Jump to content

Search the Community

Showing results for tags 'jaguar'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari General
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Atari VCS
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Classic Consoles
  • Classic Computing
  • Modern Consoles
  • Gaming General
  • Marketplace
  • Community
  • Community
  • Game Programming
  • Site
  • PC Gaming
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Robin Gravel's new blog's Games released
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Star Wars - The Original Trilogy's Star Wars Talk
  • PlusCart User's Bug reports
  • PlusCart User's Discussion
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics
  • Gran Turismo's Gran Turismo
  • Gran Turismo's Misc.
  • Gran Turismo's Announcements
  • The Food Club's Food
  • The Food Club's Drinks
  • The Food Club's Read me first!
  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
  • The (Not So) Official Arcade Archives Club's Feedback
  • The (Not So) Official Arcade Archives Club's Rumor Mill
  • The (Not So) Official Arcade Archives Club's Coming Soon
  • The (Not So) Official Arcade Archives Club's General Talk
  • The (Not So) Official Arcade Archives Club's High Score Arena
  • Adelaide South Australia Atari Chat's General Chat & Welcome
  • Adelaide South Australia Atari Chat's Meets
  • Adelaide South Australia Atari Chat's Trades & Swaps
  • KC-ACE Reboot's KC-ACE Reboot Forum
  • The Official Lost Gaming Club's Lost Gaming
  • The Official Lost Gaming Club's Undumped Games
  • The Official Lost Gaming Club's Tip Of My Tounge
  • The Official Lost Gaming Club's Lost Gaming Vault
  • The Official Lost Gaming Club's Club Info
  • GIMP Users's Discussion

Blogs

There are no results to display.

There are no results to display.

