm/224954696007?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=mEXHEiIoQQG&sssrc=2349624&ssuid=mEXHEiIoQQG&var=&widget_ver=artemis&media=COPY https://www.ebay.com/itm/224954690252?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=mEXHEiIoQQG&sssrc=2349624&ssuid=mEXHEiIoQQG&var=&widget_ver=artemis&media=COPY Will ship anywhere for collectors as long as you pay for shipping.. PM me. If offer is good, ill pull from Ebay.
  19. I am selling my near complete DIGIPLAY Intellivision video game Collection. The collection of games includes 29 of the 31 DIGIPLAY games that were produced in Brazil in the 1980s. I am not getting out of collecting Intellivision. I am starting a new project and need some capital for the project so i am trying to do it without spending out of pocket. I have a few items i will be selling including DIGIPLAY items & random games. All games are boxed and complete. These games are Very hard to find by collectors. They dont come up very often. All games, manuals, and most overlays are printed in Brazilian Portuguese text. I want to sell on AA to another collector. That is my goal. If I cant come to a price with someone, i will list on Ebay... but i really would rather not. I would sell alot cheaper to someone here. PM me if interested. I will ship wordwide if need be. Games List; Demon Attack Atlantis Pitfall Happy Trails River Raid Beamrider Desafio Estelar (Dreadnaught Factor) Buzz Bombers Masters of the Universe Burgertime Astrosmash (Astrosmash shoot-out vers.) Space Armada Batalha Espacial (Space Battle) Lock n Chase Perseguicao Noturna (Night Stalker) Discos Mortais (TRON Deadly Discs) Snafu Labirintos E Dragoes (AD&D) Shark! Shark! Pantano Dos Sapos (Frog Bog) Triple Action Auto Racing Basketball Boxe Futebol (Soccer) Tennis Reversi Brincando Com A Matematica (Math Fun) Poker & Blackjack PM me if interested or if you want to see more pics. Trying not to seperate. Think about an offer. Will ship anywhere for collectors.
  20. I am finally back with a new video. I know it's been awhile. Today's episode is about Intellivision Prototypes. What are some of your favorite prototypes from back in the day? What is a classic game that you'd like to see released for the Intellivision?
  21. Hello friends, I just picked up these carts from an Estate of a Principal Engineer that worked for Mattel in 82-84. I was wondering if you can help me identify these cartridges. All these were in a Intellivision II lot with a console that had an incredible low serial number of 00661. Thank you in advance
  22. As part of a collaborative project with game and chiptune musician @Nyuundere, I've prepared a set of remixes of his Intellivision tracks for the Intellivision game Sea Venture, released back in 2018. @Nyuundere recently released his video game soundtracks as compilation CDs, and he graciously asked me to remix the Sea Venture tracks using the Intellivision Music Track (IMT). Starting from @Nyuundere's original tracks written in a notation for the IntyBASIC music player, I converted them to the IMT format and rearranged them in interesting ways. The resulting tracks take advantage of the six channels available on an Intellivision expanded with the ECS computer module, and include all new instrument sounds and custom drums designed specifically for this project -- all beautifully played on two AY-3-8914 for maximum chiptune goodnes. There are seven remixed tracks in total in the Sea Venture Soundtrack compilation CD: Beat It - Michael Jackson Tainted Love (Mastermix) - Soft Cell Down Under - Men At Work We're Not Gonna Take It - Twisted Sister Take On Me - a-Ha Jessie's Girl - Rick Springfield Overtaken - Activision Anthology (GBA) I intend to prepare a music player ROM to share, but in the meantime, I've recorded simple videos for each track and posted them to my Vimeo channel. If you are interested in a copy of the Sea Venture Soundtrack compilation CD, you may contact @Nyuundere directly via PM. In any case, I include links to all the videos below, for your enjoyment. Sea Venture Soundtrack - The Remixes Beat It (Remix) Tainted Love Mastermix (Remix) Down Under (Remix) We're Not Gonna Take It (Remix) Take On Me (Remix) Jessie's Girl (Remix) Overtaken (Remix)
  23. Here is another Intellivision track from the collaborative project with game and chip-tune musician @Nyuundere. Tracked for the Intellivision Music Tracker, using the six channels available on an Intellivision expanded with the ECS computer module. Presenting, Twisted Sister's 1986 rock anthem, "We're Not Gonna Take It," as played by an Intellivision! Enjoy! -dZ. We're Not Gonna Take It Released by Twisted Sister in 1986. Originally tracked for IntyBASIC in three channels by @Nyuundere. Re-tracked and remixed for IMT in six channels by @DZ-Jay.
  24. As part of a collaborative project with game and chip-tune musician @Nyuundere, I've prepared a set of remixes of his Intellivision tracks for the Sea Venture game. @Nyuundere is releasing his recent videogame soundtracks as compilation CDs, and he graciously asked me to remix the Sea Venture tracks using the Intellivision Music Tracker. Starting from @Nyuundere's original tracks written in a notation for the IntyBASIC music player, I converted them to the IMT format and rearranged them in interesting way. The resulting tracks take advantage of the six channels available on an Intellivision expanded with the ECS computer module, and include all new instrument sounds and custom drums -- all beautifully played on two AY-3-8914. There are seven remixed tracks in total. The Intellivision has never sounded so good! I intend to prepare a music player ROM to share, but in the meantime, @Nyuundere has been gracious enough to upload a video showcasing one of the tracks -- indeed, my favourite one of the lot! Presenting, Tainted Love Mastermix, as played by an Intellivision! Enjoy! -dZ. Tainted Love Released by Soft Cell in 1981. Originally tracked for IntyBASIC in three channels by @Nyuundere Re-tracked and remixed for IMT in six channels by @DZ-Jay
  25. Looking for modern console carry case options. [2600, 5200, 7800, Colecovision, Intellivision, SEGA Master System 1/2 etc...] Also, console carry cases for the mini systems. I have hard shell console cases Genesis, Dreamcast, Jaguar and a couple soft shell cases. But looking at the absurd prices that some of the cases are going for (and don't get me started on shipping costs). I'm looking for more modern less expensive options like Naki G-pak cases. The older larger systems like the Colecovision are hard to find carry case options that fit the system & accessories. What do you use? Thanks
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