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What do we struggle with the most when creating a new ColecoVision homebrew project? Of course, the answers depend on the person experience, the game idea, the tools and materials available, and so on. I would like this poll to show a full view of a game project from start to finish. Since a conversion doesn't worry about the game idea and most of its code and data, try to think about a ColecoVision project made from scratch and what is most troublesome in a full project. Let's exchange on this topic, give tips and tricks, perhaps find ways to reduce the bottleneck time parts. Maybe this can show where we should focus our effort on, even find or make some missing tools in our toolbox. Vote and reply why you voted that way! Let's begin our talk!
- 15 replies
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- time
- management
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Hey all. Does anyone have a blank diagram/sketch/template of an Intellivision controller? Using one would help me visualize game, um, controlling some game ideas I have. I suppose I could hack this image up, but the quality would be pretty low: http://www.intellivisionlives.com/bluesky/games/instructions/console_pix/hookup.gif Thanks.
- 1 reply
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- intellivision
- controller
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