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 113 results

  1. https://www.ebay.fr/sch/glm62/m.html?_nkw=&_armrs=1&_ipg=&_from=
  2. Hello, does anybody have an Adapter to connect an Atari Jaguar Joypad with a PC or know where i can buy it? Best regards Patrik
  3. Hi folks! I'm old Atari fan since about 1988 and I have read recently an article that if Jag games would be highly optimized and some hw constraints/bugs would be removed from the Jag then it could outperform even the PSX. I would just wonder if somebody would be willing to take that task these days and prove the concept by removing all the hw issues and creating working prototype ideally with simple game demo to show its true potential and maybe it would kickstart the new era for Jag by producing and selling fixed Jag version that would be much more powerful than the original one but not by adding more powerful chips in it but quite the opposite by just fixing the hw issues and polishing it overall and maybe even by removing the 68k chip entirely as Carmack suggested. And if there would be sufficient interest from community about such revised version of Jag then there would be space to start producing and selling games that would be on par with PSX or even better ones and that would spark just more interest about Jag and create an endless loop like snowball effect that would help to prolong Jag lifespan and make it thrive even more. These days by using the crowdfunding option such project would be entirely feasible if I look at how vibrant the Jag community is and if someone would be interested and capable enough to take and deliver that job after first some research would be done and the result would be that there is enough interest from the community to undergo such daunting task. Of course it would be more a hobby project that would just cover the costs and maybe could even make some extra money as to hw devs so to game devs too rather than expecting some serious money out of it. But if anybody would be interested about such project or any other interesting project within or outside of realm of the Jag or Atari that would be innovative enough and had a sufficient potential to invest the time and effort in it especially but not mandatory if it could make some serious money too then I could help with marketing and business side of things cause I used to be quite successful in sales in the past. So what do you guys think about such project? Do you think it could be feasible these days and there would be sufficient interest from the community? If anybody would be interested about such project or have other interesting project/s that would need the help on marketing or business side of things then let me know and I will gladly give you at least some advices if not get involved into the project directly or more actively. Thanks for your responses!
  4. I don't know if anyone has played the Jaguar version of Flashback, but someone has fixed the intro jingle bug. http://www.romhacking.net/hacks/6135/ Credit goes out to Diego Ribeiro.
  5. First, here's some potential 7800 ports that I might make: -Thunder Force (Sharp X1/Fujitsu FM7) -Bad Dudes vs. Dragon Ninja -Darius -Salamander/Life Force -Space Gun (Will have Light gun, Mouse, and Trak-Ball support.) -Marble Madness (Will have Trak-Ball support.) -The Fairyland Story -The Legend of Kage (Possible dual joystick support.) Lynx ports: -Magical Drop -Cadash -Aqua Jack -The NinjaWarriors -The New Zealand Story -Chase H. Q. -Bionic Commando -Gradius 1 & 2 Jaguar: -Xexex -Turrican 1 & 2 -Lemmings (Will have mouse support.) -Osman/Cannon Dancer (with spelling and grammatical fixes.) -Magician Lord -RayForce -Metal Black -Gun Frontier -Ghost Lop -Arabian Magic -Pnickies -The Cliffhanger: Edward Randy (with improved controls, I might add.) Before I go, here's Dark Edge, a sprite-based 3D fighting game from Sega: I hope this gives someone here an idea or two... Update: I also wanted to say that many of these ports can also be done the other systems mentioned. Update 2: Come to think of it, Quadtari, Comlynx, and Team Tap support are also on the plate.
  6. Before I begin, this will focus on original titles, and not arcade ports. -Zenithian Khei (Mega Man X meets Super Turrican 2) -Ginnan (Actraiser with an Old English/Anglo-Saxon twist. Part of the Middanyeard series.) -At least three shmups/space shooters. -At least two more Middanyeard games. -At least two titles in the Demon Lands series. -One Isometric game.
  7. Hi everyone, I wanted to present to you the collection that has fascinated me the most for a few years before putting everything up for sale. There will be a topic in the appropriate section with links as and when I put in sale Thank you for your interest
  8. Auctions End This Sunday, 7/11! I’ve decided to sell my indie Jaguar CD games collection and thought some of these may be of interest to the group. All are new and unplayed, professionally pressed releases (not CDRs) and starting prices are about what I’d originally paid or below. Some of these rarely turn up for sale anymore. https://ebay.com/usr/kurtori
  9. Hi guys, I decided to show what I have made so far with JagStudio. Inside the .zip file, I have included a title screen demo, and a shooter demo. I am also working on platformer and overhead demos as well. Pardon the lack of actual screenshots, but I don't know how to take them in Virtual Jaguar. My JagStudio Demos 4-21-2021.zip
  10. Hello JAGUAR fans all over the world! Here we are again with another nice piece of gear themed after your beloved 64-bit system. This time it's a Jaguar backpack with factory made elastic zipper-tag featuring beautiful "JAGUAR" logo! More details about our new product can be found, among others via eBay: eBay UK eBay USA
  11. Did someone encounter a bug in Tempest 2000 where in the bonus stage where you have to go through all the rings, there are some rings that are too high to reach ? I tried to play this stage several times and i cen never finish it. I remember that i was able to finish those stages before, so i don't know what could have happened.
  12. I'm selling a SkunkBoard flash cartridge for the Atari Jaguar on eBay. It is autographed by John Mathieson, the designer of the Atari Jaguar. All proceeds from the auction will go to the Curt Vendel Memorial Fund. https://www.ebay.com/itm/133700870888 This is a true one of a kind collector's item. For more details on the listing and the cause, see my announcement thread in the Jaguar forums:
  13. GIW

    GIW

    Hi, I’ve just moved into a new apartment- and seeing all my stuff which I am tired of moving around, and therefore trying to decide if and how to sell - or if I should just throw it away. In the 90’s I was a huge fan of the Jaguar. I probably have around 30 games,maybe more, three consoles (two US and one European, two Jag CD players, two Catboxes and what not). I have a couple of Air Cars games that go with those Catboxes. Question; is this stuff worth anything? Would it be worth my time selling it, or should I just throw it away? If worth something, should I sell it one-by-one or should I just make a package? And where should I sell it, is there a good internet page for this? Does anyone know who I could ask to put a value on this? I also have a Lynx and a few games, 3DO with a lot of games, MegaDrive/Genesis with a lot of games - but those are probably for another forum. Any help would be much appreciated.
  14. CyranoJ

    JagStudio

    JagStudio is an advanced development suite for the Atari Jaguar that allows you to code using Assembler, BASIC or C and is based around Reboot's powerful RAPTOR API. Regardless of your programming capabilities, Beginners to Advanced coders can utilize this flexible package that will fully suit the needs of anyone looking to program exciting new games for the Jaguar. The benefits of using JagStudio are the Hardware Abstraction Layers (HALs) and the combination of external modules available to use. This allows you, the developer, to get on with writing your games while taking advantage of the Jaguar's powerful chipset without worrying about tedious, underlying mundane routines. The same results that once took days or weeks to achieve can now be done in a matter of minutes, thanks to the power of JagStudio! You are one click away from 64-bit creativity! The current release of JagStudio along with any previous versions can be obtained at its homepage: https://jagstudio.reboot-games.com Some of the features of JagStudio are: Code in your language preference of Assembly, BASIC or C. (Assembly and C are currently in Beta... help us make them better!) Commands have been renamed (from rB+) to reflect the individual modules they control and prefixed as such: rapPrint, u235PlaySample, etc. RAPTOR API Debug Function brings useful program variable visibility to the forefront, aiding ease of game development. GameDrive support along with MRQ file creation. ROM builder now adds FAST GPU depack by default for quicker startup times. Ability to build and split ROMs up to 6MB into HI/LO for EPROM burning. Updated both RAPTOR and U235 Sound Engine APIs to current versions, bringing additional benefits of both in a single updated package. Added universal JagPad Input - A single call that works with either U235 or ZeroSquare sound engine so projects can be easily converted between the two should your needs change. Many enhancements and bug fixes to the original rB+ code (eg, you can now include files >4mb, all files unpacked using GPU by default) All documentation and examples have been updated with a simple rB+ to JagStudio conversion guide to bring your old projects over to the fully updated JagStudio. Includes project examples for all supported languages (Assembly, BASIC and C) for anyone looking to get started quickly. We plan on keeping this alive and active, with ongoing improvements and new features and look forward to seeing what you all make with it. If you have any questions, please feel free to ask in this newly created sub-forum. Happy coding, everyone! The JagStudio Team. @CyranoJ @Sporadic @Clint Thompson A huge "Thank-You" to ggn for creating rB+ upon which all this is based. Please do not pester him with support requests for JagStudio. JagStudio 1.1 has been released! We are now feature complete with Raptor 2.0.20. If you already have JagStudio installed, then to upgrade; - Backup your existing JagStudio folder. - Extract the new zip. - Copy the new JagStudio folder over the top of your existing one. (Obviously this will undo any changes you might have made to the example projects, but you can always copy those from your bakup). Head on over to https://jagstudio.reboot-games.com for the download, online docs and details. 1.1 Change log; * Added Angle calculation and direction vector. See example BASIC project 'calcangle' * Added Collision List. See example BASIC project "collisionlist". * Added Z-Sorting for Sprites based on a sprite property. See example BASIC project "zsort". * Added New "fader" BASIC project. Example on how to do CLUT fades. * Added Clock functions. See new clocktest project (BASIC). * Added Raptor Sprite Shift. Eg. rapSpriteShift(xshift, yshift, sprBug1, 3) - See project "spriteshift" (BASIC). * Added Dynamic object scale - See project "shootbang" (BASIC). * Added Simplified version of zeroPlaySample. Now you just pass the start and end addresses - the length and rounding are worked out for you. Eg. zeroPlay(channel,start_address, end_address, frequency, params). * Added Simple way to stop sound on a channel when using Zero player. Rather than the old way of calling zeroPlaySample with 0's. Eg. zeroClearChannel(channel) * Updated All documentation with some further clarity and the new functions. * Fixed BCX Print generating a \n * Fixed Fix build.bat so it creates a <projectname>.s in the build folder for C projects. * Fixed Fix build.bat so it can send ABS files to the JagGD. * Fixed Fix comment in object template for scale max to 228. * Fixed xdivs, xdivu, xmuls, xmulu where sometimes they would use an address register and fail compilation. Have fun and happy coding!
  15. Need to quickly move out of my parents house and these are sadly among the assets being liquidated. Venmo, Cashapp or PayPal preferred payment methods. You will have to pay shipping because I do not have any money 😘 Both less than a year removed from being new and have been stored in a cool, dry, dark box. Covid stimulus impulse purchase liquidation sale, offer me an amount you think would be fair & can afford- if you do, it is yours. Jaguar Cart has 8 games, most of them are good and it can be re-programmed to your favorites if you have the know-how. Everdrive is an Everdrive. What you see is what you will get.
  16. Reply here if you want to order a SkunkBoard: Collector's Edition package containing the following: A Purple Revision 5 SkunkBoard, with or without the two USB-A host connectors, packed in a protective anti-static bag. A custom-made red and black 8GB USB 2.0 flash drive with the SkunkBoardSE and Jaguar logos, loaded with all the SkunkBoard software, source code, and misc. other assets. Everything you need to recreate from scratch what you just ordered if you so desire. Collector's Edition glossy purple box, matching original Jaguar game box dimensions. Standard cartridge tray insert. Completely rewritten User Manual, including custom diagrams and updated installer screenshots to guide you through the process of setting up and using your SkunkBoard, professionally printed, and matching original Jaguar game manual dimensions. Price: $120 + Shipping & Tax Domestic (US) Shipping: $8.50 International Shipping: $30 $40 to most countries Tax: 7.75% Sales Tax for California residents, 20% VAT for UK residents. Other countries likely need to pay VAT on receipt. Additionally, for international orders, you'll be responsible for any import duties/fees/taxes/tariffs on your end. Anyone ordering here will be placed on the list in the order of their response on this thread, after those who have already expressed interest elsewhere. If you were mentioned by name on the "Skunkboard: Special Edition (v5) Interest?" thread, or messaged me privately indicating interest prior to my post there yesterday, you're already on the list, no need to respond again. When your board is getting close to being ready, I'll message you privately to arrange payment and request shipping details. DO NOT POST YOUR PERSONAL INFORMATION ON THIS THREAD! All I need to reserve your spot is a reply here indicating you'd like to order. I expect to start shipping boards some time in February, but note I am building these boards by hand, so throughput will be low (I'm estimating ~20 boards a month at most, though at the current order rate, that should easily avoid a long-term backlog). I'm happy to provide updates on overall status, or notify you of your place in line from time to time, but please be courteous, respectful, and patient. This is a hobby for me, and if it ceases to be fun, it ceases to be worth my time. On that note, replying here in no way guarantees you will receive a board. While I currently plan to keep building these for quite some time, I reserve the right to cease production for any reason at any time. Likewise, you can cancel your order at any time. On the plus side, you can brag to your hipster friends about the passionately hand-crafted bespoke electronic device you have coming 😛 Happy Skunking!
  17. I've built some installers for my updated JCP code. First, what you're here for, the files: Windows XP - Windows 10: jcp_installer-02.06.00.exe macOS 10.9 - 11.1: JCPInstaller-02.06.00.pkg Now, the installer features: Fully code signed (signed binaries in signed installers) Optionally installs required driver support files, also code signed: libwdi (Modified to patch WinXP support back in) is used to install libusb-win32 drivers on Windows. This is the same backend Zadig uses to install libusb drivers on Windows. libusb dynamic library is installed in /usr/local/lib on macOS macOS: Supports version 10.9 and newer macOS: Universal binaries - Should run natively on x86_64 (Intel) and ARM (Apple Silicon) Macs macOS: Installs jcp in /usr/local/bin so it will be in the default search path in your terminal macOS: Notarized, so you don't have to futz with overriding macOS's draconian "security" settings to run the installer Windows: Supports Windows XP and above Windows: Optionally adds the JCP install directory to the PATH environment variable, so jcp will be in the search path in your terminal. No need to remember the install path when running it, just type "jcp" and windows will find it. Also, for those that haven't been following, here are the new features of JCP 02.06.00 Vs. 02.05.00: Serial EEPROM (high score/save game chip) dumping and flashing support, assuming your SkunkBoard has one (Rev. 4 boards, Rev. 5 boards, and anyone who's hacked one on to their board). Back up and restore your high scores and save games to/from your Skunkboard, or debug save game/high score support in your project! 6MB cartridge dumping support Serial EEPROM selection support, for SkunkBoards that have two Serial EEPROMs (Rev. 5 boards) I've tested these out on Windows 10 64-bit, Windows XP 32-bit, and macOS 11.1 (Big Sur) on an Intel Macbook. Please test them on whatever computer you skunk with and report success/failure along with a short description of your configuration (Windows/macOS version, your processor type, USB1/2/3 port used, and whatever else you think might be relevant). I'm especially interested in feedback on Windows Vista, 7, and 8, as well as ARM/Apple Silicon Macs, since I don't have easy access to these configurations for testing. NOTE: I've sporadically seen problems with Windows flagging the installer as a severe threat for exhibiting evasive behavior. For me, this happened when I wasn't signing the binaries. Windows doesn't like the way libwdi goes about dynamically generating a signed driver inf file at install time it seems. Signing the binaries seems to have resolved it for me, but let me know if you still see this. Be assured there's no actual threat here, it's just libwdi being somewhat clever, and Windows being extra cautious. Update: One other note for Windows users: The easiest path to a working setup is to run the installer before plugging in your Skunkboard, then plug the board in after completing the install, then run JCP. You must plug the Skunkboard in (and power on your Jaguar) after installing JCP to complete the driver install process on Windows. If you run JCP prior to that, it'll throw up an error about missing libusb libraries. If you get that, no harm done, just plug the skunk in and then try again. When plugging in the Skunkboard for the first time, you might get a "found new hardware" wizard on older versions of Windows, in which case you can just go with the defaults and Windows will find the pre-installed driver automatically and complete the installation. In my Windows 10 testing, the process was seamless and it just silently added the device and completed the driver installation process on its own. As noted, libwdi had to be modified to restore Windows XP support to the latest version. Since it's LGPL code, I've made my changes available here in case anyone else wants to use them: https://github.com/cubanismo/libwdi However, note I did the absolute minimum amount of work to get libusb-win32 drivers installing using the very basic embedded installer example project. If you're trying to build a WinXP-compatible Zadig out of this, it will fail.
  18. So collecting everything Bubsy got me started on collecting the E3 and video game promotion enamel and metal pins. Then while see what Zool had out there (having found about all I could for Bubsy) I found the Zool: Ninja of the Nth Dimension pin! (Update hours later...) There is a Rayman pin. looks like bigger in scale than the ones above. That one is on the way. And so far no Kid Kleets /Soccer Kid pin. But will naturally keep looking. What else is out there I wonder? Cannon Fodder? Didn't see one for that yet. But one for the Worms franchise, luckily fairly available.... Who else am I missing as far as mascots and characters go? Looked for Dizzy which have been recently ported to the Jaguar. Spread to the action games? Kasumi Ninja, Ultra Vortek, Wolfenstein 3D... nothing yet. But no surprise to find Doom. Naturally the Doom logo was out there, but so was the character one... About all I can find for now. if you find other character pins related to those found on Jaguar games let me know and I'll add it and the finder's credit here!
  19. Started a thread is for Zool fans on the English Amiga Board and we would like to hear from you on anything related to Zool. Pictures, merchandise, collections, etc! https://eab.abime.net/showthread.php?p=1450940#post1450940 And inviting all to check out and add articles to the Zool fan wiki... https://zool-the-alien-ninja-from-the-nth-dimension.fandom.com/wiki/Zool:_The_Alien_Ninja_from_the_Nth_Dimension_Wiki More on Zool and other mascots on the Jaguar soon!
  20. I wanted to feel out interest from others in the Skunkboard: Special Edition (Revision 5): I am fully aware game drives are becoming available (Unless there's some new obstacle, they'll be available very widely before these are) and have more features than skunks do. Before jumping in and responding that you want one of these, please familiarize yourself with the game drive. No matter how much software I stuff in the updated skunk BIOS, it isn't going to rival @SainT's sweet hardware. I'm counting on it in fact, because I can't build *that* many of these. However, I have designed and built a few, adding a few features here and there (See below), but largely for the fun of it. I'm sure at least one other person is going to want one, and I'm only going to order one more batch of PCBs at most, so I want to find out how many I need. Features: Everything Skunkboard v3 had 8MB flash, 2x4MB banks or 1x6MB Mini-USB port to upload ROMs/homebrew/code/raw data/etc. from a computer to the flash or Jaguar RAM, do printf debugging, etc. Two Serial EEPROM (save game/high score) chips One 128 byte for original production run Jag game ROMs One 2048 byte for newer ROMs and probably most new development Selectable using the controller from the boot screen or using JCP. Can also be disabled entirely via JCP. New version 4 and 5 BIOSes to support the Serial EEPROM functionality. Upload/download Serial EEPROM/save game content from your computer using JCP just like you can with ROMs on older skunks. Added back in the other two USB connectors1 Beautiful purple PCBs with updated silkscreens: Special Edition logo Link to the github repo where I'll release the PCB design files Acknowledgements Cartridge edge connector pin numbering on both sides and JTAG header pin labels High-quality PCBs with 30u" thick hard/electrolytic-gold plated 30o beveled cartridge edge connectors2 Individually assembled and tested by me. Price: $100 + shipping, probably tax/VAT/etc. too. Depending on interest, I'm looking into a special edition box & updated hard-copy manual as well. Small runs of boxes are expensive, so there'd be an additional charge for those that wanted a box. I need to find out how many people (if any) are interested before I can quote a price there. For more details on the development of the revision 5 skunkboards, see the Smelly Adventures thread, but don't get too scared by the first few posts: My soldering is much improved. I'm not going to pawn off any mangled boards Footnotes: I may or may not add some stuff to finally make use of the other USB connectors. No guarantees. As far as I know, Rev.1-Rev.3 Skunkboards had hard-gold edge connectors as well, as do the Zaxon ones. The somewhat rare Rev4 PCBs appear to use ENIG. The prototypes pictured here use ENIG, but if I order a production run of these, they'll use hard gold. See here for the benefits of hard gold connectors. Basically, they last much longer.
  21. Wormhole 2000 (home brew) for the ATARI Jaguar: Very soon to be released on cartridge at: http://tjocktv.se/shop/
  22. Hey all! Just curious if anyone knows if the Atari Store is still operating and shipping products during COVID? About to purchase Iron Soldier 2 but I don’t know if they have the store on hold right now to be safe (which I fully support if so). Thanks!
  23. I seem to remember a youtube channel that specialized in the atari jaguar that had made some homebrew games and had a series called Jag virgins (or something like that) where they forced their friends to play jaguar games who never had before. Anyway I can't find this channel anymore, does it still exist? does anyone else even know who I'm talking about?
  24. Hello everyone! First of all let me introduce a new, small company, called "Retro Venture". Our main goals are new accessories & new games for the whole range of Atari computers and consoles - made with love by the community for the community! Here is our first video spot: We bring back the good memories of the 80s & 90s! We are pleased to present you our first official product! This is the anti-dust cover designed for the Atari Jaguar console. Not only is it very aesthetic (looks like glass) it is also resistant to cracks, fractures and UV radiation. The Jaguar has never looked so beautiful! The biggest problem associated with the external port for the cartridge goes down in history. The cover also has port cutouts for JoyPads, as well as I/O on the back of the console. Thanks to this, there is no need for disconnecting the console, and the Jaguar itself looks EXTREMELY attractive! In addition, we took care with the design of the box that protects the lid from eventual damage, it is simply impossible. For this reason, the box can also serve as an additional Jaguar packaging (the console fits easily together with the cover - of course without the power supply). There's also a small surprise inside the box with every order! LONG LIVE THE JAGUAR! Price: 35 euro We would like to inform everyone interested that shipping abroad is 14 euros. Please add this amount to the price of the product you want. Make a transfer to the following PayPal account: [email protected] If possible please use the friends and family payment method (it'll save paying commission, that's friendly request, not mandatory). Please send your home address information and the item(s) you are purchasing as a message in the same PayPal transaction. Thanks for your interest. Discounts are available on bulk or multiple orders, email for a price. OFFICIAL RETRO VENTURE PROFILE - CLICK ME !
  25. After a good wait I finally got my Game Drive the other day and am mostly happy with it. I do have some observations about it's setup and usability which I'll be bringing up in my live video review of the device this Thursday, for anyone who wants to check that out. For now though I'm persevering with putting together a rom selection I'm happy with and have found compatibility so far to be hit or miss. Here's what I've found: Original commercial releases all work fine, in .jag format, if obtained from a good source. Reboot roms all work fine with the .rom extension, with the exception of 1. Other homebrew/indie games are hit or miss, whatever the extension. ST ports are also hit or miss. Pretty sure none of the skunkboard-modded roms work which I kind of expected. Several betas/protos/demos from the goodset don't work. Besides the commercial stuff, most of the roms I'm using were downloaded from threads here on Atariage, mostly from one master thread by Cyrano. From my 'master list', (a combination of commercial, homebrew and ports), here are my current non-workers and the fault I'm getting on my PAL Jaguar. RS = red screen after first jag logo screen, BS = black screenafter first jag logo screen, UFF = unknown file format that wont boot on either mode offered: 1943 - RS Aircars - RS Arkanoid ROD - BS Asteroids - BS Badlands - RS Bionic Commando - RS Brutal Sports Football - UFF Dragon Breed - RS Escape FTPOTRM - RM Flying Shark - RS Gorf 2000 - UFF JagMarble - UFF Midnight Resistance - RS Phase Zero - UFF Project One - BS Rampage - BS Rick Dangerous 2 - BS Solomon's Key - BS Star Wars Arcade - BS Stunt Car Racer - BS Teenage Mutant Hero Turtles - BS If anyone has links to working versions of these roms or any ports or homebrew known to work then I'd love it if you could share them. My only other question is on rom naming. Some roms read the naming I've manually given them on my PC for naming consistency, but many don't and I'm not sure where the Game Drive is reading them from. Made a couple of .mrq files for some games adding my naming for consistency and it's not reading it from there it seems. rom extensions also seem to show for some roms and not others? Could options not be added to change this to user preference? Auto name reading is always problematic in my eyes, editing file names is so simple on a PC after all.
×
×
  • Create New...